Widze ze jezeli niektore jednostki sie przygotowaly to na altach z garnizonami sa w stanie natluc sporo kasy:
Cytuj:
It's actually far less than 100 hours to get to 92. I levelled a lot of new alts before WoD since my server got merged. For DK's, it took something like 18-19 hours to get from 55 --> 90 post 6.0.2 (with minimal rested XP) which reduced the XP in Cata and MoP zones. For other classes, it takes about 3-5 hours to get to 55.
Anyone could have levelled an alt to 90 before the expansion by playing a few hours every evening for a week or two.
Anyone with a brain could have looked at professions and figured out what would be the most profitable. I went for Inscription/Tailoring, since DMF cards have always sold well, and bags will sell constantly. I dropped Alchemy on existing alts for Tailoring as well due to the huge weakness of the CD (other professions might produce 500-1000G from a CD, Alchemy something like 30G from Catalysts since there is no Truegold/Living Steel this time).
From the start zone of WoD to a level 2 garrison (which can be done at 90 by completing something like 6 quests after getting a L1 garrison), it takes something like 1-2 hours.
Levelling my alts from ~91-92 to 96 is the next step, which should probably take something like 2-3 hours with rested XP and using the +20% XP potion for 100 garrison resources. There's also going to be some delay and overhead getting followers to 100 to double work order mats, compared to +50% mats for a level 90-99 follower.
It's hard to say exactly how the market will go (though crafted gear is useful for alts since it can be used at 91 and has extremely overpowered stats for levelling, like MoP archaeology weapons), but I'm projecting making something like at least 1.5M this month. In the past week or so I've made about 750K.
The best thing about alts is that once the initial investment of time/gold is done, they take very little time, and gold per hour tends towards an extremely high value. I'd estimate something like 50K gold per hour at the moment.
At the moment it takes something like 1-2 minutes per alt to log in and process work orders. When their garrisons hit max and professions hit max, I can log in every 3 days instead (L3 buildings and storehouse mean more work orders can be queued and CDs get 3 charges). That would take it to something like 150K gold per hour.
In short, alts are extremely profitable for a relatively modest investment of time. They're also very useful if you had other in game goals such as soloing old content.
Jest to komentarz do tego posta z bloga Greedy Goblin:
http://greedygoblin.blogspot.com/2014/1 ... craft.htmlJak wyjda wieksze garnizony to pewnie mozliwosci zwieksza sie jeszcze bardziej.