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Patch Notes
https://mmorpg.pl/viewtopic.php?f=77&t=33097
Strona 10 z 17

Autor:  Niah [ 30 mar 2011, 08:25 ]
Tytuł: 

trzeba być ładnie naiwny żeby wierzyć tym grekom bez krzty talentu

Autor:  tomugeen [ 30 mar 2011, 08:26 ]
Tytuł: 

Niah napisał(a):
trzeba być ładnie naiwny żeby wierzyć tym greką bez krzty talentu


Nie wierz greką!!

Autor:  Niah [ 30 mar 2011, 08:27 ]
Tytuł: 

hmm?

Autor:  tomugeen [ 30 mar 2011, 08:31 ]
Tytuł: 

Ninjaeditujesz i sie nie przyznajesz :F

Autor:  Mendol [ 30 mar 2011, 09:03 ]
Tytuł: 

bez talentu? troche cie ponioslo niahus :)

Autor:  smeagollum [ 30 mar 2011, 09:04 ]
Tytuł: 

tomugeen napisał(a):
Ninjaeditujesz i sie nie przyznajesz :F


Trzeba być "ładnie naiwny" żeby się temu dziwić?

Autor:  Mormo Blastbeat [ 30 mar 2011, 13:23 ]
Tytuł: 

Patch zostal przeniesiony na jutro... w poniedzialek pisali ze bedzie we wtorek albo ostatecznie dzis.
Ciekawe jaka wymowke znajda jutro.

Autor:  Havok [ 30 mar 2011, 13:46 ]
Tytuł: 

Chyba nikt się nie spodziewał, że path wyjdzie w zaplanowanym terminie ;)

Autor:  merliner [ 30 mar 2011, 14:15 ]
Tytuł: 

Po prostu wzięli przykład z blizzarda który robi dobre gry i ma w zwyczaju przekładać terminy. AV skoxało tego skilla na surge a wy tego nie doceniacie !

Autor:  Niah [ 30 mar 2011, 15:54 ]
Tytuł: 

Mendol napisał(a):
bez talentu? troche cie ponioslo niahus :)


z talentem czy bez...ziew, spartaczyli grę która miała potencjał stać się drugim UO a dla takich wszystko co najgorsze.

Taka jest prawda i twoje dąsanie tego nie zmieni.

@merliner
blizz to taki drugi m$ każda ich gra to kopia innej

Autor:  vilhelm [ 30 mar 2011, 22:29 ]
Tytuł: 

Trzeba być niezłym trolem aby spamować nawet w PATCH NOTES!!

Autor:  tomugeen [ 30 mar 2011, 23:11 ]
Tytuł: 

vilhelm napisał(a):
Trzeba być niezłym trolem aby spamować nawet w PATCH NOTES!!


ty trollu ;[

Autor:  smeagollum [ 31 mar 2011, 15:18 ]
Tytuł: 

Skill Gains / Meditation

* Increased skill gains for all melee and crafting skills to match increased gains for other skills in the past
* The following attributes have been added to the offline Meditation System
o Dexterity
o Intelligence
o Quickness
o Strength
o Vitality
o Wisdom


Trial account limitations

These have been put into place to protect the Darkfall subscriber experience, also in preparation of changes to the siege and conquest system. They are the following:

* Cannot create a new clan but can join existing ones
* Cannot create a new party but can join existing ones
* Cannot be promoted within a clan
* Clans with just trial account members are automatically disbanded
* Cannot conquer sea fortresses, villages, clan cities, hamlets
* Cannot own a house
* Cannot use warhulks, ships or cannons
* Cannot buy any other spells than the ones within lesser magic
* Cannot buy another magic school other than Greater Magic
* Cannot buy skill extensions
* Cannot buy extra default weapon slots

Alignment Changes

* Come Hither, Burden and debuff spells will now turn you Rogue if used on a blue player.
* Racial Chat restrictions have been added based on your alignment standing
o Red players no longer see or can chat in the Race, Race Alliance or Trade Channels.
o Each race has an additional Chaos Racial Channel which everyone can use including red players. To access this channel use ‘/say_chaos’ followed by your message.
* Players entering a city of a clan they have no political status with, will automatically go gray. These players will get an ingame message and have a grace period of 20 seconds to leave the area. This new Rogue system follows guard tower settings (Kill on sight: “All but allies”, “only enemies” and “no one” An example: if you set your Guard Tower to attack “no one”, no player entering your city will go gray.
* You no longer gain alignment points by killing or ganking red players or enemy races.

Chaos Churches

In order to gain alignment points you’ll have to visit one of the several Chaos Churches and pray at the Altar for forgiveness. Chaos churches have been added to the game in the following locations: Simiran, Janhalek, Espenhal, White View, and Tolenque. Here is some information about Chaos Churches:

* Praying costs 150 mana, 190 stamina and 2000 gold.
* You initiate praying through the use button while focused on the Altar.
* You can pray once per day (once every 24 hours real time)
* While at the Altar you have to be unarmed as a sign of respect to the gods.
* Your alignment increases by 2 points per session until you are at max +10

Ships

Fishing Boats

Fish boxes have been added to the game which enables players to upgrade their ships to fishing vessels. Here are some details on how this works:

