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Heroes of Newerth https://mmorpg.pl/viewtopic.php?f=82&t=34094 |
Strona 60 z 103 |
Autor: | Galandi [ 1 mar 2010, 19:20 ] |
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Albo ściągnij z neta i wrzuć do folderu replays. |
Autor: | Balacha [ 4 mar 2010, 10:57 ] |
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Takie szybkie pytanie: mozna jeszcze gdzies kluczyk do bety dostac? |
Autor: | Bullet [ 4 mar 2010, 11:03 ] |
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daj @ na pm |
Autor: | kikas [ 4 mar 2010, 11:07 ] |
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Keya już nie mam, mam za to gotowe konto. Name: Antymag Pass: roozternabshit Można się logować, kto pierwszy, ten lepszy. |
Autor: | Zychoo [ 4 mar 2010, 11:08 ] |
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kikas napisał(a): Pass: roozternabshit
Lol, biedny zownowany kikas daje upust frustracji part 53. To co kiedy kolejny meczyk klanowy? |
Autor: | RoozTer [ 4 mar 2010, 12:59 ] |
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kikas napisał(a): Keya już nie mam, mam za to gotowe konto.
Name: Antymag Pass: roozternabshit Można się logować, kto pierwszy, ten lepszy. Ach ten zerowiec, ktory ma 18 kont i nabija ciagle nowe staty na nich :< |
Autor: | kikas [ 4 mar 2010, 14:54 ] |
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no, zych na pewno tak robi, ale nie po to żeby cieszyć się z dobrych statów, ale żeby móc gdziekolwiek grać, przecież z 1100 PSR to wyjebka jest nawet z "total noobs" hostów. Staty rooztera też jeżdżą po bandzie przyzwoitości, masz w ogóle jakieś konto powyżej 1600 PSR? Wątpię ![]() edit: *1700 |
Autor: | Zychoo [ 4 mar 2010, 15:12 ] |
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kikas napisał(a): no, zych na pewno tak robi, ale nie po to żeby cieszyć się z dobrych statów, ale żeby móc gdziekolwiek grać, przecież z 1100 PSR to wyjebka jest nawet z "total noobs" hostów.
Nie robię tak. |
Autor: | RoozTer [ 4 mar 2010, 15:18 ] |
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kikas napisał(a): no, zych na pewno tak robi, ale nie po to żeby cieszyć się z dobrych statów, ale żeby móc gdziekolwiek grać, przecież z 1100 PSR to wyjebka jest nawet z "total noobs" hostów.
Staty rooztera też jeżdżą po bandzie przyzwoitości, masz w ogóle jakieś konto powyżej 1600 PSR? Wątpię ![]() edit: *1700 mam 182 konta a moj prawdzimy nick to icefrog~~, nie osmieszaj sie juz wiecej, EMtardzie. Stata idz sobie nabij:>. |
Autor: | kikas [ 4 mar 2010, 16:34 ] |
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Najwyraźniej nazwa "Easy mode" jest trochę zbyt myląca dla takiego półgłówka jak Ty, jakbyś był chociaż w miarę kumaty, to byś zauważył że Easy mode, oznacza tak naprawdę Short mode, zresztą tak było w Dota Allstars, przez bardzo długi czas nie było "em", lecz "sm". Niestety nie przeznaczam czasu prywatnego na tą grę, gram jedynie w robocie i Easy Mode jest dla mnie optymalny, szpile najdłużej trwają 30 min. |
Autor: | Zychoo [ 4 mar 2010, 17:40 ] |
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Czy short mode (w takim razie) nie oznacza przypadkiem że masz na starcie więcej złota i więcej dostajesz za zabite moby (zarówno złota jak i expa?). |
Autor: | siled [ 4 mar 2010, 17:53 ] |
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Zychoo napisał(a): Czy short mode (w takim razie) nie oznacza przypadkiem że masz na starcie więcej złota i więcej dostajesz za zabite moby (zarówno złota jak i expa?).
no i pomińmy fakt, że w em przeważnie grają nooby |
Autor: | Katoneo [ 4 mar 2010, 18:29 ] |
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kikas napisał(a): Najwyraźniej nazwa "Easy mode" jest trochę zbyt myląca dla takiego półgłówka jak Ty, jakbyś był chociaż w miarę kumaty, to byś zauważył że Easy mode, oznacza tak naprawdę Short mode, zresztą tak było w Dota Allstars, przez bardzo długi czas nie było "em", lecz "sm".
