http://db.gamefaqs.com/computer/doswin/ ... lchain.txt
Sword. Dominant Group- Slice(Earth)
Name Skill Lvl TP Effect Attributes
Fast Blade 10 Bonus Damage S
Burning Blade 30 Bonus Damage F
Red Lotus Blade*50 Bonus Damage F, A
Flat Blade 75 Stun Duration B
Shining Blade 100 Bonus Damage S
Seraph Blade* 125 Bonus Damage S
Circle Blade 150 AOE Range C, B
Spirit Within 175 Bonus Damage - Doesn't Chain
Vorpal Blade* 200 Critical Chance S, B
Swift Blade+ 225 Hit Accuracy Ult- Grav
Savage Blade 240 Bonus Damage Utl- Frag, S
KnightsoftheRound--- ??? ???
* Must be PLD/WAR/DRK in main or subjob
+ Must be PLD in main
Special thanks to GOdchain for all his help with Sword techs
Fast Blade- 2 hits, 1x damage @100TP, I could have sworn it used to be one.
Stacks with Sneak/Trick as is non-elemental.
Burning Blade- 1 hit 1.5x Fire element damage. Good for Melee Resistant
enemies.
Red Lotus Blade- 1 hit 2x Fire element damage. Better than Burning Blade.
Flat Blade- 1 hit 1x damage causes Stun. Cancels enemies techniques, a little
late coming compared to Axe, H2h, and G Katana.
Shining Blade- 1 hit 1.5x Light element damage
Seraph Blade- 1 hit 2x Light element damage
Circle Blade- Area attack for 2x? damage
Spirit Within- Damage based on your current HP. Someone suggested the
following effect range:
100% TP = 1/8 current HP in damage
200% TP = 1/4 current HP in damage
300% TP = 1/2 current HP in damage
Making this one of the few techniques that is better to save to 300%
Vorpal Blade- Unlike other Vorpals, 4 hits, 1x damage. Can critical for more
per hit damage.
Swift Blade- 3 hit attack for 1x damage. Does badly at 300TP?
Savage Blade- 2 hit, 2x damage