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Brenner, A New Form of Conflict https://mmorpg.pl/viewtopic.php?f=43&t=18040 |
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Autor: | Draconi [ 10 lut 2006, 12:12 ] |
Tytuł: | Brenner, A New Form of Conflict |
From playonline: A new form of Conflict (PvP) called "Brenner" will be introduced in this month's version update. Ballista, the first form of Conflict, was designed with the Conquest in mind and pitted one nation's adventurers against another. However, it became apparent that dividing the teams by nation invariably resulted in an uneven spread of jobs, making it difficult to enjoy a casual match of Ballista. It was then that Diorama Abdhaljs-Ghelsba was created in an effort to steer Ballista away from the Conquest and focus more on the competitive nature of the matches. This new style of Ballista made it possible for players to freely travel to a reserved area from Jeuno and adjust the rules and settings of the matches as they wished. This proved to be a popular pastime for many Ballista enthusiasts. Brenner has been developed in a similar vein, with adjustable match settings and an exclusive area that can be reserved and accessed from Jeuno. (The Chains of Promathia expansion disc must be installed and registered in order to access this area.) The following functions will be added to the reservation system in order to simplify the process of recruiting participants. -Any block of time can be reserved up to 2 days in advance. -By choosing the option "Recruiting Members," players who wish to participate in the match will receive a reservation item for the same time block from the NPC. * The same change will be made to the reservation system for Diorama Abdhaljs-Ghelsba. However, if the area were subject only to reservations, there would be cases where finding players to participate in a match could become a trial, as well as players who wish to participate but don't wish to be troubled by reservation procedures. To avoid these issues, there will be "Official Matches" held on a regular basis to encourage casual participation. In the same manner as Diorama Abdhaljs-Ghelsba, the schedule for Brenner will be based on Earth time. As a result, there will be occasions when Brenner match times will overlap with those of official Ballista matches (held on Vana'diel time.) In this case, it was deemed more important to have a schedule that was easier to understand, but rest assured that all efforts will be made to avoid official match time overlaps between Brenner and Ballista. In order to participate in Ballista, it is necessary to undergo the somewhat lengthy process of obtaining a Ballista License. Since participation in Brenner has no relation to allegiance or rank, there are no plans to implement a qualification quest. Although there were some requests for a one-on-one-style match, it was decided that the real potential for interesting matches in FINAL FANTASY XI lies in group combat. To that end, Brenner matches follow the Ballista style of pitting one team against another. Each side is provided with a like number of Flammen-Brenner (or flame burners), half of which are lit with Flamme (flame). Each Flammen-Brenner has a set number of HP, and must be destroyed before the Flamme within can be captured. The aim of the game is to protect your own Flamme while attempting to capture your opponents' Flamme and lighting all of your Flammen-Brenner. There is no "Gate Breach" status in Brenner. Defeating opposing players is directly connected to scoring points in Ballista; however, Brenner has been designed with defensive and offensive elements so that battles between players will occur naturally. Several elements from Ballista have been carried over into this new form of Conflict, such as temporary items, and the /sprint command. However, the overall flow of the game will be unique to Brenner. In response to the favorable feedback from Ballista Royale and the chance to play in set teams, Brenner will also include a system that allows direct competition between linkshell groups. There are no current plans to hold a linkshell tournament, but many functions that concern linkshell and other user events are under development. Check out Brenner for yourself after the February version update! FINAL FANTASY XI Development Team (02/10/2006) |
