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The Burning Crusade [INFO]
https://mmorpg.pl/viewtopic.php?f=45&t=16198
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Autor:  Goatus [ 12 sie 2006, 02:55 ]
Tytuł: 

Gamespot zrobił mały update na temat BC

clickie

Z ciekawszych:

Ravamp pvp:
For starters, two major changes are being made to PvP: one, the game's existing "honor" system is being revamped so that it will no longer be a competitive ladder. Instead, players will be able to, according to lead game designer Tom Chilton, earn honor "at their own pace," and use their honor points as currency to spend on rewards.

Walki team vs team / horde vs horde / alliance vs alliance na arenach?
Secondly, Burning Crusade will add an all-new form of PvP: an arena combat system, which lets players form teams of two to five players and go up against other teams in designated arenas.
[ciap]
Arena battles will even let players fight Horde vs. Horde or Alliance vs. Alliance battles


Skalowana trudność instancji zależnie od lvl'u i liczby graczy
In addition, Burning Crusade's raid dungeons will offer multiple difficulty settings based on your character's level, and may actually offer some replay value after you've finished them. For instance, the rampart section of the Hellfire Citadel dungeon, which lies beyond the Dark Portal (the same swirling gate flanked by two menacing statues that appears at the original game's login screen) will be well-suited for players of level 60-62. However, once you've finished the dungeon in your early 60s and climbed all the way to level 70, you'll be able to return to the area, set it to level 70 difficulty, and have a new experience in the same dungeon against tougher monsters who carry more-powerful loot

Mount Dranei(słoniopodobne coś) i Blood elfów(bazykliszek)
including each race's mount animal--in the case of the Draenei, the "elekk" (a creature that bears more than a passing resemblance to a caparisoned war elephant), and in the case of the Blood Elves, the cockatrice

Neutralne miasto o które będzie toczyć się walka (Horde vs Alliance)
We then jumped to Nagrand, the sprawling, lush, green area we saw earlier at E3. Nagrand will be home not only to PvP arena, but also to a neutral town that will be a flashpoint for Burning Crusade's "open-world PvP." The town, which is built around a series of ravines spanned by ramshackle bridges, will begin as a neutral settlement at first, but can later be captured by either the Horde or Alliance faction. Once the town is captured, it will spawn some tough computer-controlled guards, but it will also let you fight your way into the outskirts, then eventually set up flight towers at the edges of these ravines that you can use to hop onto pre-set flying mounts, then go on bombing runs on the town, pelting the guards and any enemy players with damaging bombs as a first assault before charging in and capturing the settlement's control points, which act like the timed flags in shooters like Battlefield 2--stand near them long enough, and the control point will "convert" to your faction's control.

Pytanie, na ile ten preview zgodny jest z prawdą bo wygląda to naprawdę smakowicie.

Autor:  Besero [ 12 sie 2006, 09:12 ]
Tytuł: 

I jeszcze troche info tutaj:

http://pc.gamespy.com/pc/world-of-warcr ... 327p1.html

http://www.joystiq.com/2006/08/11/exclu ... ff-kaplan/

Autor:  TaoTao [ 12 sie 2006, 09:52 ]
Tytuł: 

No to ladnie, BC nie przyniesie zadnych 40man instances ;o W sumie sie ciesze, zawsze bylem zwolennikiem tych mniejszych.No ale wieksze pve gildie moga miec problem :)
http://www.1up.com/do/previewPage?cId=3152830
Potwierdzenie blue http://forums.worldofwarcraft.com/threa ... 467359&P=1

Autor:  raggnarok [ 17 sie 2006, 18:13 ]
Tytuł: 

Nowe info o arenach:

http://forums-en.wow-europe.com/thread. ... ost1213155

With the upcoming expansion we will be introducing arena battles and to give you a better idea of what to expect, here are the rules:

# You do not talk about arena battles.

# When a player enters an arena battle, all buffs and conjured items are purged/deleted. This is done to ensure no outside buffs or items from members outside of your team are able to be used in an arena battle.

# No consumables other than bandages and conjured items can be used while in the arena. There will be a waiting area similar to the current battlegrounds where players on the team will be able to conjure items and cast buffs.

# Abilities/spells/items with cooldowns longer than 15 minutes cannot be used while in the arena.

# Each arena team will be given a rating, and will be matched up in the arena queue against teams of a similar rating. As time progresses the matching system will broaden its search up to a limit if a closely rated team cannot be found.

# Ratings adjustments are made in the same way that ELO ratings adjustments are made. This system works by adjusting each arena teams rating from a specific match based on the rating of the team they are up against. If a team wins against a team of a higher rating, the increase of their arena rating would be much higher than if they had won against a team of a lower rating. This system will help promote players improving their skill and besting teams which may have previously held the top spots.

# At the end of each week, characters receive arena points based on their team's rating. A team must have fought a minimum number of battles for the week, which we have announced as currently set to 10 games. A player must have played in at least 30% of the team’s battles that week in order to be eligible to receive arena points. Each eligible player will then receive a fraction of the team’s total awarded points to spend on arena rewards.

# Players may spend their points on arena rewards, or save their points until they have enough to get the rewards they desire.

