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Bastok :
Faded Promises
Zone Cannonry
NPC Ayame
Walkthrough Romualdo of Metalworks (E-7) is spoken to, and an event is seen. Then, Ayame is spoken to. It goes to Palborough Mines. Treasure Chest to "???'s diary" (Key Item) comes to hand. It returns to Bastok and talks to Kagetora of Port Bastok (F-6).
Next, it talks to Ayame of Metalworks (K-7). It will end, if it finally talks to Alois of Metalworks (J-8).
Reward Fukuro (Lv.28 NIN DMG15 Dly190 STR+1 AGI+1)

Mini Trial by Earth
Zone Near drawbridge (I-8)
NPC Ferrol
Walkthrough Mini Fork of Earth is passed at the time of a Quest start.
After receiving, when Ferrol is spoken to again, I have you fly to Cloister of Tremors.
Mini Fork of Earth is traded with Earth Protocrystal, and it goes into inside.
Level Restriction: 20
Summoning avatars can use only Carbuncle.
You can only do this quest SOLO!
It is a Quest end when Titan Prime is pushed down.
Reward "Titan"

Sandoria :A Timely Visit

Zone Watchdog Alley (G-8)
NPC Elmemague
Walkthrough 1. Talk to Deraquien in Southern San d'Oria(G-8).
2. Talk to NPC in La Theine Plateau(F-6).
3. If Narvecaint which is present in the Ordelles Caves entrance of La
Theine Plateau (F-6) is spoken to, an event will occur.
4. Talk to Deraquien in Southern San d'Oria.
5. Talk to Halver in Chateau dOraguille.
6. Talk to Deraquien in Southern San d'Oria.
7. Talk to Phillone in Southern San d'Oria(D-7).
8. Talk to Deraquien in Southern San d'Oria.
9. It goes to the point which escaped from King Ranperres Tomb.
10. ??? in Jugner Forest (F-5) is investigated among 18:00 to 04:00.
11. Since Giollemitte B Feroun (Shadow) and Skeleton Esquire (Skeleton)
come out, it pushes down.
12. ??? is investigated.
13. Talk to Phillone in Southern San d'Oria(D-7).
14. If Narvecaint which is present in the Ordelles Caves entrance of La
Theine Plateau (F-6) is spoken to, an event will occur.
15. Talk to Phillone in Southern San d'Oria(D-7).
16. End
Reward Medieval Collar (Lv.35 All Jobs DEF3 VIT+2)

Mini Trial by Ice

Zone Watchtower
NPC Castilchat
Walkthrough Mini Fork of Ice is passed at the time of a Quest start.
After receiving, when Castilchat is spoken to again, I have you fly to Cloister of Freezes.
Mini Fork of Ice is traded with Ice Protocrystal, and it goes into inside.
Level Restriction: 20
Summoning avatars can use only Carbuncle.
You can only do this quest SOLO!
It is a Quest end when Shiva Prime is pushed down.
Return is a walk.
Reward "Shiva"

Fit for a Prince
Zone Main Hall
NPC Halver
Walkthrough Conditions change with people. The people and the party suitable for conditions are constructed. And clear, when it addresses.
Reward Castor's Ring

MUHARA :
Trial Size Trial by Lightening

Zone In front of the Sailors' Stay
NPC Lacia
Walkthrough Mini Fork of lightning is passed at the time of a Quest start.
After receiving, when Lacia is spoken to again, I have you fly to Cloister of Storms.
Mini Fork of lightning is traded with lightning Protocrystal, and it goes into inside.

(Note)
ELevel Restriction: 20
ESummoning avatars can use only Carbuncle.
EYou can only do this quest SOLO!

It is a Quest end when Ramuh Prime is pushed down.
Return is a walk.
Reward "Ramuh"

RABAO :
Trial Size Trial by Wind

Zone Near the oasis
NPC Rahi Fohlatti
Walkthrough Mini Fork of Wind is passed at the time of a Quest start.
After receiving, when Rahi Fohlatti is spoken to again, I have you fly to Cloister of Gales.
Mini Fork of Wind is traded with Wind Protocrystal, and it goes into inside.

(Note)
ELevel Restriction: 20
ESummoning avatars can use only Carbuncle.
EYou can only do this quest SOLO!

It is a Quest end when Garuda Prime is pushed down.
Return is a walk.
Reward "Garuda"

NORG :
Trial Size Trial by Water

Zone Near the Quay
NPC Verctissa
Walkthrough Mini Fork of Water is passed at the time of a Quest start.
After receiving, when Verctissa is spoken to again, I have you fly to Cloister of Tides.
Mini Fork of Water is traded with Water Protocrystal, and it goes into inside.

(Note)
Level Restriction: 20
Summoning avatars can use only Carbuncle.
You can only do this quest SOLO!

