MMO w takich klimatach moze byc ciekawe. Idealny swiat do pvp. Fajnie ze nie bedzie walki z NPCami.
Za 13 dni rusza strona:
http://www.playwwo.com/Here's what we know so far:
player gangs will either break or defend the law
seamless open world using server shards for "a few hundred" players each
the comparison to Red Dead Redemption is intentional
players can specialize as gatherers such as prospectors, farmers, etc. and will live in resource-themed camps
player driven economy
crafting by finding and learning recipes
story, character and gameplay driven
murder isn't the only way to break the law
bandit lifestyle, for instance, provides opportunities for bank robberies, stealing from other players' camps or in town, etc.
no NPC combat, just PvP engagement at the onset
survival themes may be borrowed
stretch goals will add things like train robberies, etc.
slated for a hopeful late 2017 release