Chyba zdecyduje się na build podobny do buildu meterra, tz 8-22-21. Zamierzam walczyć 1h z shieldem, dlatego po drobnych korektach wygląda to tak:
Holy Talents (8 points)
# Improved Holy Light - 3/3 points
Increases the amount healed by your Holy Light spell by 12%.
# Spiritual Focus - 5/5 points
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Protection Talents (22 points)
# Redoubt - 5/5 points
Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 seconds or 5 blocks.
# Improved Devotion Aura - 5/5 points
Increases the armor bonus of your Devotion Aura by 25%.
# Toughness - 5/5 points
Increases your armor value from items by 10%.
# Shield Specialization - 5/5 points
Increases the amount of damage absorbed by your shield by 25%.
# Blessing of Sanctuary - 1/1 point
Places a Blessing on the friendly target, reducing damage dealt from all sources by 7 for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.
# Holy Shield - 1/1 point
Increases chance to block by 30% for 10 seconds and deals 40 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges.
Retribution Talents (21 points)
# Improved Blessing of Might - 4/5 points
Increases the Attack Power bonus of your Blessing of Might by 16%.
# Benediction - 5/5 points
Reduces the Mana cost of your Retribution spells by 15%.
# Improved Seal of the Crusader - 5/5 points
Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
# Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
# Deflection - 5/5 points
Increases your Parry chance by 5%.
# Consecration - 1/1 point
Consecrates the land beneath the Paladin, doing 120 Holy damage over 8 seconds to enemies who enter the area.
Długo zastanawiałem się czy muszę rezygnować z heal combo, jednak różnica 100 czy 200 hp nie jest aż tak wielka, a nie zrobimy przecież z palka priesta
. Sądze, że nie będzie to zły build, aczkolwiek proszę o komentarze =)