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Hidden i latent effects https://mmorpg.pl/viewtopic.php?f=43&t=18797 |
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Autor: | mrynar [ 3 kwi 2006, 12:30 ] |
Tytuł: | Hidden i latent effects |
Czesciowo juz bylo, ale tak obszerna liste pierwszy raz znalazlem. Ktos pytal na LSie po co BLMow i SMNowi elemental staffy, tu jest odpowiedz. Hidden Effects Opo-Opo Crown [Rare/Ex Lv65 Str+1 Dex+1 Vit+1 Agi+1 Int+1 Mnd+1 Chr-7 ALL] Enhances "Pamama" Effect to Str-3 Int+1 Chr+14 HP+50 MP+50 Company Sword [Lv70 DMG46 DLY264 PLD/DRK] DMG56 when in a full PT. [b]Kung Fu Shoes [Lv51 8DEF ALL] Improves Kick damage Wulong Shoes/+1 [Lv66 9/10DEF ALL] Improves Kick damage Dune Boots [Rare/Ex Lv70 11DEF MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN] Improves Kick damage Honebami [Rare Lv70 DMG68 DLY420 SAM/NIN] Blunt weapon-type Bourdonasse [Rare Lv70 DMG84 DLY478 DRG] Blunt weapon-type Bartholomew's Knife [Rare/Ex Lv71 Dmg23 Dly200 AGI+2 Water+7 Steal+2 WAR/THF/DRK/RNG/NIN] Additional Effect: Water Damage Amanojaku [Rare/Ex DMG29 DLY221 Acc-1 NIN] DMG stat increases as HP decreases Exocets [Rare/Ex Lv46 DMG+10 DLY+51 Dex+1 Agi+1 WTR+9 WAR/MNK/RDM/THF/DRK/BST/NIN] Allows consumption of raw fish Pagures [Rare/Ex Lv60 DMG+14 DLY+106 Vit+3 WTR+11 Acc+2 WAR/MNK/RDM/THF/PAL/DRK/BST] Allows consumption of raw fish Calamar [Rare/Ex Lv56 DMG62 DLY396 Agi+2 Mnd+2 WAR/PAL/SAM/DRG] Allows consumption of raw fish Narval [Rare/Ex Lv67 DMG83 DLY492 HP+15 Healing Magic Skill+10 Add Effect vs. Undead: Water Damage DRG] Allows consumption of raw fish Carbuncle Mittens [Rare/Ex Lv20 DEF5 MP+14 SMN] Perpetuation cost of Carbuncle-4 Clown's Subligar/+1 [Lv70 DEF29/30 Cha+4/5 WAR/MNK/RDM/THF/PAL/DRK/BST/BRD/SAM/NIN/DRG] Daytime: 20MP to HP, Night: 20HP to MP Fire Staff/Vulcan's Staff [Lv51 DMG30/35 DLY366/356 Str+4/5 ICE+15/20 Atk+10 Ratk+10 Additional Effect: Fire Damage ALL] FIR element magic damage+10/15%. ICE element magic damage-10/15%. Perpetuation cost of Ifrit-2/3. Perpetuation cost of Shiva+2/3. Ice Staff/Aquilo's Staff [Lv51 DMG30/35 DLY366/356 Int+4/5 WND+15/20 Elemental Magic Skill+10 Additional Effect: Ice Damage ALL] ICE element magic damage+10/15%. WND element magic damage-10/15%. Perpetuation cost of Shiva-2/3. Perpetuation cost of Garuda+2/3. Wind Staff/Auster's Staff [Lv51 DMG30/35 DLY366/356 Agi+4/5 ERT+15/20 Evasion+10 Additional Effect: Wind Damage ALL] WND element magic damage+10/15%. ERT element magic damage-10/15%. Perpetuation cost of Garuda-2/3. Perpetuation cost of Titan+2/3. Earth Staff/Terra's Staff [Lv51 DMG30/35 DLY366/356 Vit+4/5 LTG+15/20 Physical Damage Taken-20% Additional Effect: Earth Damage ALL] ERT element magic damage+10/15%. LTG element magic damage-10/15%. Perpetuation cost of Titan-2/3. Perpetuation cost of Ramuh+2/3. Thunder Staff/Jupiter's Staff [Lv51 DMG30/35 DLY366/356 Dex+4/5 WTR+15/20 Critical Hit Rate+15 Additional Effect: Lightning Damage ALL] LTG element magic damage+10/15%. WTR element magic damage-10/15%. Perpetuation cost of Ramuh-2/3. Perpetuation cost of Leviathan+2/3. Water Staff/Neptune's Staff [Lv51 DMG30/35 DLY366/356 Mnd+4/5 FIR+15/20 Divine Magic Skill+10 Additional Effect: Water Damage ALL] WTR