# There is a limit to the number of points a player can stockpile, which is currently planned to be as high as the most expensive item.

# At the end of a season, players on a team are given a title based on their team’s relative position on the ladder which will last through the next arena season.

Autor:  Dwutlenek [ 17 sie 2006, 23:16 ]
Tytuł: 

Pozwole sobie przenieść powyższy post na główne forum, moze sie dyskusja rozwinie.

Autor:  Shadowclaw [ 18 sie 2006, 11:11 ]
Tytuł: 

http://pc.gamespy.com/pc/world-of-warcr ... 327p1.html
Z gamespy na temat BC .

Autor:  solki1985 [ 22 sie 2006, 19:47 ]
Tytuł: 

Startuje CB The Burning Crusade.Szkoda tylko,ze niemam klucza.
https://beta.wow-europe.com/expansion/
https://beta.worldofwarcraft.com/

Autor:  Sentry [ 23 sie 2006, 07:04 ]
Tytuł: 

Wywiad z facetem od Blizza
http://wow-europe.com/en/misc/fpinterview.html

Autor:  cypis [ 23 sie 2006, 16:38 ]
Tytuł: 

Leaked info o nowych skillach/talentach magow i lockow od kogos, kto gra w F&F alpha:
http://www.fohguild.org/forums/mmorpg-g ... alpha.html
http://xemcat.net/xem/xpac/info.txt

Autor:  Shadowclaw [ 24 sie 2006, 08:00 ]
Tytuł: 

Rogues talents enjoy

http://home.comcast.net/~henaki/roguetalzh8.jpg

Autor:  Varenthin [ 25 sie 2006, 22:31 ]
Tytuł: 

Co prawda na rynku wciąż nie ukazał się pierwszy, oficjalny dodatek do gry World of WarCraft, ale znamy już plany firmy Blizzard Entertainment dotyczące kolejnych rozszerzeń.

Powyższe informacje zawdzięczamy magazynowi GamesIndustry.biz, którego redaktorzy przeprowadzili wywiad z szefem Blizzard Entertainment – Paulem Samsem. Po opublikowaniu dodatku o nazwie The Burning Crusade, firma zamierza skoncentrować się na produkcji nowych rozszerzeń. Będą one ukazywały się na rynku w dwunastomiesięcznych odstępach.

Wciąż nie wiemy, kiedy na rynku zadebiutuje pierwszy z dodatków – The Burning Crusade. Trudno nawet mówić o przybliżonej dacie. Sams twierdzi, że rozszerzenie zadebiutuje zimą, a konkretniejsze informacje zostaną opublikowane w niedalekiej przyszłości. To samo tyczy się zresztą beta-testów gry. Pozostaje więc cierpliwie czekać...

Autor:  cypis [ 26 sie 2006, 17:12 ]
Tytuł: 

Screeny z instancow w BC
http://forums.curse-gaming.com/showthread.php?t=11315

Autor:  cypis [ 27 sie 2006, 09:31 ]
Tytuł: 

http://www.curse-gaming.com/en/wow/burn ... -itemsets/ - Bonusy za sety
http://www.curse-gaming.com/en/wow/burn ... de-spells/ - nowe czary
http://www.curse-gaming.com/en/wow/burn ... ls/25.html - enchanty

Autor:  Varenthin [ 27 sie 2006, 21:05 ]
Tytuł: 

wybór postaci
Draenei Female
Draenei Male
Blood Elf Female
Blood Elf Male
wielką bazę screenów z BC znajdziecie na forum nogg-aholic

Autor:  cypis [ 28 sie 2006, 19:38 ]
Tytuł: 

Blizz powoli wypuszcza nowe talenty i spelle:
http://www.worldofwarcraft.com/burningc ... pells.html

Autor:  zderzaq [ 29 sie 2006, 09:43 ]
Tytuł: 

cypis napisał(a):
Blizz powoli wypuszcza nowe talenty i spelle:
http://www.worldofwarcraft.com/burningc ... pells.html

To samo jest tu http://www.wow-europe.com/en/info/underdev/ (w części o TBC).

Autor:  Venomo [ 29 sie 2006, 10:29 ]
Tytuł: 

zderzaq napisał(a):
cypis napisał(a):
Blizz powoli wypuszcza nowe talenty i spelle:
http://www.worldofwarcraft.com/burningc ... pells.html

To samo jest tu http://www.wow-europe.com/en/info/underdev/ (w części o TBC).


to niedokonca jest to samo, wersja us jest prawdziwa... (np. tactical mastery u warriora)

Autor:  Serhaud [ 31 sie 2006, 19:30 ]
Tytuł: 

http://beta.worldofwarcraft.com/expansion/downloads/
mozna juz sobie sciagac alfe.

Autor:  superXtra [ 31 sie 2006, 22:47 ]
Tytuł: 

Nie.
Ale mozna obejrzec swiat korzystajac z tego http://filebeam.com/7e400ab5127003b685f8fadda4a41874
pass: nopass

Autor:  redruM [ 31 sie 2006, 23:54 ]
Tytuł: 

BE/draenei char select

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