It is a Quest end when Leviathan Prime is pushed down.
Return is a walk.
Reward "Leaviathan"

BCNM 20 i 30

Ghelsheba outpost
Lv 20 Cloude orb
Cloudy Orb (Lvl.20) [PPL : 3 / Time : 15min]
Mobs Colo-colo (Bat) Poisonga
Furies (Bats) x2 Drain
Drop Item
Platoon Axe Lvl.20 DMG:19 Dly:276 WAR/DRK/BST/RNG
Platoon Dagger Lvl.20 DMG:8 Dly:150 RDM/THF/BRD/RNG/NIN
Platoon Edge Lvl.20 DMG:13 Dly:294 THF/RNG
Platoon Sword Lvl.20 DMG:33 Dly:444 PLD/DRK
Platoon Pole Lvl.20 DMG:13 Dly:366 WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN
Platoon Lance Lvl.20 DMG:37 Dly:492 DRG
Thunder Spirit
Various kinds Jewel/Ore/Material/Medicine/Gil

Lv 30

Sky Orb (Lvl.30) [PPL : 3 / Time : 15min]
Mobs Kilioa (Lizard)
Kalamainu (Lizard)
Drop Item
Sarashi Lvl.30 All Jobs Latent effect : Enhances "Dual Wield" effect
Axe Belt Lvl.30 All Jobs Latent effect : Great Axe skill +5
Avatar Belt Lvl.30 All Jobs Latent effect : Avatar perpetuation cost -2
Gun Belt Lvl.30 All Jobs Latent effect : Marksmanship skill +5
Scythe Belt Lvl.30 All Jobs Latent effect : Scythe skill +5
Shield Belt Lvl.30 All Jobs Latent effect : Shield skill +5
Staff Belt Lvl.30 All Jobs Latent effect : Staff skill +5
Cestus Belt Lvl.30 All Jobs Latent effect : Hand-to-Hand skill +5
Song Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Dagger Belt Lvl.30 All Jobs Latent effect : Dagger skill +5
Pick Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Mace Belt Lvl.30 All Jobs Latent effect : Club skill +5
Lance Belt Lvl.30 All Jobs Latent effect : Polearm skill +5
Rapier Belt Lvl.30 All Jobs Latent effect : Sword skill +5
Katana Obi Lvl.30 All Jobs Latent effect : "Store TP"+1
Absorb-INT / Magic Finale / Dispel
Various kinds Jewel/Ore/Material/Medicine/Gil

Horlais Peak
Sky Orb (Lvl.30) [PPL : 3 / Time : 15min]
Mobs Bisan (Beetle)
Pilwiz (Beetle) Stonega II
Drop Item
Sarashi Lvl.30 All Jobs Latent effect : Enhances "Dual Wield" effect
Axe Belt Lvl.30 All Jobs Latent effect : Great Axe skill +5
Avatar Belt Lvl.30 All Jobs Latent effect : Avatar perpetuation cost -2
Gun Belt Lvl.30 All Jobs Latent effect : Marksmanship skill +5
Scythe Belt Lvl.30 All Jobs Latent effect : Scythe skill +5
Shield Belt Lvl.30 All Jobs Latent effect : Shield skill +5
Staff Belt Lvl.30 All Jobs Latent effect : Staff skill +5
Cestus Belt Lvl.30 All Jobs Latent effect : Hand-to-Hand skill +5
Song Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Dagger Belt Lvl.30 All Jobs Latent effect : Dagger skill +5
Pick Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Mace Belt Lvl.30 All Jobs Latent effect : Club skill +5
Lance Belt Lvl.30 All Jobs Latent effect : Polearm skill +5
Rapier Belt Lvl.30 All Jobs Latent effect : Sword skill +5
Katana Obi Lvl.30 All Jobs Latent effect : "Store TP"+1
Ashigaru Earring Lvl.30 All Jobs Latent effect : Parrying skill +5
Wizard's Earring Lvl.30 All Jobs Latent effect : Elemental magic skill +5
Esquire's Earring Lvl.30 All Jobs Latent effect : DEF+5
Killer Earring Lvl.30 All Jobs Latent effect : Attack+5
Genin Earring Lvl.30 All Jobs Latent effect : AGI+4
Singer's Earring Lvl.30 All Jobs Latent effect : Evasion+5
Trimmer's Earring Lvl.30 All Jobs Latent effect : Accuracy+5
Healer's Earring Lvl.30 All Jobs Latent effect : Enmity-1
Beater's Earring Lvl.30 All Jobs Latent effect : Ranged Accuracy+3
Pilferer's Earring Lvl.30 All Jobs Latent effect : DEX+2
Mercenary's Earring Lvl.30 All Jobs Latent effect : VIT+2
Magician's Earring Lvl.30 All Jobs Latent effect : MP+30
Wrestler's Earring Lvl.30 All Jobs Latent effect : HP+30
Warlock's Earring Lvl.30 All Jobs Latent effect : MP recovered while healing +1
Wyvern Earring Lvl.30 All Jobs Latent effect : Haste+5%
Various kinds Jewel/Ore/Material/Medicine/Gil

