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Oct. 19, 2006 (JST) Update Details https://mmorpg.pl/viewtopic.php?f=43&t=21852 |
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Autor: | Huckster [ 18 paź 2006, 19:10 ] |
Tytuł: | Oct. 19, 2006 (JST) Update Details |
Event-Related] New Aht Urhgan missions have been added. Also, part of a scene from the "Ghosts of the Past" mission has been altered. The following changes have been made to chocobo raising. Click here for further details. Related Information>> New chocobo colors have been added. A chocobo’s appearance will now change according to its attributes. *Please note that a chocobo that you are already raising or have retired will not suddenly change color or appearance with this version update. Chocobo attributes now increase at a greater rate when using care plans. The following measures have been introduced to wake up a chocobo in "sleep" state: - A new medicine that wakes up chocobos has been added. - Now scolding a chocobo may also wake it up. This will not work every time, however. *Using one of the above methods will decrease your chocobo’s affection for you, regardless of whether it awakens or not. - The chocobo trainers will now wake up a chocobo without fail when a rest plan ends and another care plan begins. Now your chocobo's name will appear in various places in the text when caring for your chocobo. The following changes have been made to care plan schedules: - The term "current program" has been changed to "next program." - Plan denotation has changed from 0-3 to 1-4 for clarity. An issue in which learned chocobo abilities were also available on rental chocobos has been addressed. - The following changes have been made to Besieged: Enemy forces are now able to increase to 160, and level 6 Besieged has been added. Level 6 Besieged will include notorious monsters that lead the enemy forces and other new enemies. When Besieged begins, all participating players will be given temporary items. *There are 15 temporary item varieties, corresponding to the 15 NPCs that can be taken prisoner during Besieged. *Unused temporary items will disappear when Besieged ends. The amount of experience points and Imperial Standing players receive for taking part in Besieged has increased. *The higher the level of the enemy forces, the more experience points and Imperial Standing players will receive. A bonus will be given to all participants at the end of Besieged for defeating the notorious monsters that lead an enemy force. Experience will no longer be lost in the event of KO in the battlefield to retake the Astral Candescence. The number of archaic mirrors in a beastman stronghold now has an effect on the enemy's defense during Besieged. Certain Undead Swarm enemies will now use their special attacks less frequently. Archaic mirrors now appear less frequently. In accordance, the speed at which the beastman strongholds accumulate forces has been adjusted. The notorious monsters that appear in Besieged will now drop new items. The new mercenary ranks "Sergeant" and "Sergeant Major" have been added. In accordance, a number of new items have been added to the list of goods that can be earned with Imperial Standing credits. The following changes have been made to Assault: A total of 10 new Assault missions will be added to complement the new mercenary ranks, with 5 new missions for Sergeants and 5 for Sergeant Majors. If all party members are KO'd during an Assault mission, they will automatically leave the area after 3 minutes. Several new quests have been added that focus on the areas released with the Treasures of Aht Urhgan expansion disc. A new series of Assault-style quests aboard the Ashu Talif has been added. Participation Requirements Players can participate regardless of mercenary rank once having progressed to a certain point in the Treasures of Aht Urhgan storyline (Aht Urhgan missions). Level