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Einherjar - data mining https://mmorpg.pl/viewtopic.php?f=43&t=25118 |
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Autor: | Huckster [ 5 cze 2007, 22:02 ] |
Tytuł: | Einherjar - data mining |
Daję to jako osobny topik - potem się zamknie. Lista ułożona wg kolejności. none Hildesvini Himinrjot Nihhus Hraesvelg Hakenmann Morbol Emperor Mokkuralfi Ariri Samariri Balrahn Tanngrisnir Hrungnir Hrungnir Andhrimnir Dendainsonne Gorgimera Stoorworm Freke Vampyr Jarl Motsognir Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Dark Elemental Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Hyndla Nickur Nickur Nickur Nickur Nickur Nickur Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bat Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Hazhalm Bats Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Gardsvor Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Einherjar Brei Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Hazhalm Leech Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Winebibber Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Waldgeist Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Craven Einherjar Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Rotting Huskarl Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Odin's Fool Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Battlemite Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bat Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Bats Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Utgarth Leech Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Experimental Poroggo Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Liquified Einherjar Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Soulflayer Audhumbla Audhumbla Audhumbla Audhumbla Audhumbla Audhumbla Marid-X Marid-X Marid-X Marid-X Marid-X Marid-X Wivre-X Wivre-X Wivre-X Wivre-X Wivre-X Wivre-X Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Berserkr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Margygr Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Odin's Jester Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Corrupt Einherjar Manticore-X Manticore-X Manticore-X Manticore-X Manticore-X Manticore-X Ormr Ormr Ormr Ormr Ormr Ormr Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Chigoe Djigga Djigga Djigga Djigga Djigga Djigga Djigga Djigga Djigga Djigga Djigga Djigga Logi Logi Logi Logi Logi Logi Logi Logi Logi Logi Logi Logi Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Flames of Muspelheim Infected Wamoura Infected Wamoura Infected Wamoura Infected Wamoura Infected Wamoura Infected Wamoura Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Sjokrakjen Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Einherjar Eater Hafgygr Hafgygr Hafgygr Hafgygr Hafgygr Hafgygr Hervarth Hjorvarth Hrani Angantyr Bui Brami Barri Reifnir Tind Tyrfing Hadding the Elder Hadding the Younger Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Vampyr Dog Idun Idun Idun Idun Idun Idun Idun Idun Idun Idun Idun Idun Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Vanquished Einherjar Bugard-X Bugard-X Bugard-X Bugard-X Bugard-X Bugard-X Djigga Djigga Djigga Djigga Djigga Djigga Vampyr Bats Vampyr Bats Vampyr Bats Vampyr Bats Vampyr Bats Vampyr Bats Vampyr Wolf Vampyr Wolf Vampyr Wolf Vampyr Wolf Vampyr Wolf Vampyr Wolf Huginn Huginn Huginn Huginn Huginn Huginn Huginn Huginn Huginn Muninn Muninn Muninn Muninn Muninn Muninn Muninn Muninn Muninn Heithrun Heithrun Heithrun Heithrun Heithrun Heithrun Heithrun Heithrun Heithrun Saehrimnir Saehrimnir Saehrimnir Saehrimnir Saehrimnir Saehrimnir Saehrimnir Saehrimnir Saehrimnir Odin Brunhilde Siegrune Rossweisse Gerhilde Schwertleite Helmwige Ortlinde Grimgerde Waltraute Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Armoury Crate Moogle Moogle Moogle Moogle Entry Gate Portcullis Portcullis Portcullis Portcullis Portcullis Portcullis Portcullis Portcullis Portcullis Ramblix Goblin Footprint ??? Mnejing Ovjang Nashmeira Luzaf Flit Odin Odin Prime Razfahd Raubahn Salabwahn Amnaf Wharudu Kalgahn 3 4 |
