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[Archeage]
https://mmorpg.pl/viewtopic.php?f=99&t=37815
Strona 209 z 211

Autor:  Piszpan [ 27 wrz 2014, 09:03 ]
Tytuł:  Re: [Archeage]

Mendol napisał(a):
wlasnie po taki :)

piszpan: mleko 8-9 zbieram z krow.

mi wczoraj cichaczem udalo sie rano wykorzystac sytuacje i postawic farmhouse. teraz musze jeszcze tylko materialy dozbierac.


gg u nas na serwie na domki ktore sie rozwalaly poprzychodzilo po 500 osob ;/

Autor:  Mendol [ 27 wrz 2014, 10:07 ]
Tytuł:  Re: [Archeage]

no u nas tez :)
ale przyfarcilem z rana, 2 kolesi po prostu przenioslo swoje male farmy gdzies i sie zrobilo miejsce - a nikt nie zauwazyl.
stres byl, bo musialem rozwalic duza farma altem, przelogowac sie na main'a rozwalic 2 male i postawic farmhouse :)
no a wieczorem futilez chcieli postawic farmhouse (usuneli mala farme) wiec zza wegla postawilem im tam swoja :)
piekny bol dupy.

Autor:  WilkuDemon [ 27 wrz 2014, 18:16 ]
Tytuł:  Re: [Archeage]

jakie są najlepsze miejsca na farmhouse?

Autor:  Szamotula [ 27 wrz 2014, 18:21 ]
Tytuł:  Re: [Archeage]

Przy wodzie, blisko maszyny do robienia tradepackow.

Autor:  Yesus [ 27 wrz 2014, 18:51 ]
Tytuł:  Re: [Archeage]

WilkuDemon napisał(a):
jakie są najlepsze miejsca na farmhouse?


W sumie jak dla kazdego miejsca na domek/farme.
Blisko wody, speciality workbench itd....

Autor:  Yesus [ 27 wrz 2014, 18:52 ]
Tytuł:  Re: [Archeage]

200 stron i dalej nie ma sekcji AA na forums tylko post a nowe mmo ;/

Autor:  Yesus [ 27 wrz 2014, 18:53 ]
Tytuł:  Re: [Archeage]

Compton napisał(a):
Nowe servery, w koncu 8). Imo do poki nie bedzie transferow postaci dotychczasowe servery beda zapchane.


Transferow raczej nie bedzie bo nie ma jak przeniesc ziemi ktora ktos ma z serwera na serwer bo wszystko pozajmowane.

Autor:  amadiasz [ 27 wrz 2014, 20:58 ]
Tytuł:  Re: [Archeage]

I musiales 3 posty jeden po drugim pisac?

Gra mnie odrzucila w ruskiej becie, dalem jej znow szanse, ale nadal to samo wrazenie.

Autor:  shuho [ 27 wrz 2014, 21:26 ]
Tytuł:  Re: [Archeage]

no i znow problem z 'veryfy user' po otworzeniu sie gry :/ datacenter az tak przeciazone?

Autor:  Huragan [ 27 wrz 2014, 21:53 ]
Tytuł:  Re: [Archeage]

Yesus napisał(a):
200 stron i dalej nie ma sekcji AA na forums tylko post a nowe mmo ;/


przydalaby sie

Autor:  QFC [ 27 wrz 2014, 22:44 ]
Tytuł:  Re: [Archeage]

http://forums.archeagegame.com/showthre ... post707467

Autor:  Arturnik [ 28 wrz 2014, 06:45 ]
Tytuł:  Re: [Archeage]

Warto te skyshard veins pod woda kopać? Jakos zuzylem na tym 1300+ labora i cena wydaje sie taka srednia na AH za nie :/ -
Dobry exp za to leci.

Ogolnie szukam czegos na czym mozna zbic ladnie kase :<
macie jakies wskazowki?

Autor:  Yesus [ 28 wrz 2014, 11:13 ]
Tytuł:  Re: [Archeage]

amadiasz napisał(a):
I musiales 3 posty jeden po drugim pisac?

Gra mnie odrzucila w ruskiej becie, dalem jej znow szanse, ale nadal to samo wrazenie.


powinienes sie cieszyc ze nie odpowiedzialem na wszystko co uwazalem za ciekawe na calych 200 stronach posta

Autor:  Yesus [ 28 wrz 2014, 11:14 ]
Tytuł:  Re: [Archeage]

Royal Legion to widze w Hasla sie glownie pojawia z calym zergiem swojej frakcji jak jest pokoj.... poza moze 2-3 osobami ktore regularnie widze w roznych zonach jak jest wojna albo jakies tension....