Restrictions and Member Requirements In the current Assault missions, it is possible to impose a voluntary level restriction on your mercenary party. However, the new quests based on the Assault system are all unrestricted, with no option for setting level limits. Member requirements will remain the same, with 3 to 6 mercenaries required to undertake these quests. Rewards After defeating a notorious monster, a treasure chest will appear. The contents of this treasure will differ depending on certain conditions. The blue mage, corsair, and puppetmaster jobs have been added to the "Brygid the Stylist Returns" quest. The following changes have been made to the Fellowship system: Healer and soothing healer Fellow NPCs will no longer cast the white magic spell "Aquaveil." Fellow NPCs will now mimic the player when using the /bow emote command. The event replay NPC "Tsih Kolgimih" has been added to Aht Urhgan Whitegate. [Battle-related] A new race of beastmen known as the Poroggo will now be seen in the Treasures of Aht Urhgan areas. An issue concerning the detection rules for the following monsters has been addressed: Imps in the Periqia area Apkallu in the Mount Zhayolm area The location of the Big Bombs and other nearby monsters in Halvung has been changed. An issue wherein certain monsters in Dynamis would use the white magic “Stona” when not petrified has been addressed. An issue wherein certain monsters in the Dynamis – Bastok area would use abilities restricted to NMs has been addressed. The formula used to calculate ranged attack damage and accuracy based on the distance of the player from the enemy target has undergone an adjustment. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes. The dark magic “Absorb-TP” will now absorb an amount of TP corresponding to the amount of TP accumulated by the target of the spell. An issue wherein the range for the following job abilities was incorrect has been addressed: Feral Howl (Beastmaster) Blade Bash (Samurai) The samurai job has undergone the following adjustments: New job abilities have been added: Hasso (Level 25; Recast: 1 minute; Duration: 5 minutes) Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons. Seigan (Level 35; Recast: 1 minute; Duration: 5 minutes) Grants a bonus to Third Eye when using two-handed weapons. Seigan and Third Eye - While Seigan is in effect, the recast time for the Third Eye job ability will be decreased by half. - The player may counterattack or keep the effect of Third Eye when the player evades an attack using the Third Eye job ability. - The chance that the player will keep the Third Eye effect even after evading will gradually decrease from the time the ability is used -The effects of Hasso and Seigan do not overlap. If both abilities are used, only the most recently activated ability will take effect. -Hasso and Seigan will only take effect when the player is equipped with a two-handed weapon. -A penalty will be imposed on magic, song, and ninjutsu recast time while Hasso or Seigan is in effect. The duration for the Third Eye ability has been reduced to 30 seconds, and the status icon has also been changed. The job trait Zanshin will now be acquired at level 20, and the hit rate for the extra attack has been increased. Players can now use a merit point to increase physical melee weapon skill damage by 5% when the job trait Overwhelm is in effect. The dragoon job has undergone the following adjustments: The recast time for the Jump, High Jump, and Super Jump job abilities will now be reset when using Spirit Surge. The recast time for Super Jump has been changed from 5 minutes to 3 minutes. In accordance, the merit point Group 1 category “Super Jump Recast” will now allow players to shorten recast time by 6 seconds instead of 10. Players who have acquired the Empathy job trait will now be able to copy the Stoneskin effect to their wyvern when using the job ability Spirit Link. The