Autor: | Huckster [ 5 cze 2007, 22:06 ] |
Tytuł: | |
I kombinujcie z tym jeszcze (dialogi dotyczące Einherjara - bez spoilerów z misjami): Random assignment for room ≺Numeric Parameter 0≻ completed: Pattern ≺Numeric Parameter 1≻ Set ≺Numeric Parameter 2≻ Boss ≺Numeric Parameter 3≻≺Prompt≻ Expected total number of groups: ≺Numeric Parameter 0≻≺Prompt≻ Monster 1: ≺Numeric Parameter 0≻ Monster 2: ≺Numeric Parameter 1≻ Monster 3: ≺Numeric Parameter 2≻ Monster 4: ≺Numeric Parameter 3≻≺Prompt≻ Progression level for current room: ≺Numeric Parameter 0≻≺Prompt≻ Preparation for room ≺Numeric Parameter 0≻ completed.≺Prompt≻ bonus chara no.≺Numeric Parameter 0≻。 after ≺Numeric Parameter 1≻count.≺Prompt≻ ~≺Numeric Parameter 0≻ =RedCrow ~≺Numeric Parameter 1≻ =BlackCrow ~≺Numeric Parameter 2≻ =Sheep ~≺Numeric Parameter 3≻ =Tiger≺Prompt≻ Record time and destination on the ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 6≻?≺Prompt≻ Select option: ≺Selection Dialog≻Confirm destination. Cancel recording. Confirm entry conditions. Confirm re-entry conditions. Confirm battle conditions.≺Prompt≻ Select ≺Selection Dialog≻Quit. Rossweisse's Chamber. Grimgerde's Chamber. Siegrune's Chamber. Helmwige's Chamber. Schwertleite's Chamber. Waltraute's Chamber. Ortlinde's Chamber. Gerhilde's Chamber. Brunhilde's Chamber. Odin's Chamber.≺Prompt≻ Preparing teleport to Hazhalm Testing Grounds - ≺Multiple Choice (Parameter 0)≻[Rossweisse's Chamber/Grimgerde's Chamber/Siegrune's Chamber/Helmwige's Chamber/Schwertleite's Chamber/Waltraute's Chamber/Ortlinde's Chamber/Gerhilde's Chamber/Brunhilde's Chamber/Odin's Chamber].≺Prompt≻ Proceed to ≺Multiple Choice (Parameter 0)≻[Rossweisse's Chamber/Grimgerde's Chamber/Siegrune's Chamber/Helmwige's Chamber/Schwertleite's Chamber/Waltraute's Chamber/Ortlinde's Chamber/Gerhilde's Chamber/Brunhilde's Chamber/Odin's Chamber]? ≺Selection Dialog≻Yes. Not yet. Confirm entry conditions. Confirm re-entry conditions. Confirm battle conditions.≺Prompt≻ The ≺Key Item Parameter 0≻, ≺Key Item Parameter 1≻, ≺Key Item Parameter 2≻, ≺Key Item Parameter 3≻, ≺Key Item Parameter 4≻, ≺Key Item Parameter 5≻, ≺Key Item Parameter 6≻, ≺Key Item Parameter 7≻, and ≺Key Item Parameter 8≻ have vanished.≺Possible Special Code: 00≻ Entry to the chambers is prohibited for ≺Numeric Parameter 0≻ more Vana'dielian ≺Singular/Plural Choice (Parameter 0)≻[day/days].≺Prompt≻ Adventurers who have yet to reach level ≺Numeric Parameter 0≻ will not be permitted entry to the training grounds.≺Prompt≻ Chamber reservation is prohibited for ≺Numeric Parameter 0≻ more Vana'dielian ≺Singular/Plural Choice (Parameter 0)≻[day/days].≺Prompt≻ Adventurers who have yet to reach level ≺Numeric Parameter 0≻ will not be permitted to make reservations within the training grounds.≺Prompt≻ Gathering data...≺Possible Special Code: 00≻ Could not gather the sufficient data.≺Prompt≻ Item trade has failed.≺Prompt≻ Currently, another expedition is occupying ≺Multiple Choice (Parameter 0)≻[/Rossweisse's Chamber/Grimgerde's Chamber/Siegrune's Chamber/Helmwige's Chamber/Schwertleite's Chamber/Waltraute's Chamber/Ortlinde's Chamber/Gerhilde's Chamber/Brunhilde's Chamber/Odin's Chamber].≺Prompt≻ Time and destination have been recorded on your ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 0≻. Please note that if after ≺Numeric Parameter 1≻ ≺Singular/Plural Choice (Parameter 1)≻[minute/minutes] (Earth time) there are not at least 6 adventurers occupying the chamber, the reservation will be cancelled.≺Prompt≻ You do not possess the items required for entry.≺Prompt≻ You do not meet the requirements for entry.≺Prompt≻ ≺Possible Special Code: 1F≻控he power of the ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 0≻ has faded. You may no longer occupy this chamber.