A number of changes will be introduced to Walk of Echoes battlefields in the next version update:
General
The no-reservation system will be preserved.
Good The once-per-Vana’diel-day entry restriction will be preserved.
Good All PCs in a single battlefield will form an allied group, similar to Campaign battles.
Good The spawn delay for subsequent waves of monsters in each walk will be reduced.
Good The cutscene displayed upon receiving Kupofried’s medallion will appear only once.
Good The cutscene displayed upon entering the area will likewise appear only once.
Good New upper-tier walks will be added.
Good Evaluation and Rewards
Evaluation conditions will be revised.
Good, moze bedzie teraz trzeba tylko zaliczyc raz tier 1 i bedzie dostep do tier 2 The system providing exclusive rewards to only the highest-rated participants will be changed to one in which all characters rated above a certain level will qualify for extra spoils.
Good Monster item drops and lottable spoils will be abolished.
Znaczy tylko skrzynka bedzie na koncu i zero dropow? New rewards will be added.
Good, mogliby dodac pitchfork Coin drop rate will be increased.
Ewww Fake empy Difficulty Adjustments
The linked enmity system will be revised.
Wkoncu... to bylo na maksa wkurwiajace Characters who remain KO'd for 30 seconds will automatically receive a Raise effect.
Easy mode hell yeah. Nie lubie easy mode wszedzie , ale wkoncu sie powyzywam na MNK A possible time limit extension to 60 minutes is under consideration.
Nom ja mysle wszyscy na weaku to potrwa dluzej niz 30 minut :D:D