summoner job has undergone the following adjustments: The summoner pet command Blood Pact has been divided into two categories Blood Pact: Rage (Recast time: 1 minute) Orders the avatar to use special attacks. Blood Pact: Ward (Recast time: 1 minute) Orders the avatar to use support abilities. -Blood Pact will now receive different effects when the value added by equipment or merit points exceeds the skill cap for that level. *Players can experience increased accuracy when using Blood Pact: Rage or lengthened effect durations when using Blood Pact: Ward. The length of the duration increased varies depending on which Blood Pact is used, but will not exceed 180 seconds. *A player whose summoning magic skill is lower than the skill cap will not experience any penalties, such as a decrease in accuracy or shortened effect durations. -Players will now also experience increases in skill when using the Blood Pact: Rage and Blood Pact: Ward pet commands. The puppetmaster job has undergone the following adjustments: The various elemental capacities for automaton heads and frames have been increased. Several new automaton attachments have been added. [Item-related] The following have been added to the list of items handled by the special event storage NPC: Otoko Yukata/Onago Yukata/Otokogimi Yukata/Onnagimi Yukata More items are now available through Logging/Harvesting in the Wajaom Woodlands and Bhaflau Thickets. New synthesis recipes have been added. Corsairs and puppetmasters can now equip certain items previously unavailable to those jobs: Corsair Linen Doublet/Wool Doublet/Shikaree Aketon/Virgo Subligar. Puppetmaster Cerise Doublet/Libra Subligar Throwing tomahawks and angons will now be found in the “Ammunition” category of the auction house. The value of the following items when sold to a store has been changed: Sharug Greens/Azouph Greens The icon graphic for the following items has changed: Dusk Mask/Dusk Mask +1 [System-related] You can now select to hear a chime sound when receiving a /tell from another player using the /tell chat filter option. Several new terms have been added to the auto-translate function. Category Term Job Abilities Hasso Job Abilities Seigan Pet Commands Blood Pact: Rage Pet Commands Blood Pact: Ward |
Autor: | Targaryen [ 18 paź 2006, 19:47 ] |
Tytuł: | |
Skończyłem sciagac update. Huck pewnie też już ma sciagnięte tylko sie nie chwali Czekam na jakieś new item/quest info |
Autor: | Duszek [ 18 paź 2006, 19:51 ] |
Tytuł: | |
go go Huck - info o nowych itemkach pls |
Autor: | egoist [ 18 paź 2006, 20:17 ] |
Tytuł: | |
moze mi ktos to wytlumaczyc. moj an nie jest taki calkiem super The formula used to calculate ranged attack damage and accuracy based on the distance of the player from the enemy target has undergone an adjustment. This will ensure that the calculation will no longer largely eliminate the enhancements given by meals and equipment. Instead, the effects will be added directly to the player's attributes. |
Autor: | Vejitta [ 18 paź 2006, 20:17 ] |
Tytuł: | |
Podaje za http://www.xanga.com/Zhila/539181045/item.html WEAPONS Immortal's Shotel [Sword] DMG:32 Delay:236 HP+10 MP+10 Accuracy+5 Lvl.50 WAR, THF, DRK, SAM, BLU Adaman Kilij [Sword] DMG:41 Delay:236 MP+15 DEX+2 VIT+2 Lvl.73 BLU Adaman Kilij +1 [Sword] DMG:42 Delay:229 MP+20 DEX+3 VIT+3 Lvl.73 BLU Vermin Slayer [Sword] DMG:35 Delay:259 MP+15 Enhances "Vermin Killer" effect Lvl.65 BLU Insect Slayer [Sword] DMG:36 Delay:251 MP+20 Enhances "Vermin Killer" effect Lvl.65 BLU Aquan Slayer [Sword] DMG:35 Delay:259 MP+15 Enhances "Aquan Killer" effect Lvl.65 BLU Marine Slayer [Sword] DMG:36 Delay:251 MP+20 Enhances "Aquan Killer" effect Lvl.65 BLU Dragon Slayer [Sword] DMG:41 Delay:236 MP+15 DEX+2 VIT+2 Enhances "Dragon Killer" effect Lvl.73 BLU Wyrm Slayer [Sword] DMG:42 Delay:229 MP+20 DEX+3 VIT+3 Enhances "Dragon Killer" effect Lvl.73 BLU Demon Slayer [Sword] DMG:41 Delay:236 MP+15 DEX+2 