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New Features in Aht Urhgan(06/21/2006)
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Autor:  Huckster [ 21 cze 2006, 13:38 ]
Tytuł:  New Features in Aht Urhgan(06/21/2006)

Obrazek
New Features in Aht Urhgan(06/21/2006)
http://www.playonline.com/pcd/topics/ff ... etail.html


The FINAL FANTASY XI Development Team has put several measures into effect since the release of the Treasures of Aht Urhgan expansion disc to lessen the congestion in Al Zahbi, including adjustments to Besieged and the introduction of auction house fees and bazaar taxes. The upcoming Mog Locker expansion and the introduction of new features in Aht Urhgan are designed to create a more convenient atmosphere for players. While the effects of these changes may not be immediately visible, we believe that these measures will eventually result in less overcrowding of the new towns.

Mog Locker Expansion
The Mog Locker was introduced for the convenience of players exploring the new areas of Aht Urhgan. In order to preserve in-game balance, the Mog Locker was given an initial capacity of 50 items and limited to use in Al Zahbi. Even more players than expected have begun to use this service, so we decided to eliminate some of the restrictions on the Mog Locker during the next version update.

1. Maximum capacity increased to 60 items
Following the next version update, trading Aht Urhgan currency to Fubruhn in Aht Urhgan Whitegate will allow you to increase your Mog Locker capacity to hold 60 items.

2. Access expanded to areas outside Al Zahbi
You will soon be able to use your Mog Locker in your Mog House from anywhere in Vana'diel after the completion of certain free procedures. However, these procedures will slightly shorten the length of a Mog Locker lease, which costs one Imperial bronze piece to renew. In addition, the remaining time on the current lease will be proportionately reduced. Of course, you can always choose to make your Mog Locker usable only in Al Zahbi once again.

3. Mog Locker lease renewable from any area
In accordance with the Mog Locker access expansion, players will also be able to renew their lease for one Imperial bronze piece from a Mog House at any location.

New Features in Aht Urhgan
After careful consideration of the effects on game balance, the FINAL FANTASY XI Development Team has deemed the following features ready for addition to the towns of the Treasures of Aht Urhgan expansion disc:

1. Chocobo Stables Grand Opening
The chocobo stables in Al Zahbi will finally open for use in the next version update. Players will be able to rent a chocobo in Al Zahbi and ride out into the Wajaom Woodlands. Please note, however that the NPCs at the chocobo stables may be captured during Besieged, disabling chocobo use until their rescue.

2. New NPCs
The following NPCs will be added to the towns of Al Zahbi and Aht Urhgan Whitegate:

-An equipment storage NPC
-A special event item storage NPC
-A weather forecast NPC
-A Pursuivant NPC to transport players to Brenner and Ballista matches

Furthermore, additions will be made to the number of special event items that can be stored.

Autor:  swordsman [ 21 cze 2006, 13:47 ]
Tytuł: 

yay! w koncu bede mogl sie przeniesc do jeuno!

Autor:  Kyuubi [ 21 cze 2006, 13:51 ]
Tytuł: 

Lol ja tym bardziej zostaje w al zahbi :)

dodatkowe 10 slotów sie przyda :D

I nie będzie trzeba warpować jak sie czegoś zapomni na limbus :D

Autor:  zet [ 21 cze 2006, 13:54 ]
Tytuł: 

swordsman napisał(a):
yay! w koncu bede mogl sie przeniesc do jeuno!


Po czym wnioskujesz?

Autor:  Targaryen [ 21 cze 2006, 16:01 ]
Tytuł: 

"After careful consideration of the effects on game balance, the FINAL FANTASY XI Development Team has deemed the following features ready for addition to the towns of the Treasures of Aht Urhgan expansion disc:

1. Chocobo Stables Grand Opening
The chocobo stables in Al Zahbi will finally open for use in the next version update. Players will be able to rent a chocobo in Al Zahbi and ride out into the Wajaom Woodlands. Please note, however that the NPCs at the chocobo stables may be captured during Besieged, disabling chocobo use until their rescue.

