Troche info o end-game:
Just wanted to let you all know how End Game PVE in Rift Works.
Dungeons and Five Man Content
Most of you have probably known for quite some time that this game will have plenty of dungeons, and hopefully you’ve watched and read about all the reveals so far. As far as I know there will be ten different dungeons in total at release. Almost every zone, if not all of them, will have a dungeon associated with it, tied into the story line the drives the zone. Each one of these zones has an Expert Mode associated with it. All Expert Modes are meant for level 50 players that have their difficulty toggled up big time.
The main difference between Normal and Expert, outside of difficulty, is the content and layout. Experts will contain different boss mechanics, additional bosses, new areas to explore and new story plots. An example, that in a Normal Mode you may see a group of miners working on a section of the dungeon and when you come back at 50, those miners have finished their work and you’ll find an additional tunnel to explore.
Experts also carry a lockout timer that resets daily much like Warcraft’s Heroic Dungeons. Before you start thinking about how this might limit your gameplay, you have to remember that there will be 10 dungeons that you will have access to. Each dungeon also has a daily quest associated with it; every time you enter the dungeon you receive a quest (in normal and expert) to kill all the bosses and gives the player a reward at the end.
Endgame Progression: Gear, Grinds, Reputations and Content
I know most of you that post here, want content at endgame, most people that I know are always concerned about progression. How do you go from first hitting level 50 to getting ready to finishing the current raid tier? Well in Rift, not only do they have tiered raid progression, but you have expert dungeon progression. What was left out of the previous description of dungeons is that Rift has two different tiers of expert dungeons. Once you hit level 50 and complete the level 50 dungeons you will then have to move on to the first tier of Expert Dungeons. All Expert Dungeons are accessible right away, as there is no “keying” necessary, however doing them I promise you that you would most likely die right away without the gear from the first tier. The same thing goes for raids as well. Don’t expect to be able to raid right away until you are significantly geared up from the second tier of Expert Dungeons.
The higher tiered Expert Dungeons also differ more from their normal counterparts in terms of extra bosses, bigger story elements, extended layouts and additional content.
Now that you are beginning to grasp the big picture on what you will be doing once you ding 50. So now we have two tiers of Expert Dungeons, we have Raids (at least two for release, that I have seen) plus the Group Rated Rifts, and the Raid Rated Rifts and faction grinds, quests to get your epic gear.
RAIDS!!: Composition, Sizes and Difficulty
Raids come in 2 different Types:
Rift raids-Where you go into the Rifts themselves and fight the planar mobs and the Blood Storm Dragons on their own turf, kinda like the Planes from Eq1,Eq2.The best Weapons,Essances and Focus's drop here.
Normal raids-Where you fight The Blood Storm in Telara. The best armor drops here.
Raids come in 10 man, 20 man and Heroic versions. If you want to bring 10, you can bring 10. If you want to bring 20, then you can. Which they do not penalize those players who chose to play with less people. But I can tell yea, it's not easy doing these with 10 people and impossible doing the Heroic version without 20 people.
These raids require some thought, it's not just tank and spank. One example I can give is for one Raid, we had to have a few players to have a mobility spec, whether that was run speed, blinking or teleporting, we expected them to be able to get around real fast, so we didn't die.
That’s it for now, but hopefully we can get a better look at some details, and maybe some preview videos in the near future. I know I can’t wait for the Alpha NDA to drop to explain this all in more detail. I hope you all get a understanding of what PVE endgame is in Rift.
Don't forget there is still the PVP endgame content + The endgame Dynamic content as well....
If you have any questions let me know.