VIT+2 Enhances "Demon Killer" effect Lvl.73 BLU Devil Slayer [Sword] DMG:42 Delay:229 MP+20 DEX+3 VIT+3 Enhances "Demon Killer" effect Lvl.73 BLU Corsair's Scimitar [Sword] DMG:38 Delay:224 Additional effect: Paralysis Besieged: Attack+10 Ranged Attack+10 Lvl.69 COR Jolt Axe [Axe] DMG:16 Delay:276 Enchantment: Attack+3 Lvl.13 WAR, DRK, BST, RNG Matron's Knife [Dagger] DMG:31 Delay:195 DEX+4 Lvl.71 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP Piercing Dagger [Dagger] DMG:5 Delay:183 Enchantment: Attack+3 Lvl.9 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN Gimlet Spear [Polearm] DMG:16 Delay:396 Enchantment: Attack+3 Lv.7 WAR, PLD, SAM, DRG Dark Mezraq [Polearm] DMG:81 Delay:492 Additional effect: Impairs evasion Lvl.60 DRG Dark Mezraq +1 [Polearm] DMG:82 Delay:478 Additional effect: Impairs evasion Lvl.60 DRG Hayabusa [Katana] DMG:28 Delay:190 "Subtle Blow"+1 Lvl.71 NIN Hayabusa +1 [Katana] DMG:29 Delay:185 "Subtle Blow"+2 Lvl.71 NIN Ryumon [Katana] DMG:38 Delay:227 Latent effect: Attack Bonus Lvl.70 NIN Kumokirimaru [Great Katana] DMG:80 Delay:450 Enhances "Zanshin" effect Critical hit rate +5% Vs. vermin: Critical hit rate +8% Lvl.70 SAM Shirogatana [Great Katana] DMG:72 Delay:420 STR+2 INT+2 Lvl.71 SAM, NIN Shirogatana +1 [Great Katana] DMG:73 Delay:407 STR+3 INT+3 Lvl.71 SAM, NIN Erik's Axe [Great Axe] DMG:88 Delay:504 Accuracy+6 Attack+6 Lvl. 68 WAR, DRK Assailant's Axe [Great Axe] DMG:19 Delay:504 Enchantment: Accuracy+3 Lvl.5 WAR, DRK Dark Amood [Great Axe] DMG:85 Delay:504 Enhances "Resist Virus" effect Latent effect: DMG:55 Occasionally attacks twice Lvl.68 WAR Dark Amood +1 [Great Axe] DMG:86 Delay:489 Enhances "Resist Virus" effect Latent effect: DMG:56 Occasionally attacks twice Lvl.68 WAR Kinnara Pole [Staff] DMG:30 Delay:366 HP+25 MP+25 HP recovered while healing +2 MP recovered while healing +2 Lvl.68 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN Flexible Pole [Staff] DMG:20 Delay:402 Enchantment: Attack+3 Lvl.16 MNK, WHM, BLM, SMN Smash Cesti [Hand-to-hand] DMG:+2 Delay:+48 Accuracy+3 Enchantment: Attack+3 Lvl.12 WAR, MNK, RDM, THF, PLD, DRK, BST, RNG Hades Sainti [Hand-to-hand] DMG:+18 Delay:+51 Accuracy+7 Evasion+7 "Subtle Blow"+7 Enmity+7 Lvl.70 WAR, MNK, BST, NIN, PUP Hades Sainti +1 [Hand-to-hand] DMG:+19 Delay:+49 Accuracy+9 Evasion+9 "Subtle Blow"+9 Enmity+9 Lvl.70 WAR, MNK, BST, NIN, PUP Black Adargas [Hand-to-hand] DMG:+13 Delay:+54 VIT+2 Guarding skill +4 Lvl.60 MNK, PUP Black Adargas +1 [Hand-to-hand] DMG:+14 Delay:+49 VIT+3 Guarding skill +5 Lvl.60 MNK, PUP Flan Smasher [Club] DMG:30 Delay:291 Accuracy+9 Attack+9 "Magic Atk. Bonus"+5 Lvl.68 WAR, MNK, WHM, BLM, PLD, SMN, BLU ARMOR HEAD Witch Hat DEF:1 Lvl.1 All Coven Hat DEF:2 Latent effect: HP+3% MP+3% Lvl.1 All Megrim Crown DEF:18 Enchantment: ??? Lvl.69 All Blissful Chapeau DEF:7 Enchantment: Recover MP Lvl.20 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Silken Hat DEF:17 HP+18 MP+18 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Magi Hat DEF:18 HP+19 MP+19 MND+1 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Curate's Hat DEF:18 HP+25 MP+25 MP recovered while healing +1 Lvl.68 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP Volunteer's Khud DEF:27 MP recovered while healing +2 Besieged: "Cure" potency +5% Lvl.70 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP Mrc. Turban DEF:28 Enmity-4 Besieged: Enhances "Sharpshot" effect Lvl.70 DRK, BST, RNG, SAM, DRG BODY Kyudogi DEF:42 Ranged Accuracy+7 Ranged Attack+7 Evasion+7 Enhances "Resist Blind" effect Magic damage taken -2% Lvl. 70 RNG, SAM Kyudogi +1 DEF:43 Ranged Accuracy+9 Ranged Attack+9 Evasion+9 Enhances "Resist Blind" effect Magic damage taken -3% Lvl. 70 RNG, SAM Taikyoku Kenpogi DEF:8 Enchantment: Evasion+3 Lvl.8 MNK, SAM, NIN Silken Coat DEF:33 HP+21 MP+21 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Magi Coat DEF:34 HP+22 MP+22 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Corselet