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Field of Valor and Treasure Caskets
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Autor:  Gokulo [ 23 lis 2008, 15:21 ]
Tytuł:  Field of Valor and Treasure Caskets

“Fields of Valor”
Fields of Valor is a new in-game system which has been a long time in the coming. By using an item called a “Field Manual” near outposts or in close vicinity to cities, players may undertake quests to fell a designated number of certain beasts. Completion of these hunting quests will net players experience points. This may prove the perfect small-scale endeavor for players waiting for a party invite, or mayhap on those occasions when you might not have quite enough time to join a leveling party, but still want to spend a little time having fun.
※Please not that monsters must yield experience in order to be constitute confirmed kills.
※Fields of Valor quests may be flagged once per Vana’diel day—a relatively short waiting period compared to other in-game events.

【Treasure Caskets】
Following the conclusion of combat, a “Treasure Casket” will appear to bring a little bit of cheer to the hunt-weary adventurer.
These treasure caskets may contain two types of rewards: temporary items and regular items. The goods which players receive will differ according to the area they are in, but for the most part will consist of items such as medicines to aid them in battle, and, for the luckiest of souls, exclusive gear which can only be obtained on the hunt!
The two in-game systems detailed above will be introduced in the December version update, and do not require the installation of any expansion packs. They will subsequently be built upon and eventually move into other areas as well, with precedence being given to public favorites.

Autor:  Zangetsukun [ 23 lis 2008, 18:45 ]
Tytuł: 

“Fields of Valor” moim zdaniem to zajebisty pomysl. Ile to razy sie logowalem do gry, wiedzac ze mam 2h czasu, i dostawalem invite przed samym logoutem. Albo z doskoku, mam 30 minut, to zamiast komus dupe zawracac ze przychodze do party a za chwile mnie nie ma ide sobie spokojnie robic hunta.

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