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I’d like to give a brief overview of the February version update.

•New Seekers of Adoulin missions


•New skirmishes
These skirmishes will involve search and destroy for monsters, so in addition to regular monsters there will also be some notorious monsters. While I can’t get into the details just yet, we are still planning to make this somewhat relaxed content since it is skirmish.


•New Records of Eminence objectives


•New Monstrosity monster families and expansion of supported areas
•Adjustments to infamy and prestige in Monstrosity


•Adjustments to existing Delve content
Currently, Delve has been adjusted for 18-man groups, but we will be making adjustments so it can be undertaken by a party of six.


•Rune fencer and dancer adjustments
We’ll be making adjustments so that rune fencer can function better as a tank and dancer can function better as a special-type of healer in party settings.


•Addition of relic-equivalent equipment for geomancer and rune fencer
•Ability to reforge relic equipment
In the February version update it will be possible to reforge all five pieces of relic armor to item level 109, as well as three pieces to item level 119.


•New Trust alter egos
During the stream we showed off Prishe and Ulmia as new additions, but we will be adding many more.


•Addition of the new area “Outer Ra’Kaznar”
•Addition of new monsters
During the stream we showed off a glimpse of the new area without any monsters added, but in the development version of the game we have finished adding monsters and the atmosphere has changed quite a bit.

We are still in the midst of working on a lot of other elements to be added. We will be introducing them on the official site soon.

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PostNapisane: 28 sty 2014, 13:52 
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http://forum.square-enix.com/ffxi/threads/39702

Upcoming Version Update Announcement
Matsui here.
I’d like to give you all an early preview of the content slated for the February version update.

In this version update, we will be adding new skirmishes that will be comparatively easy for six players to enjoy. Additionally, we’ll also be making adjustments to the existing Delve content so that it can be undertaken by smaller parties, thus making the content more accessible.

Also, we will be introducing more alter egos to the Trust initiative in an effort to continue making the game easier to play solo and less time-consuming. This time around we will be adding Prishe and Ulmia from Chains of Promathia along with a platoon of other alter egos, so stay tuned for more information.

We’ll also be implementing the ability to reforge relic equipment.
We hope you accept the challenge of both enhancing your relic equipment and of reforging artifact equipment that was added last year, if you haven’t already. Geomancers and rune fencers who currently do not have relic equipment need not fear, as we will also be adding relic-equivalent equipment for these jobs as well.

In addition to this, we will also be adding text commands to check stats that previously could not be checked in-game, easing the difficulty of existing missions, adding new monster families to Monstrosity, and much more.

The version update is scheduled for Tuesday, February 18th.

Amongst the list of implementation items listed here, some are currently in testing.
Please keep in mind that we may remove certain items from this implementation list in the event that bugs take an unintentionally long time to fix or balancing issues occur during the development process.

Mission and Quests
Implementation Timing Update task and overview Tasks being worked on Notes
February Seeker of Adoulin missions Create text
Create cutscenes
Create mission battles -
February Trust acquistion quests Add Tavnazia Stronghold quests
Add Misareaux Coast quests
Add Whitegate quests
Add Bastok quests -
February Survival skill acquisition quest Add survival skill acquistion quests
Add new survival skills -
February Coalition assignments Add coalition assignments for the new areas
Change specifciations for the Couriers' Coalition -
February Geomancer job-specific armor quest Create cutscenes
Add NPCs -
February Rune fencer job-specific armor quest Create cutscenes
Add NPCs -
February Adjustments to existing quests Ease fame-related requirements -
February Ease Chains of Promathia missions Ease the mechanics of Phomiuna Aquaducts

Ease the mechanics of Sacrarium -
February Relic armor reforging Add quests -
February Repeat Login Campaign Add the items for Repeat Login Campaign No. 9 -


Areas and Monsters
Implementation Timing Update task and overview Tasks being worked on Notes
February Unlock new areas Add new areas
Add monsters and NPCs to new areas
Add ergon loci to new areas
Add colonization reives to new areas
Add lair reives to new areas -
February Monstrosity New monster family: aquans
Add new instincts -
February Monstrosity PvP Adjust the increase-to-decrease rate of infamy in PvP -


