SOE napisał(a):
Just came home and didn't notice much infos about the fanfest, so I'll do a quick write up:
First of all, it was great fun, around 80 players turned up,4 devs, 1 artist (who was there enjoying her holiday) and two soe people (I'm bad with names, sorry ). Darthvader and 6 stormtroopers also showed up and guarded the exits We had breakfast, then the devs and the players introduced themselves. This was followed by a Q&A session where players could ask the dev team questions. They showed us a bit of footage from the upcoming expansion (didnt get to see much though, but the blue glowy of obi wan looked great )
This was followed by a short Q&A session about the expansion but really they didnt tell us much. Julio Torres said they want to keep the suspence up
Later the devs could be found at the SOE display. They set up 3 computers with great joysticks and allowed the visitors to fly JTL (with uberships, x-wings with a 5000 charge capacitor, supershields, etc ). They were really putting an effort into showing the people the game and handing out Total Experience 14 day trials (25000 of them, no barc speeder though ). I didnt see a different game where the actual devs were there and talking to the people. Two thumbs up
So, the blurb (Much was said so I hope I remember everything correctly):
Attendees:
Julio Torres - Producer - LucasArts, Grant McDonald - Producer - SOE, John Watson - Lead Game Programmer - SOE, Dan Rubenfield - Game Designer - SOE
General Combat
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- Health crystals giving +2000 health is a bug (so expect this to be nerfed)
- Mind crystals are known to be bugged but are not a top issue atm
- They are currently investigating an issue with speed modifiers, apparently these are not really working as intended
Jedi + FRS + FS
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- The basic answer to questions about the above was that they are working on the big picture here, so it sounded like there will be a bigger overhaul here but it will take a while. "Hang in there..." as Julio Torres reported
- Avoid incap, lightsaber speed issues and missing good quality pearls and crystals were reported, no exact answers or dates were given
Droid Engineer
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- Droid engineers will be revamped. SOE envisions the droid as something every player would have as a companion in the game. In the movies the droids play an essential role, and they should do too in the game
JTL
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- Capital ships have been programmed and are more or less ready but SOE still needs to find a way of introducing them into the game without breaking everything else
Image Designers
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- Race changes are currently being discussed. They may be added some day if SOE finds a way of doing this without making it too easy to change the race as this isnt "normal" in the sw universe
Polititian
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- The devs have been made aware of the bug where the city management terminal sometimes only gives you the "examine" option
- A "dispand house" within city limits is not planned due to possible griefing
- You should not be able to build cities infront of the Rori Rebel Outpost
- One day plantary information such as if the maximum number of towns on a planet has been reached will be available via an interface
Trials of Obi Wan
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- This planet will be for Jedis and Non Jedis alike. There will be more Jedi loot on this planet then there was on Kash.
- Players will be able to discover what it is like to be on the "light side" or "dark side"
- You will not be able to build player structures on the new planet
- There will not be be any "zones" as there are with Kash (I think they mean the "gates" thing)
Merchant
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- SOE is working on improving the game interfaces, and one area that will be looked at is the vendor interface, especially the part where your items expire after 30 days and you have to spend hours putting them back into the vendor.
Other
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- SOE has finshed programming a "house purge" function which removes old and unused harvesters from all planets on all servers. They are now working out the details of how the players will be warned about the upcoming purge
- The number of players playing SWG is currently rising, not falling, no server merges are planned.
- Because of the large interest during the fanfest and the games convention SOE is considering adding a german localisation to the game (maybe now is a good to write them if your interested in that )
- Theres a new guy working on improving the game performance (he did the terrain optimization in the recent publish and is continueing his work)
- SWG automatically takes advantage of multicore processors
- "Twileks cant smile" bug was reported to the devs
So there you go, if i think of anything else ill post it here, if anyone else who attended wants to add things ive forgotten just reply