element magic damage+10/15%. FIR element magic damage-10/15%. Perpetuation cost of Leviathan-2/3. Perpetuation cost of Ifrit+2/3 Light Staff/Apollo's Staff [Lv51 DMG30/35 DLY366/356 Str+1/2 Dex+1/2 Vit+1/2 Agi+1/2 Int+1/2 Mnd+1/2 Chr+1/2 DKN+15/20 Cure Potency +10% Additional Effect: Light Damage ALL] LIT element magic damage+10/15%. DKN element magic damage-10/15%. Perpetuation cost of Carbuncle-2/3. Perpetuation cost of Fenrir+2/3. Dark Staff/Pluto's Staff [Lv51 DMG30/35 DLY366/356 Str+1/2 Dex+1/2 Vit+1/2 Agi+1/2 Int+1/2 Mnd+1/2 Chr+1/2 LIT+15/20 MP Regeneration While Healing+10 Additional Effect: Dark Damage ALL] DKN element magic damage+10/15%. LIT element magic damage-10/15%. Perpetuation cost of Fenrir-2/3. Perpetuation cost of Carbuncle+2/3 Latent Effect Triggers Level 50 Job Specific Rings Trigger Contidions: Yellow HP(75%) AND TP below 100% Carapace Gauntlets/+1 [Lv61 DEF16/17 WTR+5/6 Latent Effect: Atk+8/9 Def+16/17 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG] Activates when HP is at or below 75% Carapace Helm/+1 [Lv61 DEF23/24 WTR+7/8 Latent Effect: Atk+10/11 Def+23/24 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG] Activates when HP is at or below 50% Carapace Breastplate/+1 [Lv61 DEF44/45 WTR+9/10 Latent Effect: Atk+12/13 Def+44/45 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG] Activates when HP is at or below 25% Rasetsu Tekko (NQ only) [Lv72 DEF24 Atk+2 Evasion+10 Latent Effect: Counter+1 SAM/MNK/NIN] Activates when HP is low Unsure on percentage Rasetsu Hachimaki (NQ only) [Lv72 DEF31 Atk+2 Damage Taken: Blaze Spikes, Latent Effect: Counter+1 SAM/MNK/NIN] Activates when HP is low Unsure on percentage Rasetsu Samue (NQ only) [Lv72 DEF50 Atk+2 Damage Taken: Shock Spikes, Latent Effect: Counter+1 SAM/MNK/NIN] Activates when HP is low Unsure on percentage Rasetsu Hakama (NQ only) [Lv72 DEF40 Atk+2 Damage Taken: Ice Spikes, Latent Effect: Counter+1 SAM/MNK/NIN] Activates when HP is low Unsure on percentage Rasetsu Sune-Ate (NQ only) Lv72 DEF23 Atk+5 Evasion+5 Latent Effect: Counter+1 SAM/MNK/NIN] Activates when HP is low Unsure on percentage Ashigaru Earring [Rare Lv30 Latent Effect: Parrying Skill+5 ALL] Activates when subjob is set to Samurai Wizard's Earring [Rare Lv30 Latent Effect: Elemental Magic Skill+5 ALL] Activates when subjob is set to Black Mage Esquire's Earring [Rare Lv30 Latent Effect: Def+5 ALL] Activates when subjob is set to Paladin Killer Earring [Rare Lv30 Latent Effect: Atk+5 ALL] Activates when subjob is set to Dark Knight Genin Earring [Rare Lv30 Latent Effect: Agi+4 ALL] Activates when subjob is set to Ninja Singer's Earring [Rare Lv30 Latent Effect: Evasion+5 ALL] Activates when subjob is set to Bard Trimmer's Earring [Rare Lv30 Latent Effect: Acc+5 ALL] Activates when subjob is set to Beastmaster Healer's Earring [Rare Lv30 Latent Effect: Enimty-1 ALL] Activates when subjob is set to White Mage Beater's Earring [Rare Lv30 Latent Effect: Racc+3 ALL] Activates when subjob is set to Ranger Pilferer's Earring [Rare Lv30 Latent Effect: Dex+2 ALL] Activates when subjob is set to Thief Mercenary's Earring [Rare Lv30 Latent Effect: Vit+2 ALL] Activates when subjob is set to Warrior Magician's Earring [Rare Lv30 Latent Effect: