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PostNapisane: 20 cze 2011, 19:39 
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Jako że gra jest już jakiś czas na "tapecie", pozwoliłem Sobie na temat.

Closed Beta zapowiedziana na Wrzesień 2011 ( wewnętrzne testy trwają dla Rosjan )

Trochę info:
http://www.panzar.com/
http://www.panzar.com/characters.html
http://www.panzar.com/locations.html

Engine: CryTek 3

What is the genre of the Panzar: Forged By Chaos game?

Panzar a third-party action, made in the spirit of the modern team network games. The main focus in the game is on the well-coordinated team play. Due to the fact that the game has leveling and character development, Panzar often mistakenly defined as a MMORPG, be we believe that Panzar is a MMO-Action with role-playing elements.

What are the differences between Panzar and any other MMO-Game?

Panzar - a unique fusion of team network action with role-playing elements. The basis of the gameplay consists of team battles on different arenas, with gaining experience and money in reward. In between battles, the player develops his character: pumps new skills, buys and improves his armor.

Which game scenarios Panzar game will include?

The game has five game scenarios: Domination, Messenger, Assault, King of the Hill and Team Deathmatch.

How much time is needed for passing one game scenario?

Gaming time depends on the scenario. For example, Messenger and Assault scenarios typically require 30-40 minutes, but the Domination and King of the Hill runtimes may be very different, because they depends on the behavior of players on the map.

Will the game servers vary depending on the player's region?

It is likely we have a regional division of the servers, as in most MMOs. For example, one server for Russia and CIS countries, the other one for European players, the third for Korea and a separate one for the United States.

How does the players selection system works?

The game has a smart system of selection the suitable players to each other. Teams are made up of players who are looking for a game at the same time. It also takes into account the level of players, their class and how well they are armed. Thus, you will most likely not find yourself in battle against the more developed characters.

If the player left the game due to technical problems (voltage outage, problems with the Internet), will he have the opportunity to join the already started party?

Yes, this option will be implemented. If a player joins the game after the disconnection, then he will be invited to join the already started game.


How exactly the leveling will be implemented?

According to the results of the battle, all the players who have completed the scenario will receive the experience points. Players who successfully completed the scenario (for example, took all the points in the "Messenger") will get additional experience. When a character accumulates the necessary amount of experience - the level goes up. As the level of the character grows, it will open up new abilities along with the ability to acquire more advanced armor.

Which will be the maximum number of players on one map?

The game will support up to 32 players on one map.

How much different classes and races will the game have?

There are 4 races in the game: Orcs, Dwarves, Elves and Humans. Each of these races has two classes. So, the game will have 8 different classes. Paladin and Inquisitor for the Humans, the Wizard and the Sorceress for the Elves, Berserk and Tank for the Orcs, and Saper along with Technic for the dwarfs.

Can you destroy objects in the game?

Some objects in the scenario will be possible to destroy and build. In the Assault you will have the opportunity to build a variety of interactive objects on the map. For example, to conquer a point will be needed to break the gate, behind which it is located. The simplest way to do it - to build a siege gun on the map, load it with the cannonball and demolish the gate with single aimed shot.

What payment schemes will be available?

The game will be distributed according to the FREE-2-PLAY model, this means that the game client itself is free, and you do not need a subscription fee to play. However, in-game microtransactions system will be available, allowing players to gain some additional features (premium account, in-game shop, etc.) for game currency or real money.

On what stage of development is the project now? When the expected release of the game?

The game is in the final stages of development, the release is planned in the fall of 2011.

When will be the closed beta testing and how do I get in?

Presumably, in September 2011. To get the key, you will need to register on the game website, and send information about the configuration of your gaming PC to the developers as well.

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PostNapisane: 20 cze 2011, 19:52 
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Czyli przeniesc to do dzialu "Gry pozostałe"


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PostNapisane: 20 cze 2011, 19:56 
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Dlaczego, jest to swoisty MMO :)...32 graczy na jednej mapie to wiecej niż w "instancjonowanych" MMO :)

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PostNapisane: 20 cze 2011, 20:06 
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hmm jakies to brzydkie, a kiedys robilo wrazenie, chyba, ze to byl trailer.

ta mmo jak chuj.


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PostNapisane: 20 cze 2011, 20:22 
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ladniejsze od ro2 ;p

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PostNapisane: 20 cze 2011, 20:39 
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Highlander napisał(a):
hmm jakies to brzydkie, a kiedys robilo wrazenie, chyba, ze to byl trailer.

ta mmo jak chuj.

Chcialbym, zeby wszystkie gry mialy taka brzydką grafike.


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PODPISY: banery, sig'i, podpisy muszą zgadzac sie tematycznie z profilem forum, nie mogą być animowane, nie mogą przekraczac wielkości 100KB i wymiarow 90 (wysokość) x 400 (szerokosc).

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PostNapisane: 20 cze 2011, 20:42 
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z tym ro2 to sie spodziewalem ;d

w sumie jakosc grafiki jest super, ale jakes nie wiem, te postacie wygladaja tak samo prawie i jakos tak ble hyh

ps. RO2 > all ;d


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