Autor:  amadiasz [ 28 wrz 2014, 12:07 ]
Tytuł:  Re: [Archeage]

Yesus napisał(a):
amadiasz napisał(a):
I musiales 3 posty jeden po drugim pisac?

Gra mnie odrzucila w ruskiej becie, dalem jej znow szanse, ale nadal to samo wrazenie.


powinienes sie cieszyc ze nie odpowiedzialem na wszystko co uwazalem za ciekawe na calych 200 stronach posta



Cieszę się.

Autor:  Yesus [ 30 wrz 2014, 13:12 ]
Tytuł:  Re: [Archeage]

Ludzie glosuja glosuja a dzialu nie ma :wtf:

Autor:  Huragan [ 30 wrz 2014, 13:38 ]
Tytuł:  Re: [Archeage]

czyli jak mówi Korwin ----- dupokracja :)

Autor:  Kelebglin [ 30 wrz 2014, 16:57 ]
Tytuł:  Re: [Archeage]

Banda czworga :D

oooo kolejki maleją, chyba niektórzy odpuszczają :P

Autor:  candidoser [ 30 wrz 2014, 17:02 ]
Tytuł:  Re: [Archeage]

Przeciez macie juz swoj dzial - gry darmowe :D

Autor:  Arturnik [ 30 wrz 2014, 18:30 ]
Tytuł:  Re: [Archeage]

Troche newsow od Trion z podcastu:

Cytuj:
- The queues are improving, and Trion’s being cautious about adding new servers due to ArcheAge‘s population needs.
- The factions on each server are being kept close watch on as far as population balances go (since they can be turned off to help encourage natural re-balance).
- Server transfers are being looked at, but Trion anticipates that server transfers won’t be as popular in AA as they are in RIFT, for example, due to AA‘s focus on land/farm permanence. No hint as to whether transfers will be free or paid at the moment.
- Auroria will be released before Patch 1.7. Trion’s looking to release the zone within the next couple of weeks– not months. They will announce the exact date ASAP since this allows guilds/players to prepare to storm the castle so to speak. The release time will be region-specific.
- Patch 1.7 is currently being translated. No ETA.
- In regards to players being scammed by other players for APEX/gold, Trion recommends that players simply approach trading in AA as they would in real life. They caution players to be careful, trade with trusted players, use a third party to help trade, or split the trade into multiple parts. For the most part, scamming and similar player activities are largely left up the players to police themselves. Trion will offer support in cases of player harassment, etc., but overall there’s only so much the team can do in ArcheAge as opposed to a more closed, world-compressed game like RIFT.
- In regards to the recent complaints about the comparative value between the founder’s packs and the starter packs, Trion is of the opinion that the two types of packs are comparative in value. The Alpha/Beta/Head Start access is what made the founder’s packs valuable, of course, although this value is hard to place in monetary terms.
- Players who are currently without land or would like a better plot may find that the opening of Auroria frees up quite a bit of land as well as offers them 4 new zones to grab land from.
- Trion is working with XLGAMES to create a bunch of crates for the cash shop they can regularly trade in/out to offer players a chance or two to grab unique pets, costumes, etc., much in the same vein as RIFT‘s lockbox system. Some fun stuff is coming for Halloween!
- Our version of AA is actually more lenient/generous to its F2P players than other regions.
- Trion is well-aware that the PvP flagging system isn’t ideal, especially for Western audiences. Fixing that, unfortunately, is on XLGAMES, and may not be possible anytime soon due to the way the game’s coded.
- Our version of AA includes costumes that don’t have stats– the Korean version has costumes with stats that essentially allow certain costumes to be BiS. This makes our costume system entirely cosmetic while reducing power creep later down the road. We also have a normalized mount system here for the same reason– both to create a purely cosmetic system and to reduce power creep on such items.
- Dahuta– a 10-man open world raid– isn’t in the game currently due to Trion wanting folks to be on a level playing ground when it opens up. It’ll likely come out with either Patch 2.7 or when Auroria launches.
- Diamond Shores will come with level 55, later down the road.
- Invert Y-axis/windowed fullscreen options are being worked on.
- Fishing tournaments will be coming.
- Fixes to trade run teleport hacks/exploits will be coming. Trion is aware of players using a hack/mod to access content not in the game yet. They’re working on a fix to stop players from doing this.
- No ETA on new races.
- Trion is hoping to let players make addons for AA one day. There are some issues with doing this safely, however, so this will probably come much later. RIFT-like macros will probably never be implemented.
- No ETA at getting AA back on Steam. It’s being worked on.


www.junkiesnation.com/2014/09/29/archea ... hin-weeks/

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