MP+30 ALL] Activates when subjob is set to Summoner Wrestler's Earring [Rare Lv30 Latent Effect: HP+30 ALL] Activates when subjob is set to Monk Warlock's Earring [Rare Lv30 Latent Effect: MP Regeneration While Healing+1 ALL] Activates when subjob is set to Red Mage Wyvern Earring [Rare Lv30 Latent Effect: Haste+5% ALL] Activates when subjob is set to Dragoon Mercenary's Targe [Rare Lv30 DEF6 Latent Effect: HP+5 MP+10 ALL] Activates when subjob is set to Warrior Wrestler's Aspis [Rare Lv30 DEF4 Latent Effect: Int+2 ALL] Activates when subjob is set to Monk Healer's Shield [Rare Lv30 DEF2 Latent Effect: Dex+2 ALL] Activates when subjob is set to White Mage Wizard's Shield [Rare Lv30 DEF2 Latent Effect: Str+2 ALL] Activates when subjob is set to Black Mage Pilferer's Aspis [Rare Lv30 DEF3 Latent Effect: Shield Skill+5 ALL] Activates when subjob is set to Thief Varlet's Targe [Rare Lv30 DEF6 Latent Effect: Agi+2 ALL] Activates when subjob is set to Paladin Killer Targe [Rare Lv30 DEF4 Latent Effect: MP+5 Chr+2 ALL] Activates when subjob is set to Dark Knight Trimmer's Aspis [Rare Lv30 DEF4 Latent Effect: Mnd+2 ALL] Activates when subjob is set to Beastmaster Singer's Shield [Rare Lv30 DEF4 Latent Effect: Parrying Skill+5 ALL] Activates when subjob is set to Bard Beater's Aspis [Rare Lv30 DEF3 Latent Effect: Evasion+2 ALL] Activates when subjob is set to Ranger Ashigaru Targe [Rare Lv30 DEF4 Latent Effect: Throwing Skill+5 ALL] Activates when subjob is set to Samurai Genin Aspis [Rare Lv30 DEF6 Latent Effect: Atk+5 ALL] Activates when subjob is set to Ninja Wyvern Targe [Rare Lv30 DEF4 Latent Effect: Haste+1% ALL] Activates when subjob is set to Dragoon Magician's Shield [Rare Lv30 DEF2 Latent Effect: HP+10 MP+5 ALL] Activates when subjob is set to Summoner Sarashi [Rare Lv30 Latent Effect: Enchances "Dual-Wield" ALL] Activates when subjob is set to Ninja Axe Belt [Rare Lv30 Latent Effect: Great Axe Skill+5 ALL] Activates when subjob is set to Warrior Avatar Belt [Rare Lv30 Latent Effect: Avatar Perpetuation Cost-2 ALL] Activates when subjob is set to Summoner Gun Belt [Rare Lv30 Latent Effect: Marksmanship Skill+5 ALL] Activates when subjob is set to Ranger Scythe Belt [Rare Lv30 Latent Effect: Scythe Skill+5 ALL] Activates when subjob is set to Dark Knight Shield Belt [Rare Lv30 Latent Effect: Shield Skill+5 ALL] Activates when subjob is set to Paladin Staff Belt [Rare Lv30 Latent Effect: Staff Skill+5 ALL] Activates when subjob is set to Black Mage Cestus Belt [Rare Lv30 Latent Effect: Hand-to-Hand Skill+5 ALL] Activates when subjob is set to Monk Song Belt [Rare Lv30 Latent Effect: Singing Skill+5 ALL] Activates when subjob is set to Bard Dagger Belt [Rare Lv30 Latent Effect: Dagger Skill+5 ALL] Activates when subjob is set to Thief Pick Belt [Rare Lv30 Latent Effect: Axe Skill+5 ALL] Activates when subjob is set to Beastmaster Mace Belt [Rare Lv30 Latent Effect: Club Skill+5 ALL] Activates when subjob is set to White Mage Lance Belt [Rare Lv30 Latent Effect: Polearm Skill+5 ALL] Activates when subjob is set to Dragoon Rapier Belt [Rare Lv30 Latent Effect: Sword Skill+5 ALL] Activates when subjob is set to Red Mage Katana Obi [Rare Lv30 Latent Effect: Store-TP+1 ALL] Activates when