* You can deploy fish boxes to ships by double-clicking the icon in your backpack while standing on one of the following ships: Junk, Pinnace, Sloop, Schooner, Brigantine, Reed Boat, Composite Raft, and Large Raft.
* Fishing will start when there’s a captain at the helm.
* The ship’s captain gets the messages on what kind of catch there is.
* Everything caught ends up in the fish box.
* The more perilous the waters you fish in, the better catch you’ll get.
* More expensive ships yield better catches.
* Fishing near land will yield no results.
* The fish box is accessible to all players so you want to protect it.
* Each ship can only have one fish box.
* If you’ve deployed a strong-box on the ship you cannot deploy a fish box and vice-versa.
* A fish box can be destroyed.
* Catches include
o Seaweed (for the new sushi recipes)
o Ship Modules
o Treasure maps
o Astrolabes
o Armor pieces
o more for you to discover

Shock Charges

Shock charger items can be crafted through the construction skill and placed on the following ships: Junk, Schooner, Brigantine, Reed Boat, Composite Raft, Large Raft, Barque, Ship of the line, Frigate, and Manowar. Here are some details on shock charges:

* To deploy a shock charger on a ship, you have to have a Shock Charger item in your backpack and then double click on the item.
* Shock Charges are the ammunition for shock chargers and can be crafted using the alchemist skill.
* To use the Shock Charger:
o you have to be the captain of the ship
o have Shock Charge ammo in your backpack.
o Press the attack key (Left mouse button)
* The skill has a 4 seconds cool down
* The Shock Charge does not work on monsters or other ships (will only damage players)
* It will damage players around and below the ship.
* A player will be hit if he is in direct line of sight of the shock charge. (That means a player is protected from by staying inside the hull of his or another ship)
* Using the Shock Charger will follow same alignment rules as anything else.

Crafting

Cooking

* New recipes for Fish stew added
* 6 new sushi meal recipes have been added. Those are short time attribute buff recipes. These recipes require a new ingredient called Seaweed which you can get by modifying your ship into a fishing boat (see information about fishing boats further down).

Construction

* Players can now craft fishing boxes (including corresponding fishing nets) by using the construction skill. The fishing box can be deployed on the following ships (note: ships can only have either a strong box or a fishing box added to them): Junk, Pinnace, Sloop, Schooner, Brigantine, Reed Boat, Composite Raft, Large Raft. Further details about fishing boats can be found in the corresponding section above.
* Players can now craft Shock Chargers which can be added to the following ships: Junk, Schooner, Brigantine, Reed Boat, Composite Raft, Large Raft, Barque, Ship of the line, Frigate, Manowar More details in the section on Shock Charges above.

Alchemy

Ammunition Shock Charge recipe added

Items

Three new unique player designed weapons have been added to the game. These weapons are only available through player created events sponsored by Aventurine.

* The Cursed Bow
* The Grimjaw
* The Thornreaper

You can now find more surprises while digging.

Sounds

* New sounds for different groups of melee weapons:
Swords, Axes, Polearms. Clubs, Knives, Greataxes, Greatswords, Greatclubs and Sithras all have their own unique hit sounds now
* New jump sounds

Bug fixes

* Fixed a consistency issue with dungeon logging to prevent exploitation.
* Fixed a bug regarding sound being cut off
* General minor bug fixes

Autor:  Sou [ 31 mar 2011, 15:52 ]
Tytuł: 

No to teraz wszyscy na 2 tyg offline;]

Autor:  merliner [ 31 mar 2011, 16:20 ]
Tytuł: 

Players entering a city of a clan they have no political status with, will automatically go gray. - finally 8)

Your alignment increases by 2 points per session until you are at max +10 - czyli że z -100 do +10 to jakies 55 dni ? ahahah

Autor:  smeagollum [ 31 mar 2011, 16:26 ]
Tytuł: 

Offline medytacja rozwija staty szybciej niż jakbyś rozwijał je online, z tym chyba coś jest nie tak. Cała reszta - rewelacja moim zdaniem. Epicki patch.

Autor:  Sou [ 31 mar 2011, 16:38 ]
Tytuł: 

Cos w tym jest. Z drugiej strony zeby wszystkie staty wykoxac offline trzeba by byc offline ile? 4 miesiace? To i tak calkiem sporo. No ale grajac kilka h dziennie mozna to samo zrobic w 5 :D

Jak ktos ma golda to pewnie sie cieszy; >

Autor:  Azdul [ 31 mar 2011, 17:21 ]
Tytuł: 

merliner napisał(a):
czyli że z -100 do +10 to jakies 55 dni ? ahahah


Welcome to Redfall.

Autor:  Sou [ 31 mar 2011, 17:41 ]
Tytuł: 

W ultimie tez sie nie dalo reda zbic i nie plakano;] Pamietam ze nabic bylo strasznie trudno :D Mordowalem ludzi pod cmentarzem calymi dniami zanim mi w koncu wskoczyl upragniony red:D

Autor:  vilhelm [ 31 mar 2011, 21:37 ]
Tytuł: 

Azdul napisał(a):
merliner napisał(a):
czyli że z -100 do +10 to jakies 55 dni ? ahahah


Welcome to Redfall.



Ja tam mam -100 i mam to w dupie. Triala do trade zrobie, a holingi mamy na calej mapie.... Co mi z tego, że jestem redem

A reszta zmian na wielki +++++

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