DEF:44 Accuracy+6 Attack+6 Enhances "Resist Silence" effect "Magic Atk. Bonus"+7 Magic Accuracy+7 Lvl. 71 PLD, DRK Corselet +1 DEF:45 Accuracy+8 Attack+8 Enhances "Resist Silence" effect "Magic Atk. Bonus"+9 Magic Accuracy+9 Lv. 71 PLD, DRK HANDS Dragon Kote DEF:18 HP+28 MP+28 STR+2 MND+2 Lvl.68 WAR, RDM, PLD, DRK, BST, RNG, SAM, DRG, BLU Ice Gauntlets DEF:16 STR+4 VIT+4 Accuracy+4 MP recovered while healing +1 Physical damage: "Ice Spikes" effect Lvl.52 PLD, DRK Sadhu Bracelets DEF:16 Latent effect: "Double Attack"+2% Haste+1% Lvl.60 WAR, PLD, DRK, BST, SAM, NIN Sadhu Cuffs DEF:14 Latent effect: MP+35 Spell interruption rate down 5% MP recovered while healing +1 Lvl.60 WHM, BLM, BRD, RNG, SMN, PUP Silken Cuffs DEF:11 HP+12 MP+12 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Magi Cuffs DEF:12 HP+13 MP+13 MND+3 ≺Element: Water≻+7 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Aiming Gloves DEF:7 Enchantment: Ranged Accuracy+3 Lvl.30 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR Beast Bazubands DEF:22 Pet: Defense Bonus Besieged: Enhances "Call Beast" effect Lvl.70 BST Mrc. Dastanas DEF:24 Ranged Accuracy+8 Besieged: Increases "Rapid Shot" activation rate Lvl.70 WAR, RDM, PLD, DRK, BST, RNG, SAM, DRG, BLU Evoker's Gages DEF:20 Leviathan: Attack Bonus Besieged: Leviathan perpetuation cost -2 Lvl.70 SMN LEGS Barb. Zerehs DEF:36 STR+4 VIT+4 Haste+3% Lvl.75 WAR, MNK, THF, BST, BRD, RNG, SAM, NIN, DRG, COR, PUP Vendor's Slops DEF:39 HP+25 MP+25 MND+2 Accuracy+3 Lvl.71 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Prince's Slops DEF:40 HP+30 MP+30 MND+3 Accuracy+4 Lvl.71 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Silken Slops DEF:23 HP+10 MP+10 Lv.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Magi Slops DEF:24 HP+11 MP+11 ≺Element: Light≻+2 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Mrc. Trousers DEF:28 Enhances effect of "Spikes" spells Besieged: Enmity-10 Magic Accuracy+10 Lvl.70 WHM, BLM, RDM, BRD, SMN, BLU, PUP Volunteer's Brais DEF:28 MP+20 Accuracy+6 Besieged: MP+100 Lvl.70 WHM, BLM, RDM, BRD, SMN, BLU, PUP Mrc. Subligar DEF:39 Enhances "Resist Petrify" effect Besieged: "Counter"+5 Lvl.70 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR FEET Ataractic Solea DEF:14 HP+22 MP+22 "Magic Def. Bonus"+4 Enhances "Resist Silence" effect Lvl.68 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP Silken Pigaches DEF:9 HP+12 MP+12 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Magi Pigaches DEF:10 HP+13 MP+13 Lvl.53 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP Earth Greaves DEF:13 HP+9 ≺Element: Air≻+10 ≺Element: Earth≻+10 Breath damage taken -4% Enchantment: Wyvern gains effect of "Stoneskin" Lvl.68 DRG Mercenary's Boots DEF:20 Attack+5 Besieged: Attack+10 Lvl.70 DRK, SAM, DRG Volunteer's Nails DEF:18 CHR+5 Besieged: Song recast delay -4 Lvl.70 MNK, WHM, RDM, THF, PLD, BST, BRD, RNG, DRG, SMN, BLU, COR, PUP NECK WAIST Grace Corset DEF:2 MP+22 AGI+3 MND+3 Lvl.58 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR Volunteer's Belt DEF:7 Spell interruption rate down 8% Besieged: "Conserve MP"+5 Lvl.70 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP BACK Volitional Mantle DEF:6 Latent effect: VIT+10 Lvl.49 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR Aileron Mantle DEF:5 Accuracy+6 Ranged Accuracy+6 Lvl.71 WAR, RDM, THF, DRK, NIN, COR Mrc. Mantle DEF:7 Enhances "Resist Stun" effect Besieged: Haste+3% Lvl.70 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR EAR Magnifying Earring Ranged Accuracy+1 HP recovered while healing +1 MP recovered while healing +1 Lvl.62 All Haten Earring DEF:1 Latent effect: "Store TP"+2 Lvl.69 All Priest's Earring DEF:1 Latent effect: DEF:8 Lvl.69 All Chaotic Earring DEF:1 Latent effect: Attack+7 Lvl.69 All Volunt. Earring Enhances "Resist Charm" effect Besieged: Adds "Recycle" effect Lvl.70 All FINGER Divisor Ring Latent