Z innego wywiadu:
- Only about 10% of players are participating in the Binding Coil. That's actually higher than they anticipated, though. - People have gotten through turns 1 through 4 more easily than they expected, and they are saying this is because Paladin turned out to be a more powerful tank than they had planned for. - The current turns of Binding Coil won't be made easier in 2.1, but there will be some difficulty relaxation in 2.2 when more turns are added. - They aren't implementing it yet, but they are planning to implement a resume function for downloading client and patch data in the future. The size of patch 2.1 is expected to be several GB. They are trying to keep it as small as possible, but housing takes up a large amount of resources. - Dungeon-specific furniture will be added to encourage people to go back and retry old dungeons. A few of these parts already dropped before player housing was added, but most will be added in 2.1. - Gathered materials like ore and lumber will play a large role in housing construction - some directly gathered, some will require crafting first. - Crafted furniture will be biased towards carpenter in 2.1, but they plan to even it out in the future. Alchemy and cooking will play a larger role in PvP. - They don't plan to add furniture items acquired from tomestones, stuff will just come straight from dungeons and other content. - Duty Roulette is broken up into four playlists: Low Level: Sastasha, Tam Tara Deepcroft, Copperbell Mines, Bowl of Embers, Halatali, Thousand Maws of Toto-Rak, Haukke Manor, Brayflox's Longstop, Temple of Qarn, Cutter's Cry, Stone Vigil, The Navel, Dzemael Darkhold, Aurum Vale, Howling Eye, Cape Westwind High Level: Wanderer's Palace, Amdapor Keep, Copperbell Mines (Hard), Haukke Manor (Hard), Pharos Sirius Guildhests: All of the guildhests, basic training through Solemn Trinity Main Scenario: Castrum Meridanum, The Praetorium - The crafter level required to make furniture will be related to the item level which corresponds to the dungeon where the material comes from. - They hope to deliver patch 2.2 more quickly than the time between 2.0 and 2.1. - Gatherers obtain treasure maps and they can be sold until they are deciphered, at which point they can no longer be sold.
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