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KRAKEN CLUB bcnm .....
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Autor:  coldee1 [ 7 lut 2007, 01:10 ]
Tytuł:  KRAKEN CLUB bcnm .....

dyskusje na CAE ls / marzenia / i ostatni post CAspika "zaintrygowaly " mnie

czy byliby chetni na ten BCNM ?

poczytajcie info > przypominam ze to cap 60

i jest to 60 SEALI ... zeby potem placzu nie bylo

sam mam seale na 1 run

podobno sklad : 2 x BLM + RDM wymiata

ale rozne sklady "sa" mozliwe

tutaj opis z WIKI



Type: BCNM
Zone: Waughroon Shrine
Restrictions:
Level: 60
Members: 3
Time: 15 minutes
Orb: Moon Orb (60 Beastmen's Seals)



* Fe'e uses Sea Monk special attacks. It is susceptible to Lullaby, Bind, Blind, Gravity, and Sleep. (Even without Elemental Seal.)
* Has around 7000 to 7500 HP.
* At the start, Fe'e hits incredibly fast, so blink tanking isn't a good option.
* As damage is dealt to it, the Sea Monk's tentacles start to break. This slows down the Sea Monk's attack rate as more damage is done. It will happen 6 times, saying each time in the chat log "One of the sea creature's tentacles have been wounded." When it has happened for the last time, and possibly when the cue for it to start spamming TP moves, it says, "All of the sea creature's tentacles have been wounded."
* Uses Ink Jet - 80-280 dmg - (Knockback effect(Knockback effect only after all tentacles are damaged) + Blind), Whirlwind and Maelstrom more frequently as HP is depleted. It generally uses Maelstrom more often at around 25% HP.
* As Fe'e's health drops below 25%, ensure that it isn't near your mage(s) as the Sea Monk's Maelstrom can be quite a devestating attack! At this point, it will begin to fairly spam all of its TP moves.
* When, Fe'e reaches 25% Health or less nothing will change players hate, not even Invincible(confirmed by Wasuvi of Pheonix). It was firmly hating the person who last held hate. Even BLM Burst and Blizzaga II damage at that point did not remove hate from the last person who had hate.
* Tentacle (TP move) did over 1000 damage to a well equipped BLU.


* Hint: Bibiki Seashells intimidate him tremendously. Having one will intimidate him 10-15 times per battle.


* Can be defeated by DRG/WHM, PLD, BRD/WHM. No 2-hours needed.
* Can be defeated by DRG/PLD/BLM combination. 2-hour abilities were required.
* Can be done with PLD/BLU/BLM. No 2-hours needed. The Paladin generally requires healing assistance to begin with as it's easy to be interrupted while casting. Once the tentacles are broken enough for the Paladin to cure themselves, the Black Mage should proceed to nuke the mob as usual.
* Can be defeated with NIN/RDM/MNK using the 2-hour of the monk at the end (nin need Stream crab and RDM some Vile potion(posibility to be able to do it without the MNK 2-hour))
* Easy with Ninja, Puppetmaster and White Mage. Ninja Kite till first two tentacles break off, then straight tank with Automaton using Flashbulb and Puppetmaster dealing damage. Stormwaker Frame recommended, to keep itself alive, and its master, on top of nukes if desired, or just its weapon skill "Knockout" which gives Fe'e the effect of evasion -40% and deals moderate damage.
* A standard Manaburn setup of BLM/BLM/RDM can BurstX2/Sleep/FreezeX2/Sleep until it dies. Burst did 792 damage. Blizzaga II did 458 damage.
* 3 BST/WHM can defeat it using 2 jugs plus food per BST per fight. One should stand back and rest while the other two fight.
o Funguar Familiar strongly recommended, both because it is the strongest fighter at level 60 and because it takes half damage from Maelstrom.
o Be sure to run more than 25' away from Fe'e before casting large cures, to avoid pulling hate.
* RNG/NINx2 and a RDM/WHM can defeat it by kiting with Gravity. Use Barrage at the start to get rid of some tentacles fast. RDM can sleep if needed.
* Good tactic for NIN/RDM/MNK.
o RDM MUST keep Fe'e Gravity at all times and mostly keep tank alive! MP will run out fast and Fe'e will go after the RDM often, which can come in handy in addition to gravity for the NIN to recast shadows (usually, one provoke and Fe'e will go back to the NIN ) and continue this until he is defeated. Since shadows will go fast, Steamed Crab will help Tank's HP to not go down as fast, MNK is basicly a DD and doesn't do much else. RDM should sub WHM for Blindna.
o Use Convert+Divine Seal+Cure IV and kite Fe'e till tank is able to retake hate (then again Gravity is most important). If at the end of the fight (since his ink attack seems to ignore shadows) MNK can unleash his 2-hour to finish off Fe'e, but if you do it correctly with Vile potion, you'll be able to do it without it in less that 10 minutes (I tried that 3 times and all ended well)
* RDM/WAR DRG/WHM & BLM can win this with little to no trouble at all, no need to 2 hour, the RDM tanks, the DRG DDs and Heals, and the BLM nukes.
* Beat with NIN/WAR, BRD/WHM & WHM/SMN. Make sure your NIN has some some Ninja Tools for casting Kurayami: Ni because with just Mambox2 NIN will get hit way too much (NIN even had 2 [[Melody Earring +1]]). It is also recommended that your BRD does not cast Requiem on Fe'e your first attempt until u get a feel of the fight because you may feel the need to Lullaby it and get some MP. When it hits about 30-34% HP your NIN having shadows up will be irrelevant, so don't bother recasting them. Otherwise, after that point all u wanna do is kill it as fast as possible. Not really recommended casting any DoT spells after all tentacles are damaged either. Fe'e is also immune to Elegy. (Resisted a 2hour'd Carnage Elegy) --Trenapha 02:50, 31 January 2007 (EST) {Sylph}