effect: Accuracy+6 Attack+3 Lvl.30 All Horizon Ring HP+10 MP+10 Ranged Accuracy+5 Lvl.51 All Marid Ring DEF:1 Accuracy-9 Ranged Accuracy+9 Lvl.67 All Marid Ring +1 DEF:2 Accuracy-10 Ranged Accuracy+10 Lvl.67 All Multiple Ring Latent effect: HP+50 MP+20 Lvl.10 All Volunteer's Ring "Magic Def. Bonus"+3 Besieged: MP recovered while healing +5 Lvl.70 All Mercenary's Ring VIT+5 Besieged: Physical damage taken -5% Lvl.70 All CONSUMABLES Hydra Kofte A dish made from grilled ground hydra meat. Hydra Kofte +1 This hydra kofte has been baked to absolute perfection. Hellsteak A thick steak of cerberus meat. Hellsteak +1 This thick steak of cerberus meat remains hot and juicy even if left alone for a long period of time. Angler Stewpot A Far Eastern dish created with orobon meat, along with vegetables and a few other ingredients. Each piece of food may be removed and eaten as soon as it has finished cooking. Prm. Ang. Stewpot The cooking of this angler stewpot was strictly supervised to ensure that the ingredients were added in the proper manner. Prz. Ang. Stewpot The cooking of this angler stewpot was directed so that the ingredients were masterfully utilized. Guaranteed to make your mouth water. OTHERS Tr. Grounds Key A key to the training grounds where the elite Mamool Ja forces drill for battle. Ja Ja's Chestplt. A chestplate once worn by Gulool Ja Ja. No one else can equip it. Gurfurlur's Helmet A helmet once worn by the Troll mercenary captain, Gurfurlur the Menacing. No one else can equip it. Medusa's Armlet This armlet once decorated Medusa's forearm. No one else can equip it. Lithic W. Scale Enhanced by the power of anima, the hardness of this wyvern scale has more than doubled. Star Sapphire A beautiful sapphire of the highest quality, sparkling like a thousand stars. Golden Gear A motor device composed of multiple gears made of gold. Ameretat Vine A vine cut from an ameretat. Still partly alive, the vine twitches occasionally, searching for prey. High Ebonite A high-quality chunk of the insulator ebonite. Samariri Hat A luxurious hat once worn by a Poroggo. People cannot equip it. Yellow Ginseng This yellow root can be used as a nourishing tonic. Demon Blood This blood appears to have come from a demon. Puppet Items Reactive Shield Use "Blaze Spikes" Attachment Fire<2> Turbo Charger Adds "Haste" effect Attachment Air<2> Dynamo Increases critical hite rate Attachment Thunder<2> Optical Fiber Increases the performance of other attachments Attachment Light<1> Smoke Screen Decreases accuracy, increases evasion Attachment Dark<2> KEY ITEMS TITLES Shining Scale Rifler Troll Subjugator Gorgonstone Sunderer Master of Ambition Master of Chance Master of Manipulation Ovjang's Errand Runner Sergeant Sergeant Major Karababa's Tour Guide Karababa's Bodyguard Karababa's Secret Agent |
Autor: | mrynar [ 18 paź 2006, 20:23 ] |
Tytuł: | |
Vejitta napisał(a): Barbarossa's zerehs
DEF:36 STR+4 VIT+4 Haste+3% WAR, MNK, THF, BST, BRD, RNG, SAM, NIN, DRG, COR, PUP lvl 75 legs Spodnie calkiem fajne dla mnka! |
Autor: | Duszek [ 18 paź 2006, 20:26 ] |
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Hades Sainti (jest HQ) DMG:+18 Delay:+51 Accuracy+7 Evasion+7 "Subtle Blow"+7 Enmity+7 LVL70 WAR, MNK, BST, NIN, PUP niech zgadne - kraftowalne z pazurow Hadesa? |
Autor: | egoist [ 18 paź 2006, 20:35 ] |
Tytuł: | |
Duszek napisał(a): Hades Sainti (jest HQ)
DMG:+18 Delay:+51 Accuracy+7 Evasion+7 "Subtle Blow"+7 Enmity+7 LVL70 WAR, MNK, BST, NIN, PUP niech zgadne - kraftowalne z pazurow Hadesa? dla nina raczej usless |
Autor: | Balrog [ 18 paź 2006, 20:37 ] |
Tytuł: | |
Body Kyudogi DEF:42 Ranged Accuracy+7 Ranged Attack+7 Evasion+7 Enhances "Resist Blind" effect Magic damage taken -2% Lvl. 70 RNG, SAM Fajne dla SAM/RNG |
Autor: | Bartelius [ 18 paź 2006, 20:48 ] |
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Flan Smasher [Club] DMG:30 Delay:291 Accuracy+9 Attack+9 "Magic Atk. Bonus"+5 Lvl.68 WAR, MNK, WHM, BLM, PLD, SMN, BLU To wyglada fajnie... Nie wiem czy sa jakies inne + MAB bronie? |