≺Prompt≻ ≺Possible Special Code: 1F≻喉 communication error has occurred.≺Prompt≻ There are too many adventurers in the chamber.≺Prompt≻ ≺Possible Special Code: 1F≻≺BAD CHAR: 8D2D≻---== Warning! ==---- Your reservation of this chamber will end in ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[minute/minutes].≺Prompt≻ ≺Possible Special Code: 1F≻≺BAD CHAR: 8D2D≻---== Warning! ==---- Your reservation of this chamber will end in ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[second/seconds].≺Prompt≻ All expedition members have been incapacitated. Commencing emergency teleportation in ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[minute/minutes].≺Prompt≻ All expedition members have been incapacitated. Commencing emergency teleportation.≺Prompt≻ Your expedition currently has less than 6 members. Commencing emergency teleportation in ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[minute/minutes].≺Prompt≻ Your expedition does not meet the minimum member requirement. Commencing emergency teleportation.≺Prompt≻ ≺Multiple Choice (Parameter 1)≻[Rossweisse's Chamber/Grimgerde's Chamber/Siegrune's Chamber/Helmwige's Chamber/Schwertleite's Chamber/Waltraute's Chamber/Ortlinde's Chamber/Gerhilde's Chamber/Brunhilde's Chamber/Odin's Chamber] has been cleared. Commencing teleportation in ≺Numeric Parameter 0≻ ≺Singular/Plural Choice (Parameter 0)≻[minute/minutes].≺Prompt≻ Other members currently engaged in battle. Entry denied.≺Prompt≻ You obtain ≺Numeric Parameter 0≻ ampoule≺Singular/Plural Choice (Parameter 0)≻[/s] of viscous therion ichor.≺Prompt≻ When traded to the Hazhalm Testing Grounds' Entry Gate, ≺Unknown Parameter (Type: 82) 1≻≺Unknown Parameter (Type: 81) 3≻≺Item Parameter 6≻ will light and become ≺Unknown Parameter (Type: 82) 1≻≺Unknown Parameter (Type: 81) 3≻≺Item Parameter 7≻.≺Prompt≻ From that moment, the owner of the ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 7≻ will reserve and gain access to one of the facility's many chambers.≺Prompt≻ By ≺Set Color #5≻using≺Set Color #1≻ the ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 7≻ it will produce a replica of itself which can be given to another, granting him or her access to the same chamber.≺Prompt≻ Though an infinite number of lamps can be produced using this method, only a maximum of thirty-six people can venture into the same chamber.≺Prompt≻ Once thirty-six souls have crossed the seal, all lamps outside the grounds will cease to function.≺Prompt≻ These lamps will also cease to function the instant any adventurer within the chamber engages in battle, regardless of how many people have already passed through the gates.≺Prompt≻ To teleport to the reserved chamber, one must simply trade their ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 7≻ to the Entry Gate.≺Prompt≻ However, please note that not everyone in possession of a lamp will be allowed into Hazhalm.≺Prompt≻ As mentioned before, only up to thirty-six people may enter a chamber. Even those with a valid ≺Unknown Parameter (Type: 81) 1≻≺Unknown Parameter (Type: 82) 1≻≺Item Parameter 7≻ will not be allowed entry if the chamber has reached its maximum capacity.≺Prompt≻ Also, as a safety precaution, players below level sixty will be denied entry.≺Prompt≻ After visiting the testing grounds, one must wait ≺Numeric Parameter 3≻ ≺Singular/Plural Choice (Parameter 3)≻[day/days] (Earth time) before he is granted access again.≺Prompt≻ This not only pertains to the chamber previously visited, but all areas within the testing grounds.≺Prompt≻ The amount of waiting time remaining before re-entry is permitted can be viewed by checking Hazhalm's Entry Gate.≺Prompt≻ All monsters dwelling in the testing grounds can be attacked by anyone, regardless of party or alliance.≺Prompt≻ In addition, any items dropped by a foe can be lotted on by anyone in the chamber.