subjob is set to Samurai Mercenary's Mantle [Rare Lv30 DEF2 Latent Effect: Enmity+1 ALL] Activates when subjob is set to Warrior Wrestler's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Martial Arts" Effect ALL] Activates when subjob is set to Monk Healer's Mantle [Rare Lv30 DEF2 Latent Effect: Magic Defense Bonus ALL] Activates when subjob is set to White Mage Wizard's Mantle [Rare Lv30 DEF2 Latent Effect: MP Regeneration While Healing+1 ALL] Activates when subjob is set to Black Mage Warlock's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Fast Cast" Effect ALL] Activates when subjob is set to Red Mage Pilferer's Mantle [Rare Lv30 DEF2 Latent Effect: Evasion+4 ALL] Activates when subjob is set to Thief Esquire's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Undead Killer" Effect ALL] Activates when subjob is set to Paladin Killer Mantle [Rare Lv30 DEF2 Latent Effect: Dark Magic Skill+5 ALL] Activates when subjob is set to Dark Knight Trimmer's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Resist Slow" Effect ALL] Activates when subjob is set to Beastmaster Singer's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Resist Silence" Effect ALL] Activates when subjob is set to Bard Beater's Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Rapid Shot" Activation Rate ALL] Activates when subjob is set to Ranger Ashigaru Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Resist Blind" Effect ALL] Activates when subjob is set to Samurai Genin Mantle [Rare Lv30 DEF2 Latent Effect: Enhances "Resist Bind" Effect ALL] Activates when subjob is set to Ninja Wyvern Mantle [Rare Lv30 DEF2 Latent Effect: Atk+6 ALL] Activates when subjob is set to Dragoon Magician's Mantle [Rare Lv30 DEF2 Latent Effect: Summoning Magic Skill+5 ALL] Activates when subjob is set to Summoner __ of Trials [Lv71] Effect remains active until achieving your points goal Save the Queen [Lv65 DMG40 DLY240 Cover+1 Latent Effect: Acc+20 PLD] Activates while using Cover Enhancing Sword [Rare Lv68 DMG40 DLY240 En- Damage+5 Latent Effect: Acc+8, Atk+16 RDM] Activates when using En- spells Hototogisu [Rare/Ex Lv55 DMG24 DLY185 Acc+3 Latent Effect: Parrying Skill+5 NIN] Activates while under the effect of a song Mistilteinn [Lv70 DMG22 DLY216 Int+10 Mnd+10 Latent Effect: Adds "Refresh Effect WHM/BLM/SMN/RDM] Activates during combat. Effect drains 3tp/tic Melody Earring/+1 [Lv52 Chr+1/2 Latent Effect: Evasion +5/6 ALL] Activates while under the effect of a song Muscle Belt/+1 [Lv67 DEF7/8 Evasion-5/6 Latent Effect: Regen, Counter+1/2 WAR/MNK/THF/BST/NIN] Activates when HP is low Unsure on percentage Treat Staff [Rare/Ex Lv1 DMG1 DLY356 HP+5 MP+5 Latent Effect: Warp ALL] Full/New Moon: Activates during combat Brisingamen/+1 [Lv71 DEF3/4 'Attributes Change Depending on Hour and Day' ALL] Day: HP+10, Night: MP+10, FireDay: Str+5, IceDay:Int+5, WindDay:Agi+5, LightningDay:Dex+5, EarthDay:Vit+5, WaterDay:Mnd+5, LightDay:Chr+5 Mighty Patas [Lv72 Dmg+17 Dly+96 EVA+5 Latent Effect: Dmg+22 Fire+15 MNK] Firesday Daylight Dagger [Lv70 Dmg24 Dly183 Latent Effect: Acc+12 WAR/BLM/RDM/THF/PAL/DRK/BST/BRD/RNG/SAM/NIN/DRG/SUM] Daytime Mighty Knife [Lv73 Dmg24 Dly200 AGI+1 CHR+1 Latent Effect: Dmg31 Wind+15 