Autor: | egoist [ 18 paź 2006, 20:50 ] |
Tytuł: | |
Bartelius napisał(a): Flan Smasher [Club]
DMG:30 Delay:291 Accuracy+9 Attack+9 "Magic Atk. Bonus"+5 Lvl.68 WAR, MNK, WHM, BLM, PLD, SMN, BLU To wyglada fajnie... Nie wiem czy sa jakies inne + MAB bronie? usless przy staffach SE daje dupy jak zwykle |
Autor: | Prince [ 18 paź 2006, 20:52 ] |
Tytuł: | |
Balrog napisał(a): Body
Kyudogi DEF:42 Ranged Accuracy+7 Ranged Attack+7 Evasion+7 Enhances "Resist Blind" effect Magic damage taken -2% Lvl. 70 RNG, SAM Bardzo obiecujace dla rng'a |
Autor: | egoist [ 18 paź 2006, 20:56 ] |
Tytuł: | |
Prince napisał(a): Balrog napisał(a): Body Kyudogi DEF:42 Ranged Accuracy+7 Ranged Attack+7 Evasion+7 Enhances "Resist Blind" effect Magic damage taken -2% Lvl. 70 RNG, SAM Bardzo obiecujace dla rng'a ano. chyba se cantem poggram:) zobacczymy co zrobia z tym rangerem |
Autor: | Duszek [ 18 paź 2006, 20:57 ] |
Tytuł: | |
Hydra Kofte A dish made from grilled ground hydra meat. Hydra Kofte +1 This hydra kofte has been baked to absolute perfection. Hellsteak A thick steak of cerberus meat. Hellsteak +1 This thick steak of cerberus meat remains hot and juicy even if left alone for a long period of time. ciekawe jakie toto bedzie mialo statsy... bo cene pewnie kosmiczna |
Autor: | ksawery [ 18 paź 2006, 21:12 ] |
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100000 bezsensownych itemow, nie liczac tych dla nowych jobow... |
Autor: | mrynar [ 18 paź 2006, 21:19 ] |
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"Black Adargas [Hand-to-hand] DMG:+13 Delay:+54 VIT+2 Guarding skill +4 Lvl.60 MNK, PUP Black Adargas +1 [Hand-to-hand] DMG:+14 Delay:+49 VIT+3 Guarding skill +5 Lvl.60 MNK, PUP " Kurwa, a ja za adargas +1 dalem 3 mln (bron pod kazdym wzgledem gorsza). Teraz to nikt jej za 100k nie kupi... |
Autor: | egoist [ 18 paź 2006, 21:23 ] |
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ta niestety nie ma nic co by przebijalo stare abj ze sky i HNmow ech lub chodby im dorownywalo w najmniejszym stopniu |
Autor: | Vejitta [ 18 paź 2006, 21:26 ] |
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Syf poki co, ale to nie wszystko chyba jeszcze. Poki co: QUESTS Promotion: Sergeant Client: Naja Salaheem (Salaheem's Sentinels) Summary: The perfumier Liliroon has come to Salaheem's Sentinels in search of help, believing it to be a famous detective agency. President Naja wants you to help collect her lucrative reward. Promotion: Sergeant Major Client: Naja Salaheem (Salaheem's Sentinels) Summary: You must fulfill your duty as a sergeant by training up your subordinates into proper mercenaries. MISSIONS 18 Sweets for the Soul Mission Orders: Ambassador Karababa has arrived from the Federation of Windurst. The planned festivities turn into puppet rivalry, and the insulted ambassador bypasses the palace in favor of a visit to the Shararat Teahouse. 19 Teahouse Tumult Mission Orders: You have been asked to guide Lady Karababa to the Olduum ruins found in the tunnels of the Aydeewa Subterrane. How will Naja react to your freelancing? And what are Aphmau and friends planning...? 20 Finders Keepers Mission Orders: After snatching the Olduum artifact, Lady Karababa has left for Salaheem's Sentinels. What business could she possibly have with a mercenary company? 21 Shield of Diplomacy Mission Orders: You are once again in the employ of Lady Karababa. This time, your role is to protect the ambassador within the ominous Navukgo Execution Chamber. Will you be able to redeem your reputation with President Naja...? 22 Social Graces Mission Orders: You have successfully protected Lady Karababa from harm and earned high praise. Perhaps you can expect a bonus from the president when you return to Salaheem's Sentinels...? 