Content and Systems
Implementation Timing Update task and overview Tasks being worked on Notes
February Skirmish Add skirmish areas
Add monsters and NMs
Add skirmish-specific support effects
Add reforging armor
Add arcane glyptics -
February Delve Create difficulty adjustment logic depending on the number of people participating
Adjust drop rate of Yggzi Beads
Add items that can be purchased with Mweya Plasm -
February Trust Add new Trust NPCs
Adjust stats
Create and adjust behavior
Add items
Add quests
Support for Trust use in limit break quest "Beyond Infinity" -
February Records of Eminence Add battle-related objectives
Add gathering-related objectives
Add synthesis-related objectives
Ease the requirements for the limited-time challenge "Receive seals" -
February Colonization and lair reives Add new lair reives
Add new colonization reives -
February Wildskeeper reives adjustments Add feature at entrance to check progress status -
February Adjust entry restrictions for existing content Adjust participant number restriction for entering the Ashu Talif-related quests -
February Home point warping Add home points -
February Auction house Lower fees -
February Commands to check parameters Add text commands that allow you to check parameters that are currently not shown -


Battle
Implementation Timing Update task and overview Tasks being worked on notes
February Rune fencer Create new abilities
Adjust runes
Add "Accuracy bonus" trait -
February Dancer Adjust waltz -
February Detection for certain monster behavior changes Add featuee that displays a "!!" when wildskeeper reive and Delve boss monsters' behavior changes -
February Add new monsters Create new graphics
Set special abilities
Create effects
Set and adjust capabilities -
February Adjust penalties for becoming K.O.ed Adjust the amount of experience points lost
Adjust the duration of weakness -
February Enmity Adjustment Adjusting the formulas on the enmity in the high item level -


Items
Implementation Timing Update task and overview Tasks being worked on Notes
February Relic armor reforging (item level 109) Create acquisition cutscenes
Create equipment data -
February Relic armor reforging (item level 119) Create acquisition cutscenes
Create equipment data In the February version update, 3 equipment slots can be reforged to item level 119.
February Geomancer relic-equivalent equipment Create acquisition quests
Create equipment data -
February Rune fencer relic-equivalent equipment Create acquisition quests
Create equipment data -
February Synthesis recipes Add ammo synthesis recipes
Add meal recipes
Add synthesis recipes for events -
February Add special campaign items - -


UI
Implementation Timing Update task and overview Tasks being worked on Notes
February Currency display Display the new currency to be added for skirmishes -

*

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[dev1175] Puppetmaster Job Adjustments
Overdrive will be adjusted.
In addition to their current affects, equipped maneuvers will receive three effects.
* Only three effects may be gained, even if multiple maneuvers of the same type are equipped.
* This does not affect the priority queue for weapon skills used by the automaton.
  
The Turbo Charge and Turbo Charge II attachments will be adjusted.
The haste effects granted by this attachment will now be affected by the total value of magical effects rather than the total value from equipment.

[dev1174] Dancer Job Adjustments
The following Dancer abilities will be adjusted.
Curing Waltz / Healing Waltz / Divine Waltz
The recast timer for these abilities will no longer be shared.
* Abilities of the same type will continue to share the same recast timer.
The recast timer for Curing Waltz IV. Curing Waltz V, and Healing Waltz will be decreased.

[dev1173] Rune Fencer Job Adjustments
The following new abilities have been added to the Rune Fencer job.
Swipe

Consumes one rune* to deal elemental damage to the target.
* The most recently applied rune will be consumed.
Vivacious Pulse

Restores the caster’s HP.
* When cast with a rune active, the amount healed will be modified by types of rune(s) harbored. Using this ability does not consume any runes.
 
The following job trait has been added:
Trait Level Acquired
Accuracy Bonus 50
* The effect will increase in stages as the player levels.
 
The rune fencer ability Rune Enchantment will be adjusted.
Runes will no longer be nullified by the effects of Dispel. In addition, the recast time and enmity generated from harboring runes will be halved.
* This adjustment will occur in light of the need to quickly change runes due to the implementation of the above new abilities.

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PostNapisane: 14 lut 2014, 12:29 
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Trailer updatu:

http://forum.square-enix.com/ffxi/threads/40080

Wreszcie będzie można sprawdzić ranged attack i ranged accuracy !!!!!!

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