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The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011 has been released.

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April – September 2011
--------------------------------------------------------------------
Three version updates are slated for this period.

Generally, major patches will see the release of new content, whereas minor patches will focus on the refinement of existing features. Job adjustments will form part of all version updates, though the scope of changes may vary.

May Major Version Update
“Voidwatch,” a new battle system designed with high-level adventurers in mind, will be introduced alongside new battlefields in order to reinvigorate existing areas. Rounding off the host of battle-related improvements planned for this patch is a major overhaul of Dynamis, which will include monster redistribution.

Playability-enhancing tweaks are also in the pipes, such as an auction house merger and delivery system improvements.

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June Minor Version Update
This version update will revolve around fine-tuning content introduced in May.

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August Major Version Update
The level cap will be raised to 95 and accompanied by a broad range of changes; new content and job abilities will be added, and existing ones adjusted. This penultimate stage in the level cap increase will usher in large-scale changes while preserving balance in anticipation of the impending final rise to level 99.

The test server will be launched as the testing and fine-tuning grounds for new content being planned, and can be considered a realm wherein adventurers can experience new features under development. More details regarding the server will be made available in the near future.

July – September 2011: Test Server to Go Live
In conjunction with the test server, subforums dedicated to hosting player feedback will be established in the official forums, the two combining to mark the birth of a new development cycle as outlined below.

1) Content under development
2) Content announced via the test server and official forums
3) Testing
A) Player testing and feedback
B) Testing by Development and QA teams
4) Fine-tuning
Balancing and debugging based on the findings of step 3; test server updated
(*Repeat from step 2)
5) Version update released

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Version Update Highlights
Level cap increase to 99
New adventurer growth elements
Job adjustments
In-game systems:
Voidwatch parts 3 and 4
The Last Stand (name TBA)
Dungeon crawling (name TBA)
New battlefields
New Grounds of Valor areas
New treasure casket areas
Monster redistribution
Fellows adjustments and additions
Level cap increase (95 and 99)
New summonable areas
Crafting adjustments and additions
Synergy: recipes to augment existing gear
Synthesis: skill cap increase
Playability enhancements
--------------------------------------------------------------------


Please keep in mind that items featured in the roadmap and their implementation schedule are subject to change. Further details about these and other new content will be released as soon as they become available, so stay tuned to the official channels.

------
The FINAL FANTASY XI Team


Ostatnio edytowano 8 kwi 2011, 14:27 przez Gokulo, łącznie edytowano 1 raz
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Six Month Roadmap?


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Wygląda spoko, tylko lvl 99 zobaczymy za rok ;]


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Targaryen napisał(a):
Six Month Roadmap?


No wlasnie mapka tylko na 6 miesiecy, rozpiska juz na 12, ciekawe czy dostaniemy druga mapke potem ja beda wszystko bardziej ustalone mieli ;)

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PostNapisane: 8 kwi 2011, 15:29 
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fajnie - te voidwatche pewnie z Kindred i High Kindred Crestów.


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FFXI: Hucksterthief: THF99 / BLU99 / NIN99 | AF3+2 (done!) THF5/5, NIN5/5, BLU5/5 | Merity:670+ | Kannagi: 85
FFXIV: The Huckster: BRD80 i452 | MIN80 / BTN80 / FSH80 | GSM80 / CRP80 / CUL80

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To dosc ciekawe:

Synthesis: skill cap increase

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No przeciez pisali ze bedzie mozna miec 2 na 100. Czyli zwiekszaja cap ponad 60 ze 40 na 80.

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