Autor: | Gokulo [ 10 lut 2006, 12:18 ] |
Tytuł: | |
Takie capture the flag ^^; |
Autor: | Comodo [ 10 lut 2006, 12:49 ] |
Tytuł: | |
Ładne screeny - zwłaszcza ten pierwszy. |
Autor: | mrynar [ 10 lut 2006, 12:58 ] |
Tytuł: | |
Moze w koncu zaczniemy robic jakies meczyki pvp. Jakos balista nas nie wciagnela... |
Autor: | Comodo [ 10 lut 2006, 13:35 ] |
Tytuł: | |
Ja nie wiem czemu nie mogli by zrobić wyzwań. Po prostu wysyłasz wyzwanie do gracza, że chcesz z nim PVP. Jak zaakceptuje, to się możecie lać. Było by sympatycznie. |
Autor: | Targaryen [ 10 lut 2006, 13:58 ] |
Tytuł: | |
Ja będę bronić koksownika! |
Autor: | Kyuubi [ 10 lut 2006, 14:26 ] |
Tytuł: | |
Wygląda interesujaca. ^^ |
Autor: | Saed [ 10 lut 2006, 14:33 ] |
Tytuł: | |
Ot taka Ballista II. Bardziej mecz niz wojna. Mogli dac cos bardziej 'agresywnego' |
Autor: | drakar [ 12 lut 2006, 17:40 ] |
Tytuł: | |
Heh duzo to to nie zmieni .. ;p O tak mogliby dac cos bardziej agresywnego .. na przyklad full pvp z lootowaniem cial ;P |
Autor: | arlin [ 13 lut 2006, 01:10 ] |
Tytuł: | |
taaaa odrazu by lepiej bylo |
Autor: | Caspian [ 13 lut 2006, 13:42 ] |
Tytuł: | |
REWELACJA!!! Juz nie ma statusa Gate Breach a tym samym ZUPELNIE zmienia sie podejscie do takiego "pvp". Bedzie ostra sieka i ochrona wlasnego lub atak cudzego "ex-Rook'a". Wchodze w to ^^ |
Autor: | Kyuubi [ 22 lut 2006, 14:51 ] |
Tytuł: | |
Kilka fotek z mojego pierwszego meczu: |
Autor: | Saed [ 22 lut 2006, 15:23 ] |
Tytuł: | |
Napisalbys cos o grze i wrazeniach a nie tylko skriny rzucasz |
Autor: | Kyuubi [ 22 lut 2006, 15:53 ] |
Tytuł: | |
Saed napisał(a): Napisalbys cos o grze i wrazeniach a nie tylko skriny rzucasz
Miałem jeszcze 2 mecze do zrobienia Gra bardzi sympatyczna jest moim zdaniem lepsza od poprzedniej Wymaga troche zgrania i wprawy ale jest to ciekawy odpoczynek od ekspowania Swoja droga za każdy mecz 450expa niezalerznie od wyniku |
Autor: | Qurama [ 23 lut 2006, 19:44 ] |
Tytuł: | |
Naprawde fajna zabawa na moim pierwszym runie zabiłem 2 CC naprawde miło się współpracowało z Volim ^^ zresztą efekty widac w moim sigu :d |
Autor: | Gokulo [ 23 lut 2006, 21:48 ] |
Tytuł: | |
Fajny sig Torell, skad masz? |
Autor: | Duszek [ 24 lut 2006, 01:58 ] |
Tytuł: | |
same as Gok - fajny sig - chce tez bylam dzisiaj na 1 meczu - super zabawa naprawde polecam wszystkim |
Autor: | Volirion [ 24 lut 2006, 14:34 ] |
Tytuł: | |
Super zabawa Tak jak to często bywa mogą pojawić się problemy z miejscem ze względu na sprzęt capped, ale po przykładzie Canto z wczoraj można się bawić i tak świetnie Ja niestety jeszcze niekogo nie zabilem, ale jak tylko wyższy cap będzie to RDM'em będę mógł się bardziej znęcać Na razie podobało mi się bindowanie i rzucanie gravity, a potem nukowanie Co jest dobre, z gracza nie schodzi bind po jednej nuce |
Autor: | Seph [ 24 lut 2006, 16:53 ] |
Tytuł: | |
Kyuu... czmeu na skrinach masz kolorki nickow a ja nie mialem....? |
Autor: | Qurama [ 24 lut 2006, 20:15 ] |
Tytuł: | |
Gokulo napisał(a): Fajny sig Torell, skad masz? Duszek napisał(a): same as Gok - fajny sig - chce tez
Podajcie mi co ma być na sigu czyli : Face: (np elvvan F1-A/B) Head: Hands: Body: Legs: Feet: albo bez legs i feet tak jak ja mam sam ich nie robie ale poprosze tego kolesia napewno wam zrobi ja tylko sobie dodałem napisy i zmniejszyłem obrazek bo to było wielke zresztą glizdek widział jakie to było wielkie ;d |
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