Waughroon Shrine
Sky Orb (Lvl.30) [PPL : 3 / Time : 15min]
Mobs Bird x3
Drop Item
Sarashi Lvl.30 All Jobs Latent effect : Enhances "Dual Wield" effect
Axe Belt Lvl.30 All Jobs Latent effect : Great Axe skill +5
Avatar Belt Lvl.30 All Jobs Latent effect : Avatar perpetuation cost -2
Gun Belt Lvl.30 All Jobs Latent effect : Marksmanship skill +5
Scythe Belt Lvl.30 All Jobs Latent effect : Scythe skill +5
Shield Belt Lvl.30 All Jobs Latent effect : Shield skill +5
Staff Belt Lvl.30 All Jobs Latent effect : Staff skill +5
Cestus Belt Lvl.30 All Jobs Latent effect : Hand-to-Hand skill +5
Song Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Dagger Belt Lvl.30 All Jobs Latent effect : Dagger skill +5
Pick Belt Lvl.30 All Jobs Latent effect : Singing skill+5
Mace Belt Lvl.30 All Jobs Latent effect : Club skill +5
Lance Belt Lvl.30 All Jobs Latent effect : Polearm skill +5
Rapier Belt Lvl.30 All Jobs Latent effect : Sword skill +5
Katana Obi Lvl.30 All Jobs Latent effect : "Store TP"+1
Dispel / Utsusemi: Ni !!!
Various kinds Jewel/Ore/Material/Medicine/Gil


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Ruttar Stonegrip @ IX Kohorta @ Moogle

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PostNapisane: 26 kwi 2004, 12:28 
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może ktoś jest chętny wybrać się na takie coś?
Ja mogę tankować

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PostNapisane: 26 kwi 2004, 13:32 
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To najlepszy pomysl to chyba Waughoon... Dispel i Utsusemi: ni ^^ Oba jakies 60-80k wiec zawsze jakies zastepstwo "zwyklych" BCNM.

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PostNapisane: 26 kwi 2004, 13:45 
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hmm ... no ja jestem chetny, lv 30 to mam centurion secik dostepny wiec armorek jak sie patrzy :smile: inna sprawa ze nie mam ani sztuki z tego lvlu :sad:
A warte toto grosze teraz przy odsprzedazy :sad:


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PostNapisane: 26 kwi 2004, 14:05 
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No ja tez jestem chetny, te 80K przydaloby sie, w koncu aby tyle zarobic to musialbym 20 stackow karpi nalowic ;(

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PostNapisane: 26 kwi 2004, 20:13 
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Ja mam 180 sztuk z ktorymi czekalem wlasnie na taka okazje. Utsusemi Ni interesuje mnie nawet bardzo dlatego chetnie sie pisze na cos takiego.

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PostNapisane: 27 kwi 2004, 07:13 
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To co 2 x RDM + PLD ?? :grin:
Od ktorego lv RDM ma stoneskin i blink ?? :grin:


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Ruttar Stonegrip @ IX Kohorta @ Moogle

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PostNapisane: 27 kwi 2004, 07:23 
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O wydaje mi się że 2xRDM + PAL to dobry skład

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PostNapisane: 27 kwi 2004, 09:42 
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Jakby co to ja się też piszę :smile:


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With a solar knife I split the sky
And walk right in between
To search the answers to every "why?"
Where I have seen the unseen.

FFXI Retired

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PostNapisane: 27 kwi 2004, 10:13 
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Oooo zrobie sobie ninja na lv 15 i bede mial 2 daggerki z enspells :smile: Hohohoh :smile: ...
i tak pewnie dostaniemy wpierdy ^^


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Ruttar Stonegrip @ IX Kohorta @ Moogle

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PostNapisane: 27 kwi 2004, 10:22 
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Oooo Japcie rzucili nowe info - juz mi sie podoba ... co wy na too ??:)

Garrison na www :
http://mysterytour.web.infoseek.co.jp/ffxi/us/

Beastemn terrasure ^^ :
http://mysterytour.web.infoseek.co.jp/ffxi/us/


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PostNapisane: 30 kwi 2004, 08:56 
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Taktyka najbardziej uzyteczna w BCNM 20/30

Typ I
WHM + 2 x BST
Harm mobki i kazac im zabic sie nawzajem :razz:

Typ II
WHM + 2 x RNG/NIN

Typ III
WHM + ???? team mieszany
uwaga : przewaznie dostaja w dupe :< chyba ze naprawde sa dobrze zgrani i maja power na zabicie mobka.

Uwaga II :
W jednej z walk BCNM 30 wystepoje w roli glownej Crawler RDM ! z AoE Paralyze i ma tedencje do uzywania Cure III kiedy tylko moze >>> nie daje sie uciszyc :<

Uwaga III :
W tych BCNM wydaje sie nie dzialac mechanizm zdejmowania debuffow zuconych przed walka wiec mozna isc do walki z Protect III albo angole znow cos pomieszali, dodatkowo twierdza ze zachowuje sie TP :eek:


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PostNapisane: 30 kwi 2004, 08:58 
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Zaden z Paladynow w Ls-e nie chce miec Medieval Collar ??? lv 35 def 3 Vit +2 ??

Do zabicia mobkow potrzebne party 50 +


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Ruttar Stonegrip @ IX Kohorta @ Moogle

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