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FINAL FANTASY XI Update (Aug. 1)
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Autor:  Huckster [ 1 sie 2005, 18:04 ]
Tytuł:  FINAL FANTASY XI Update (Aug. 1)

From:FINAL FANTASY XI
Aug. 1, 2005 10:00 [PDT]

FINAL FANTASY XI Update (Aug. 1)

At the following time, we performed a FINAL FANTASY XI version update.

*The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.

[Date & Time]
Aug. 1, 2005 from 10:00 to 13:00 (PDT)

[Affected Services]
FINAL FANTASY XI

[Important Update Details]
- An issue in Azimuth's Circle where it was not possible to obtain the Pumimi or Hopipi doll has been addressed.
- The behavior of Fellowship NPCs has been adjusted.
- Fellowship NPCs will now disappear after defeating a predetermined number of enemies even if the NPC remains in battle mode.
- Signal pearls will now fail to activate when the number of members and Fellowship NPCs in a party totals six or more.
- An issue wherein the special properties of certain equipment intended to affect a player's wyvern or avatar extended to Fellowship NPCs has been addressed.
- When asking for a new signal pearl, the relationship between a player and a Fellowship NPC will now worsen slightly.
- After certain conditions are met, players will be able to keep their Fellowship NPC around for extended adventuring.
- An issue where Stona did not cure Level 5 Petrify has been addressed.
- An issue where the birds in Bibiki Bay known as "tragopans" did not drop crystals has been addressed.
- An issue where players would not gain experience for defeating certain notorious monsters has been addressed.
- The message "(Monster name)'s strength is impossible to gauge!" will now be displayed when using the "check" command on pets summoned by notorious monsters.
- The notorious monsters listed below will slowly grow in strength after a certain amount of time has passed since being claimed:
King Arthro / Simurgh / Roc / Serket / Capricious Cassie /Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg
*This time period will vary for each notorious monster.
- The name of the notorious monster "Macan Gadungan" has been changed to "Kirata."
- The number of "glass sheets" produced by synthesis has been changed.
- The drop percentage for "silica" has been adjusted.
- Certain other monsters will now drop the item "silica."
*Changes in relation to the item "silica" have already been partially implemented. Further changes will be made during today's maintenance.
- It is now possible to mine "silica" in Tahrongi Canyon and the Maze of Shakhrami.
- An issue concerning the ability to earn experience points from a wider range of monsters (implemented in the July 19 version update) not functioning correctly for levels ten and below has been addressed.
- An issue where spells such as "Dispel" and songs such as "Magic Finale" did not affect the white magic spell "Stoneskin" has been addressed.
- An issue where mannequin poses did not function as selected has been addressed.
- A new command "/blockaid" has been added.
"/blockaid" has the following effect:
Magical assistance (such as "Cure" and "Protect"), trades, party invites etc. from non-party/alliance characters will be blocked.
The "/blockaid" effect will be canceled if the player temporarily logs out to the PlayOnline Viewer, logs out, changes areas, or is KO'd.
Command/Subcommands:
/blockaid on
Activate the blockaid effect.
/blockaid off
Cancel the blockaid effect.
/blockaid
Display current blockaid status.
- Players will no longer receive "Trade" offers from characters on their blacklist.
- Players will no longer be able to use spells or abilities to claim a monster as soon as it appears.
If players attempt to use spells or abilities to claim a monster before a set amount of time has passed since it appeared, they will not be able to use those spells etc. again for a certain duration.
- The incomplete synthesis recipe for the "A Moral Manifest?" quest has been corrected.
- Several other minor issues have been addressed.

Autor:  kalcia [ 1 sie 2005, 18:10 ]
Tytuł: 

hahahahaha

"When asking for a new signal pearl, the relationship between a player and a Fellowship NPC will now worsen slightly."

XDDDD
i koniec z zmianami perelki?;p

wiecej silici? :D
yay ;p

Autor:  swordsman [ 1 sie 2005, 18:17 ]
Tytuł: 

w koncu cos zrobili z tym expliotem :[

to jest fajne:
The notorious monsters listed below will slowly grow in strength after a certain amount of time has passed since being claimed:
King Arthro / Simurgh / Roc / Serket / Capricious Cassie /Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg
*This time period will vary for each notorious monster

nie bedzie juz nin z rdmem solowali czego chca ;P no i lsy beda musialy sie streszczac, nie przedluzac toda, sleepowac co chwila jak cos nie tak itd... gorzej ze thf jeszcze mniejsza szanse potankowac ma ;_;

Autor:  Comodo [ 1 sie 2005, 18:44 ]
Tytuł: 

Mnie bardziej zastanawia to:

