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Highlights

RvR Enhancements

The frequency of exciting capital city invasions will be on the rise in update 1.3.2, as Fortresses are removed from the campaign. Now, players of a Realm need only to control two pairings in order to open the enemy city to attack.
Keep battles are now more rewarding than ever before. The new Keep difficulty system ensures that the greater the number of combatants present during a raid on a Keep, the greater the rewards for both attackers and defenders.

New User Journey

We've made a number of changes, notably in the starting areas, to make the game more accessible to trial, existing, and returning players alike. This set of initiatives has been dubbed the 'New User Journey' and covers a number of features and enhancements being released with version 1.3.2. Each of these features and enhancements will be covered below, or in their respective sections of the patch notes. Some highlights are listed below:
* All new characters that join the Realm of Destruction will now begin the game in the Chaos starting area, no matter their race.
* All new characters that join the Realm of Order will now begin the game in the Empire starting area, no matter their race.
* A new voiceover tutorial will introduce the basic concepts of gameplay in WAR.
* The content and quest flow of both Realms' starting areas has been revised and improved to provide a greater gameplay experience.
* New players will automatically be placed in a 'new player guild', one for each Realm, to facilitate communication among those new to the game, or those who are rolling up an alt character, and to make finding a group a bit easier.
* The in-game help manual has been completely revised and updated to be more useful, more accessible, and more current.

Apprenticeship System

Are you new to the game, and want to adventure with your friends, but can't because they're many Ranks higher than you? Or are you looking to bring somenew new to the WAR and want to adventure with them, but you're Rank 40 and they're just starting out?
If the answer to either question is yes, we have great news! The new Apprentice system allows players of differing Ranks to play together, whether battling it out in RvR or aiding your Realm's war effort in quests and Public Quests. Just click on another player's portrait in the group or Warband window and choose the "Make Apprentice" option, and that player will be scaled to your Rank, no matter whether they're a higher or lower Rank than you are.
See below for full details on this exciting new system.

Global Chat Channels

Two new global chat channels have been added to the game. The Advice channel lets players get fast answers to important questions. The Realm War channel allows global communication by "Realm Captains", special players designated by guilds that have unlocked the new Realm Captain Guild Rank reward. This channel can be used to discuss high-level RvR strategy, share information about enemy movements, and coordinate attack and defense efforts.

Career Balance Changes and Bug Fixes

Version 1.3.2 is loaded with career balance changes and bug fixes, with a special emphasis on the melee DPS careers. See below for the full list of career adjustments and improvements.
Note that as a result of these changes, many careers have had their Core and Mastery abilities reset; if your Core and Mastery abilities were reset, you will need to visit a Career Trainer to retrain your abilities.

Performance and Stability Improvements

We're always looking for ways to improve the gameplay experience, and that means optimizing performance and fixing issues that adversely impact server stability. In version 1.3.2, we've made changes to the game's figure and texture system that will boost performance, especially when many characters are on the screen at the same time.

Wiecej tutaj:

http://herald.warhammeronline.com/patch ... 2009_1-3-2

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Dołączył(a): 23.06.2008
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DenizenKane napisał(a):
* All new characters that join the Realm of Destruction will now begin the game in the Chaos starting area, no matter their race.
* All new characters that join the Realm of Order will now begin the game in the Empire starting area, no matter their race.

A będzie można przejść się do początkowej zony innej rasy i zacząć robienie tam q ?

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Apprenticeship system jest dowodem na to że Mythic wie iż T4 endgame w war jest failem, szkoda tylko że nie próbuje tego naprawić.

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http://mythicmktg.fileburst.com/war/us/ ... ch132.html

to o performance co mówią to prawda, czy znowu bajki cisną? ;)

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PostNapisane: 30 paź 2009, 11:24 
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Prawda. Nie jest to moze rewolucja, ale roznice widać naprawde.


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hm to moze warto sprawdzic.
chociaz da wychodzi ;/

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