≺Prompt≻ However, please be aware that any items that have not been lotted on when a chamber's reservation is up will be distributed at random.≺Prompt≻ At any time, if the number of active adventurers participating in the cleansing of the testing grounds falls below six, the reservation will become void and any remaining members will be teleported from the area in approximately ≺Numeric Parameter 1≻ ≺Singular/Plural Choice (Parameter 1)≻[minute/minutes] (Earth time).≺Prompt≻ Also, if everyone in a chamber remains KO'd for longer than ≺Numeric Parameter 2≻ ≺Singular/Plural Choice (Parameter 2)≻[minute/minutes], they will all be automatically teleported from the grounds.≺Prompt≻ ≺Possible Special Code: 00≻ |
Autor: | Targaryen [ 5 cze 2007, 22:10 ] |
Tytuł: | |
nanana edit |
Autor: | Huckster [ 5 cze 2007, 22:13 ] |
Tytuł: | |
wywaliłem spoilera |
Autor: | coldee1 [ 6 cze 2007, 01:04 ] |
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sorry zapomnialem zmniejszyc ... cos jescze wstawie jak wejdziemy a wiec tak ... wejscie > jak mi Maxii na tellu napisal >> nie zaczynac walki az wszyscy nie beda wewnatrz ( tak samo jak na limbusie ) . Wybralismy Grimgerde's Cahmber.... na wstepie Tank zaggrowal 1 Hyndla a po nim ...przyleciala reszta ...BLM nie dali rady sleepnac ...mysle ,ze BRD z horde da rade , ale pewnosci nie mam.... wipe , ale dalo sie wstac. Potem zabralismy sie za chigoe ...te dalo sie uspic ...troszke czasu zabralo zabicie ich. Po nich okrazylismy Hyndle i zabralismy sie za Bossa .Hildesvini zabralismy mu ..ze 2 % ? za malo czasu i za duza nerwowka . dropnelo troszke Page from Balrahn's Reflections ( jak na dynamisach exp scrolle ) . zastanawiajace bylo pojawienie sie Dziwnego Bird-a , ale przylecial jak zaggrowalismy Psy , tak wiec nie bylo szansy sprawdzic ,co dropuje itd przerwa 3 dni chyba ...potem pojdziemy znow .... z tego co slyszalem to na oba Chamber-y trzeba BRDow w miedzyczasie kilka LSow wchodzilo > nic nie dropnelo |
Autor: | Gli2duS [ 6 cze 2007, 06:48 ] |
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o jaki piękny widok. tyle martwych CAE wygląda interesująco. |
Autor: | Slayerek [ 6 cze 2007, 07:02 ] |
Tytuł: | |
"Chat & battle effect filters Because large numbers of monsters and players will be occupying the same small rooms, we highly recommend that everyone adjust their chat and battle effect filters accordingly. Turning on these filters not only makes message windows easier to see, but it also reduces the amount of data that needs to be sent from the server to your computer or console. This usually results in a smoother playing experience." |
Autor: | kalcia [ 6 cze 2007, 07:51 ] |
Tytuł: | |
omg, cold, wlacz filtry!!! jestes whmem! powinienes miec je non stop! >< |
Autor: | Max' [ 6 cze 2007, 08:35 ] |
Tytuł: | |
Wrzuciłbym pare fotek ale niestey Einharjar jest jak limbus pullniesz pierwszego mobka i już ludzie nie wejdą i tak 90% liderów PT u nas nie weszło głównie przez ludzi AFK... Ale co z chata wyczytałem to w środku był jakiś mob co popnoł 10xHalzam Bat mobki były tak żałosnie słabe boss triceratops NM (mob Wivern czy jakos tak się to pisze mob typu jak te na birdach przy merit PT)... Prosty jak drut acc niskie duzo missował tanków a przy 15% wpadł w szał i odpalił hundred fist double triple ataki wali zanim odpalił, para bardzo mocne no ale też nie było cięzko 2hry+chainspell stun i po sprawie. Z 8 osób nie weszło a byłoby szybciej z 10min zostało jak ubili mega bossa i popneła skrzynka a tu fotka co było za wygraną: Zreszta nie ma pośpiechu zanim SE doda 3ci wing i wing z mega bossem troche czasu minie. |
Autor: | mrynar [ 6 cze 2007, 11:53 ] |
Tytuł: | |