2. New NPCs
The following NPCs will be added to the towns of Al Zahbi and Aht Urhgan Whitegate:

-An equipment storage NPC
-A special event item storage NPC
-A weather forecast NPC
-A Pursuivant NPC to transport players to Brenner and Ballista matches"


Prosze niech mi ktos wytłumaczy jakie znaczenie dla wyważenia gry mają NPCe od: pogody, składowania itemów z eventów, zwykłego ekwipunku (sety zbroi) czy NPCa od teleportów na balliste lub brennera. Jak dla mnie to nie wpływa to w żaden sposób na rozgrywkę no chyba że ktoś na podstawie pogody przepowiada dropy w dynamis.

To, że dojdą dwie strefy do jazdy na kurze bardo mnie cieszy ale czy dodanie ich od razu jak expansion wyszło spowodowało by kryzys ekonimiczny? Nie wydaje mi się.

Uzywają głodnych tekstów dla jakiś głupot, co innego jakby Dev. Team po "głębokim i uważnym zastanowieniu popartym testami" dodał te cholerne merit abilities ale nie na litośc boska 4 npców z których połowa nie ma znaczenia...

Autor:  Scorpio [ 21 cze 2006, 16:16 ]
Tytuł: 

Rhaegal może jest mozliwosc wykopac bombe atomowa na wojo albo Chucka Norisa do walki z kirinem :roll: :lol:

Autor:  Duszek [ 21 cze 2006, 16:28 ]
Tytuł:  Re: New Features in Aht Urhgan(06/21/2006)

Huckster napisał(a):
Please note, however that the NPCs at the chocobo stables may be captured during Besieged, disabling chocobo use until their rescue.


:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
wyobrazcie sobie armie chinoli ruszajaca odbic npca wynajmujacego kuraki :D :D :D :D :D

Autor:  swordsman [ 21 cze 2006, 16:34 ]
Tytuł: 

zet napisał(a):
swordsman napisał(a):
yay! w koncu bede mogl sie przeniesc do jeuno!


Po czym wnioskujesz?


"You will soon be able to use your Mog Locker in your Mog House from anywhere in Vana'diel after the completion of certain free procedures."

Dla mnie jedynym powodem posiadania HP w al zhabi byl dostep do lockera, teraz jak bede mogl korzystac z niego w kazdym MH to wale al zhabi

Autor:  egoist [ 21 cze 2006, 16:39 ]
Tytuł: 

pamietaj ze z al zabi do jeuno mozesz sie dostac w 5s a z powrotem juz nie :]

Autor:  zet [ 21 cze 2006, 17:50 ]
Tytuł: 

egoist napisał(a):
pamietaj ze z al zabi do jeuno mozesz sie dostac w 5s a z powrotem juz nie :]


No wlasnie to jest mój powód HP w Alzabi. Zmienie na jeuno jak do Alzabi bedzie sie mozna latwo dostac - np jakis teleport.

Autor:  mrynar [ 21 cze 2006, 18:07 ]
Tytuł: 

zet napisał(a):
egoist napisał(a):
pamietaj ze z al zabi do jeuno mozesz sie dostac w 5s a z powrotem juz nie :]


No wlasnie to jest mój powód HP w Alzabi. Zmienie na jeuno jak do Alzabi bedzie sie mozna latwo dostac - np jakis teleport.


Zawsze mozna uzyc ring i telepnac sie do lasu - pare krokow od miasta.

Autor:  Kyuubi [ 21 cze 2006, 18:45 ]
Tytuł: 

mrynar napisał(a):
zet napisał(a):
egoist napisał(a):
pamietaj ze z al zabi do jeuno mozesz sie dostac w 5s a z powrotem juz nie :]


No wlasnie to jest mój powód HP w Alzabi. Zmienie na jeuno jak do Alzabi bedzie sie mozna latwo dostac - np jakis teleport.


Zawsze mozna uzyc ring i telepnac sie do lasu - pare krokow od miasta.


Ale ring masz raz na 20h

Autor:  mrynar [ 21 cze 2006, 19:08 ]
Tytuł: 

Wystarczy, po co czesciej tam bywac? Chyba ze ktos lubi lagsieged.

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