WAR/RDM/THF/BST/BRD/RNG/NIN] Windsday Mighty Talwar Lv72 Dmg40 Dly240 DEX+2 Latent Effect: Dmg48 Wind+15 WAR/RDM/PAL/DRK] Windsday Mighty Sword [Lv72 Dmg75 Dly444 STR+1 DEX+1 Latent Effect: Dmg84 Fire+15 WAR/PAL/DRK] Firesday Mighty Pick [Lv73 Dmg47 Dly312 VIT+1 CHR+1 Latent Effect: Dmg52 Wind+15 WAR/DRK/BST/RNG] Windsday Schwarz Axe [Rare/Ex Lv56 Dmg80 Dly504 Light-11 Dark+11 Latent Effect: Acc+10 WAR/DRK] Nighttime Mighty Axe [Lv73 Dmg88 Dly504 VIT+1 AGI+1 Latent Effect: Dmg98 Fire+15 WAR/DRK] Firesday Mighty Zaghnal [Lv72 Dmg86 Dly494 INT+2 Latent Effect: Dmg94 Wind+15 WAR/DRK/BST] Nighttime Mighty Lance [Lv73 Dmg87 Dly504 VIT+2 Latent Effect: Dmg99 Fire+15 DRG] Firesday Sairen [Lv60 Dmg31 Dly238 STR+3 Latent Effect: STR+7 Enimity+1 NIN] Darksday Rai Kunimitsu [Lv74 Dmg34 Dly227 CritHit+5% Latent Effect: Dmg41 Fire+15 NIN] Firesday Nukemaru [Lv73 Dmg77 Dly450 STR+2 Latent Effect: Dmg87 Fire+15 SAM] Firesday Mighty Pole [Lv72 Dmg56 Dly402 Latent Effect: Divination(skill)+13 Elemental(skill)+13 Wind+15 WAR/MNK/WHM/BLM/PAL/BRD/DRG/SUM] Windsday Mighty Bow [Lv70 Dmg5 Dly450 Racc+5 Latent Effect: Dmg63 Wind+15 WAR/RDM/THF/PAL/DRK/BST/RNG/SAM/NIN] Windsday Arco De Velocidad [Lv71 Dmg28 Dly300 HP+10 STR+1 Latent Effect: Regen WAR/RDM/THF/PAL/DRK/BST/RNG/SAM/NIN] Daytime Horror Head [Rare/Ex Lv1: Enimity-50 All Jobs] Full Moon+Darksday+Night time. Mushroom Helm [Rare/Ex Lv62 Def18 Int+2 MND+2 Water+7 Dark+7 Latent Effect: Regen MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SUM] Watersday & Darksday Fire Belt [Rare/Ex Lv65 Def6 Ice+20 Water-20 Latent Effect: STR+3 All Jobs] Firesday Ice Belt [Rare/Ex Lv65 Def6 Wind+20 Fire-20 Latent Effect: INT+3 All Jobs] Iceday Wind Belt [Rare/Ex Lv65 Def6 Earth+20 Ice-20 Latent Effect: AGI+3 All Jobs] Windsday Earth Belt [Rare/Ex Lv65 Def6 Thunder+20 Wind-20 Latent Effect: VIT+3 All Jobs] Earthsday Lightning Belt [Rare/Ex Lv65 Def6 Water+20 Earth-20 Latent Effect: DEX+3 All Jobs] Lightningday Water Belt [Rare/Ex Lv65 Def6 Fire+20 Thunder-20 Latent Effect: MND+3 All Jobs] Earthsday Muscle Belt/+1 [Lv67 DEF7/8 Evasion-5/6 Latent Effect: Regen, Counter+1/2 WAR/MNK/THF/BST/NIN] Activates when HP is low Unsure on percentage. Grand Knight's Ring [Rare/Ex Lv60 Latent Effect: MP+6 DEX+2 MND+3 All Jobs] In areas inside own nation's control Gold Musketeer's Ring [Rare/Ex Lv60 Latent Effect: DEF:4 VIT+3 AGI+2 All Jobs] In areas inside own nation's control Patriarch Protector's Ring [Rare/Ex Lv60 Latent Effect: HP+6 STR+2 INT+3 All Jobs] In areas inside own nation's control Shadow Ring [Rare/Ex Lv75 Death Resistance, Random Magic Immunity. Latent Effect: Magic Def Up All Jobs] Darksday Shadow Mantle [Rare/Ex Def15 Random Physical Immunity. Latent Effect: VIT+20 All Jobs] Darksday |
Autor: | Prince [ 3 kwi 2006, 12:50 ] |
Tytuł: | |
Opi a Sorcerer's ring jaki ma latent effect ? O.o bo nie moge znalesc |
Autor: | mrynar [ 3 kwi 2006, 12:56 ] |
Tytuł: | |
Prince napisał(a): Opi a Sorcerer's ring jaki ma latent effect ? O.o bo nie moge znalesc
zolte HP i TP ponizej 100% |
Autor: | Vejitta [ 3 kwi 2006, 14:43 ] |
Tytuł: | |
Szkoda ze nie podali hidden effectow z AF2 :/ ale nie wiedzialem o tym perpetuation cost ze staffow ;P |
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