* Update on Dec. 20, 2006 2:30 (PST) added the weapon Kraken Club to the BCNM reward table.


pomyslcie , moze beda jacys chetni :)

GAL ? ty swoim PUPkiem ?:)

Autor:  kamilus [ 7 lut 2007, 01:37 ]
Tytuł: 

Mogę iść jako BLM - muszę "tylko" dolevelować i dozbierać 7 BSów. Proponuję setup BLM/BLM/RDM... Ma ktoś w CC tarutaru RDM? :D
No i kiedy kto by chciał iść?
Jak z dropem? Podział zysków czy bierze sponsor (i wszystkie 3 osoby sponsorują po jednym runie)?

Autor:  egoist [ 7 lut 2007, 01:43 ]
Tytuł: 

lolKCbcnm z dropratem 1%. walka prosta bardzo. latwiejsze od lolpijawek cbylem pare razy w roznych skladach

Autor:  kamilus [ 7 lut 2007, 01:44 ]
Tytuł: 

Droprate ponoć 15%

Autor:  egoist [ 7 lut 2007, 01:52 ]
Tytuł: 

15% to ma pot of honey w south gustaberg

Autor:  mrynar [ 7 lut 2007, 08:57 ]
Tytuł: 

Raczej 0,15% :D.

Wybieram sie na ten BCNM, ale cos nie moge sie wybrac. Mam seali na jakies 5-6 walk.

Autor:  Kyuubi [ 7 lut 2007, 09:21 ]
Tytuł: 

ja chętnie skocze, mam nina i prawie blu :D 58 narazie ale niedlugo dociagne,.

Autor:  Elfka [ 7 lut 2007, 11:18 ]
Tytuł: 

bleechh... :D

w obecnych czasach zdaje sie nic nie mozna sprzedac i wszystko kupic 8)

wiec czas pobiegac z Krakenem po Vanadiel :D

mam podejrze na 3-4 runy bs-ow
mam tylko WHM i RDM na 60lvl ... bidaa

Autor:  Shinji [ 7 lut 2007, 11:20 ]
Tytuł: 

RNG, seali na dwie walki.

Autor:  mrynar [ 7 lut 2007, 11:38 ]
Tytuł: 

Kyu --> ile masz BSow?

Chetnie bym sprobowal tej taktyki MNK, RDM, NIN.

Autor:  egoist [ 7 lut 2007, 11:41 ]
Tytuł: 

nin to tam ma ciezko

Autor:  mrynar [ 7 lut 2007, 11:46 ]
Tytuł: 

egoist napisał(a):
nin to tam ma ciezko


Good tactic for NIN/RDM/MNK.
o RDM MUST keep Fe'e Gravity at all times and mostly keep tank alive! MP will run out fast and Fe'e will go after the RDM often, which can come in handy in addition to gravity for the NIN to recast shadows (usually, one provoke and Fe'e will go back to the NIN ) and continue this until he is defeated. Since shadows will go fast, Steamed Crab will help Tank's HP to not go down as fast, MNK is basicly a DD and doesn't do much else. RDM should sub WHM for Blindna.
o Use Convert+Divine Seal+Cure IV and kite Fe'e till tank is able to retake hate (then again Gravity is most important). If at the end of the fight (since his ink attack seems to ignore shadows) MNK can unleash his 2-hour to finish off Fe'e, but if you do it correctly with Vile potion, you'll be able to do it without it in less that 10 minutes (I tried that 3 times and all ended well)

zmasakrujemy osmornice :D

Autor:  egoist [ 7 lut 2007, 11:55 ]
Tytuł: 

srednio fajnie sie ja kituje ze wzjledu na aoe ktore i tak wali po wszystkich

Autor:  mrynar [ 7 lut 2007, 12:10 ]
Tytuł: 

A ty Lesiu czemu wrogich robotow nie rozwalasz tylko na too weak forum siedzisz? ;D

Autor:  egoist [ 7 lut 2007, 12:24 ]
Tytuł: 

bo mam too weak net i mi patchuje od wczoraj jeszcze....

Autor:  mik [ 7 lut 2007, 14:15 ]
Tytuł: 

egoist napisał(a):
lolKCbcnm z dropratem 1%.


5-7% jak juz. 1% to dawaloby 3 (4) KC na rok co mija sie z prawda.

Autor:  zet [ 7 lut 2007, 15:58 ]
Tytuł: 

A whm czy smn sie przyda na tych bcnmach, jak tak to chetnie sie przejde - mam jakies 300 BSów.

Autor:  mrynar [ 7 lut 2007, 17:23 ]
Tytuł: 

Zet --> jak sie nie boisz to mozemy sprobowac MNK + WHM + SMN. Najpierw bys leczyl a pod koniec ponukowal.

Autor:  Caspian [ 7 lut 2007, 21:09 ]
Tytuł: 

Cold: MNK redi - daj znac jesli szukasz MNK ^^

Autor:  zet [ 7 lut 2007, 22:28 ]
Tytuł: 

mrynar napisał(a):
Zet --> jak sie nie boisz to mozemy sprobowac MNK + WHM + SMN. Najpierw bys leczyl a pod koniec ponukowal.


Nie boje sie... :)
Jutro po limbusie?

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