Niestety nie przeznaczam czasu prywatnego na tą grę, gram jedynie w robocie i Easy Mode jest dla mnie optymalny, szpile najdłużej trwają 30 min. Ta tylko, że na "SM" carrier farmi się bez większych problemów, a więc nie dziwne, że nooby grające "SM" mają zajebiste staty. Czas wyjść z piaskownicy. |
Autor: | Icekk [ 4 mar 2010, 20:10 ] |
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kikas napisał(a): Niestety nie przeznaczam czasu prywatnego na tą grę, gram jedynie w robocie i Easy Mode jest dla mnie optymalny, szpile najdłużej trwają 30 min.
No jak gramy przeciwko cyganom do bicia twojego pokroju to tez zreguly conceduja do 30 minuty. |
Autor: | Zychoo [ 4 mar 2010, 21:39 ] |
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Icekk napisał(a): kikas napisał(a): Niestety nie przeznaczam czasu prywatnego na tą grę, gram jedynie w robocie i Easy Mode jest dla mnie optymalny, szpile najdłużej trwają 30 min. No jak gramy przeciwko cyganom do bicia twojego pokroju to tez zreguly conceduja do 30 minuty. cyganom lol ;D gramy icek cos? |
Autor: | Quetzacotl [ 5 mar 2010, 03:38 ] |
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mafia cyganów żebraków |
Autor: | gufnowapnjasz [ 12 mar 2010, 11:17 ] |
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da sie jakos ten beta key jeszcze gdzies dorwac? ![]() |
Autor: | Bullet [ 12 mar 2010, 13:13 ] |
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da się, daj @ na pm to wyśle inva |
Autor: | WithnesS [ 13 mar 2010, 13:35 ] |
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Dobra, sneak peak patcha. Ale ciiiiiiiiiiiiii. Na dowód zaraz dorzucę screena. Cytuj: - New Front End Interface
- Upgraded Solo Automatic Matchmaking - Tutorial - New Options - New Player Stats screen - Hero Compendium - Ingame Ladder page - New Game Lobby - New Hero Picking screen General - You can now swap the placement of the minimap from the bottom left to bottom right hand corner - Fixed a bug in the game setup interface where referee count was incorrectly being set to the count of spectators chosen. - Fixed a bug in the game lobby where the current player count exceeded the max player count in games with spectators(2) and referees(1). e.g. "Players: 13/10". Now shows the correct max player count to match the main lobby game browser numbers. e.g. "Players: 13/13" - Added flood protection to the chat server to protect against invite to clan spam and create clan attempts - Updated br stringtables, thanks to Trilles - Fix for StatusStealth * This fixed an issue that was causing Witch Slayer and Pollywog Priest's crowd control abilities to dispel all states off the target - Fixed an issue causing the change password functionality in game to not work correctly. - Fixed an issue on the chat server where in certain cases players were not properly being promoted/demoted. - Optimized client code so game server refreshes should no longer hang the client or user interface. - Added "Host:" and "Version:" to the /gameinfo and /gi commands in game, also added the server version for display in the game lobby screen. - Chat channels can now be saved via the interface and will be automatically joined when logging in. - Added messages to the game lobby for the following actions: 1) When the host assigns someone as the new host 2) When the host assigns someone as a spectator 3) When the host assigns someone as a referee 4) When the host locks or unlocks a slot - Fixed when heroes were 'running in place' after using a Homecoming Stone Kongor - If you attack him from outside of his lair you will have 100% miss now - After leaving his lair, 1.5 seconds later he retreats to go back in and is invuln on the run back Items Barrier Idol - Fixed a bug that caused it to absorb huge damage when taken all at once Elder Parasite - Incoming damage multiplier reduced to 20%, from 30% Harkon's Blade - Increases manacost per attack to 75 from 50 Nome's Wisdom: - The aura no longer provides a physical armor bonus. Instead, provides 