Ceny itemow za Ichory. Rozumiem, ze kazdy uczestnik runu otrzymuje okreslona ilosc ampulek. Widze, ze Maxii dostal 500, wiec wystarczy 30 podobnych runow i mozna miec fajny ring (iota). Nie jest zle. Therion Ichor From FFXIclopedia Jump to: navigation, search Players will receive ampoules of Therion Ichor depending on the number and type of enemies that appeared in a chamber during Einherjar. These can be used to purchase various valuable items from Kilusha in Nashmau. All players will receive the same amount of Ichor, regardless of their battle record. [edit] NPCs Kilusha in Nashmau [edit] Obtainable Items * Animator +1 15,000 ampoules * Aslan Cape 15,000 ampoules * Ritter Gorget 15,000 ampoules * Kubira Bead Necklace 15,000 ampoules * Morgana's Choker 15,000 ampoules * Buccaneer's Belt 15,000 ampoules * Iota Ring 15,000 ampoules * Omega Ring 15,000 ampoules * Delta Earring 15,000 ampoules * Rubber Cap 5,000 ampoules * Rubber Harness 5,000 ampoules * Rubber Gloves 5,000 ampoules * Rubber Chausses 5,000 ampoules * Rubber Soles 5,000 ampoules * Nethereye Chain 5,000 ampoules * Netherfield Chain 5,000 ampoules * Netherspirit Chain 5,000 ampoules * Nethercant Chain 5,000 ampoules * Netherpact Chain 5,000 ampoules |
Autor: | mrynar [ 6 cze 2007, 18:00 ] |
Tytuł: | |
Nasza pierwsza proba: Ogolnie to event dla dobrze zorganizowanej, zmeritowanej i z dobrym sprzetem grupy, wiec o abjuration "za darmo" nie ma co marzyc. |
Autor: | swordsman [ 6 cze 2007, 19:23 ] |
Tytuł: | |
pierw trzeba wyekwipowac i wytrenwac druzyne w sky i na hnmach by isc do eincostam i zdobyc abj. tak to logiczne |
Autor: | mrynar [ 6 cze 2007, 19:39 ] |
Tytuł: | |
Celem Einherjar nie jest zdobywanie abjurations, tylko zupelnie nowych itemow. Cala trudnosc w tym evencie polega na tym, ze boss ma tone HP i duzy def i do tego walczy sie z czasem dochodzac do niego. Podstawa to duzy power DD, my mielismy takich DD jak Ganesha, Veji czy Gal, do tego kilku dobrych BLMow i tak zabraklo nam czasu, a do bossa doszlismy bez wipe. |
Autor: | Huckster [ 6 cze 2007, 19:44 ] |
Tytuł: | |
A ile było osób? |
Autor: | egoist [ 6 cze 2007, 19:54 ] |
Tytuł: | |
wygralibysmy na luzie jakbysmy sie nie pieprzyli z wchodzeniem tyle czasu. doslownie 1min zabraklo |
Autor: | Gokulo [ 6 cze 2007, 19:54 ] |
Tytuł: | |
Okolo 34 |
Autor: | Huckster [ 6 cze 2007, 20:21 ] |
Tytuł: | |
A wycięliście wszystkie moby? Czytałem, że przy Manticorze gdzie są Wormy wybicie wormów spowodowało drastyczny spadek defensu bossa i HP Regena. Dodatkowo innym ludziom pokazywał się tekst (po wybiciu części mobów): The chamber's stagnant aura has somewhat cleared... i potem: The creatures lurking in the shadows have calmed... albo The creatures lurking in the shadows have become restless... W plikach znalazłem też takie debug info: ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Debug: Dendainsonne's Rage = 0.≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Debug: Dendainsonne's Rage = 1.≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Debug: Dendainsonne's Rage = 2.≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Dendainsonne looks angry...≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Dendainsonne is enraged!≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Dendainsonne is out of control!≺Prompt≻ ≺Possible Special Code: 1F≻≺Possible Special Code: 0F≻Dendainsonne appears to be mocking you...≺Prompt≻ Zastanawia mnie też to: bonus chara no.≺Numeric Parameter 0≻。after ≺Numeric Parameter 1≻count.≺Prompt≻ ~≺Numeric Parameter 0≻ =RedCrow ~≺Numeric Parameter 1≻ =BlackCrow ~≺Numeric Parameter 2≻ =Sheep ~≺Numeric Parameter 3≻ =Tiger Bonus chara? Ktoś też pisał, że zabicie jednego moba który lata po levelu powoduje, że inne nie linkują z całej mapy. czy to właśnie ten jeden mob? Jak było u was - możecie coś napisać więcej? |
Autor: | mrynar [ 6 cze 2007, 20:40 ] |
Tytuł: | |
Najpierw wybilismy wszystkie macdonaldy, potem wszystkie kosci. W miedzyczasie tez sie nawinal ptak o ktorym pisal cold. Wydaje mi sie, ze nie bylo tam wiecej mobow, chyba ze mapa ma jakies zakamarki. |
Autor: | Huckster [ 6 cze 2007, 21:03 ] |
Tytuł: | |
Czyli przed bossem wybiliście wszystko? |
Autor: | egoist [ 6 cze 2007, 21:04 ] |
Tytuł: | |
tak |
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