23 Foiled Ambition Mission Orders: You have been caught in a conflict bewteen Lady Karababa and President Naja. Probably best if you let President Naja cool down for a while... 24 Playing the Part Mission Orders: You have obtained your reward from Lady Karababa, but have been reminded of the burden of your duty. Is the Astral Candescence truly so dangerous? Keep improving your reputation with the palace and dig deeper into the mystery... ASSAULTS Supplies Recovery Area: Leujaoam Sanctum Objective: Retrieve the supplies Recruitment: Lv.70, 3-6 mercenaries Mission Orders: A logistics unit headed to the front lines of the war with the Far East was attacked and their supplies were stolen. The enemy then fled toward Leujaoam Sanctum. An Immortals unit will also join in the recovery. Azure Experiments Area: Leujaoam Sanctum Objective: Become a test subject Recruitment: Lv.70, 3-6 mercenaries Mission Orders: The Imperial alchemists have developed various tissues to graft onto and strengthen the bodies of the Immortals, but they need test subjects for clinical experiments. Go lend your assistance. Imperial Treasure Retrieval Area: Mamool Ja Training Grounds Objective: Recover the treasure Recruitment: Lv.50, 3-6 mercenaries Mission Orders: A puk recently stole a treasure box containing enchanted gems from the royal treasury. The gems were then given to Mamool Ja officers as a reward for duty. Find and retrieve the treasure. Blitzkrieg Area: Mamool Ja Training Grounds Objective: Annihilate the enemy Recruitment: Lv.70, 3-6 mercenaries Mission Orders: After shedding their skins, the Mamool Ja gather for a festival to celebrate their new scales and dance until exhausted. This is a prime opportunity to catch them off guard! Apkallu Breeding Area: Lebros Caverns Objective: Match the apkallu Recruitment: Lv.60, 3-6 mercenaries Mission Orders: Due to their intelligence and ability to travel through both water and on land, the rare Lebros Apkallu is prized by the navy as a messenger bird. Help increase their numbers by pairing them up. Wamoura Farm Raid Area: Lebros Caverns Objective: Remove the threat Recruitment: Lv.70, 3-6 mercenaries Mission Orders: The enemy has begun raising swarms of wamoura in the Lebros Caverns. If they reach adulthood, they would present a formidable threat. Infiltrate the Lebros Caverns and destroy them. Stop the Bloodshed Area: Periqia Objective: Exterminate the chigoes Recruitment: Lv.50, 3-6 mercenaries Mission Orders: The Lamiae are preparing to release swarms of chigoes in Al Zahbi to collect blood samples. Destroy the chigoes and thwart their plan. Defuse the Threat Area: Periqia Objective: Clear the mine fields Recruitment: Lv.60, 3-6 mercenaries Mission Orders: The Lamiae have hired Qiqirn demolition experts to set land mines in Periqia. You must eliminate this hazard for the soldiers. Apkallu Seizure Area: Ilrusi Atoll Objective: Capture the apkallu Recruitment: Lv.70, 3-6 mercenaries Mission Orders: Famous biologist Professor Clavauert is researching apkallu on Ilrusi Atoll. The more discoveries he makes in Aht Urhgan, the more likely he is to join the Empire. Assist him by capturing apkallu. Lost and Found Area: Ilrusi Atoll Objective: Find the ring Recruitment: Lv.60, 3-6 mercenaries Mission Orders: The Empress's uncle Bashalab visited Ilrusi Atoll in secret and lost his ring, the "Eye of Zahak." Escort the royal family's hired agent through Ilrusi Atoll and find his lost ring. |
Autor: | mrynar [ 18 paź 2006, 21:26 ] |
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Ja akurat za to cenie SE, ze nie idzie na latwizne i nie robi coraz to lepszych rzeczy, +2, +3, +4. Jest coraz wiecej sprzetu do specjalnych celow, tylko na macra brakuje miejsca. |
Autor: | kalcia [ 18 paź 2006, 21:34 ] |
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wiekszosc tego sprzetu co SE ostatnio wypuszczalo, nie nadaje sie (i kompletnie nie oplaca) na macrowanie nawet.. |
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