"Players will no longer be able to use spells or abilities to claim a monster as soon as it appears.
If players attempt to use spells or abilities to claim a monster before a set amount of time has passed since it appeared, they will not be able to use those spells etc. again for a certain duration. "

To dopiero yaya. Koniec spamowania. Taki Smiurgh będzie sobie bigał, a z 50 osób za nim czekając aż ten "pop time" minie albo próbując po koleji wszystkich skilli na claim :lol:

Autor:  swordsman [ 1 sie 2005, 18:47 ]
Tytuł: 

ano nie zauwazylem tego

hmmm czyzby w koncu przyznali ze jadnak jest roznica w lagu miedzy jp/eu/na ? wow niezly postep
fajnie, ciekawe jak to wyjdzie

Autor:  Seph [ 1 sie 2005, 20:45 ]
Tytuł: 

swordsman napisał(a):
ano nie zauwazylem tego

hmmm czyzby w koncu przyznali ze jadnak jest roznica w lagu miedzy jp/eu/na ? wow niezly postep
fajnie, ciekawe jak to wyjdzie


Wyjdzie z tego to, ze makro mi sie zmieni na:
/ja "Provoke" <t>
/ja "Shadownibd" <t>

Albo cos w tym guscie ;) Moze jeszcze wait gdzies tam ;p
W kazdym razie nas to pewnie nei bedzie dotyczylo bo widzimy moby najpozniej.

Autor:  Duszek [ 1 sie 2005, 20:58 ]
Tytuł: 

update zrobiony - serwer nadal niedostepny

Autor:  Balrog [ 1 sie 2005, 20:59 ]
Tytuł: 

taa nawet szybko poszlo..jakies 5-6 minut

Autor:  Kang [ 1 sie 2005, 21:11 ]
Tytuł: 

Zmiany mi się podobają zwłacza te dotyczące czasu w jakim maja ginąć mobki :D Wreszcie się DD przydadzą :)
Zobaczymy jak będzie z claimem :)

Autor:  swordsman [ 1 sie 2005, 21:26 ]
Tytuł: 

ciekawe ile potrwa zanim sie do plikow dossam.... narazie 30min...

Autor:  swordsman [ 1 sie 2005, 22:01 ]
Tytuł: 

po godzinie....


o rofl !!!

Obrazek



tia... dziekujemy S-E za wspanialy updater....
ide film jakis obejze....

Autor:  Volirion [ 1 sie 2005, 22:08 ]
Tytuł: 

/comfort Sai :(((
Hmmm normalnie ściągałeś ostatni update czy wersja od Hucka ? :p

Autor:  Comodo [ 1 sie 2005, 22:16 ]
Tytuł: 

Buahahahahahaha. O fuck, sai hahahahahaaha. Zabiłeś mnie tym na miejscu :lol: :lol: :lol:

Autor:  swordsman [ 1 sie 2005, 22:31 ]
Tytuł: 

Comodo napisał(a):
Buahahahahahaha. O fuck, sai hahahahahaaha. Zabiłeś mnie tym na miejscu :lol: :lol: :lol:


nie ma to jak skopac lezacego po twarzy...

Autor:  Comodo [ 1 sie 2005, 22:55 ]
Tytuł: 

Jak mam Cię kopać skoro nie żyję? W najśmielszych wyobrażeniach nie przyszło mi na myśl, że można dostać od POLa taki message. :lol:

Głębokie współczucia.

Autor:  Seph [ 1 sie 2005, 23:10 ]
Tytuł: 

Mi sie scaignelo bez zadnych problemow i moge grac tez bez problemow.

Edit;

Ostatni duzy updejt walilem od Hucka.

Autor:  Scorpio [ 2 sie 2005, 09:33 ]
Tytuł: 

Ten patent z wzmacnianiem monsterka w czasie jest piekny :)
Wczorja SW mialo wipe na Fafiku bo koles zaczoł bic tanka po 500 dmg w 1 hicie i Wings za 700-800 dmg :>

Autor:  Balrog [ 2 sie 2005, 12:27 ]
Tytuł: 

Saitou....SE chyba cie nie kocha......

Autor:  Nimloth [ 2 sie 2005, 13:27 ]
Tytuł: 

Scorpio napisał(a):
Ten patent z wzmacnianiem monsterka w czasie jest piekny :)
Wczorja SW mialo wipe na Fafiku bo koles zaczoł bic tanka po 500 dmg w 1 hicie i Wings za 700-800 dmg :>

Oo widze ze SE wzielo sie do roboty :)

Autor:  Bodziu [ 2 sie 2005, 13:32 ]
Tytuł: 

Ja juz nie chce mowic co bedzie taki Kirin robil, ostanio w ogole nawalal tak czesto z GA i 5 ze trupow bylo mnostwo ;D

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