2 Magic Armor - Recipe cost increased to 1060 from 260 (3100 total cost) Nullstone - Recipe cost reduced to 825 from 1325 - Mana regen increased to 200% from 150% - Now grants +10 damage Runes of the Blight - Heal over time is no longer dispellable Wards of Sight - Now have a 50 gold bounty when killed Heroes The following auras can now be toggled between all units and heroes only: - Andromeda's Dimensional Link - Arachna's Precision - Moon Queen's Lunar Glow Accursed - Fixed Flame Consumption to go off anytime he is below 400 health and takes non-fatal damage - Fixed Flame Consumption to properly dispel himself when it automatically goes off - Fixed Sear so it continues to apply the slow and the buff while his ultimate is active Armadon - Charges gained from Restless are not longer capped at 4 Behemoth - "Voice" Blacksmith: - Lowered base armor by 1.5 - Base Damage lowered to 54-60 from 58-64 - Flaming Hammer's projectile speed lowered to 800 from 1100 - Flaming Hammer's negative magic armor starts at -1/-2/-3/-4 for the first 1 second, then reduces to 0 over its duration. - Base Manacost of Flaming Hammer increased to 95/110/125/140 from 95/105/115/125 - Flaming Hammer's mana cost now increases by 10/15/20 with each level of Multicast Blood Hunter - Blood Sense now reveals stealth targets Chronos - Manacost on Time Leap increased to 135 from 120 - Stun from Curse of Ages now scales as a .25,.5,.75,1 second stun from 1 second at all levels - Chono's leap damage lowered by 25 at all levels Dark Lady - Dark Blades are now instant cast and don't interrupt movement Deadwood - Proper announcement at hero selection - Rebalanced: - Base strength lowered to 23 (from 25) - Strength Gain lowered to 2.7 from 3.0 - Agility Gain increased to 2.0 from 1.6 - Base Armor increased to 2.24 from 1.24 - Slow from throwing the log increased to 75% max from 60% max - Oakbolt's slow now lasts for 1.5/2/2.5/3 seconds, from 3 seconds at all levels. - Projectile speed when throwing a log increased to 1200 from 1000 - Willowmaker * Cooldown rescaled to 85,75,65 * Cast point lowered to 500ms from 750ms * Damage rescaled to 350, 650, 950 from 400,600,800 * Debuff is now a constant 20% strength reduction at all levels from 20,30,40% * No longer splashes the debuff in a cone, only the single target * Stun duration increased to 1.5s from 1s Demented Shaman - Base Intelligence lowered to 24 from 27 - Strength Gain lowered to 1.8 from 1.9 - Intelligence Gain lowered to 3.0 from 3.4 - Damage rescaled to 44-56 from 41-59 - The snare from Entangle will now give assists Devourer - No longer gains strength from illusions - Touch radius of Hook changed from 60 to 75 and will consistently hit targets with a 75 radius regardless of what angle it is being thrown Electrician - Damage of Clensing Shock against summoned units increased to 600,800,1000 from 600 at all levels Engineer - Voice - Fixed a Turret bug that a bullet from the Turret doing 200+ damage - Fixed a bug causing the splash damage when a siege unit debuffed by Tinker to not deal AOE damage - Shield Field will only not purge a target if they are under the effects of Shrunken Head * This means the shield will purge of Jeraziah's Charm, for example. Forsaken Archer - Voice - Skeletons now display a timer on the third ability indicating the time remaining for the next skeleton to expire (Thanks to Tisser) Glacius - Base Agility increased to 17 from 16 - Damage rescaled to 43-51 from 38-44 - Base Armor increased to 1.44 from 1.24 - Glacial Downpour is now a targeted AOE channeling spell with 400 range - AOE reduced to 600 from 635 Jeraziah - Fixed tooltips (a few errors) - Range of Inner Light increased to 500 from 400 Keeper of the Forest - Root can now be seen even when he is invisible Legionnaire -Terrify reworked: * Range increased to 550/700/850/1000 from 900 * Manacost lowered to 55 from 75/85/95/105 * Cooldown changed to 20 seconds at all levels from 25/20/15/10 * Duration of the debuff changed to 14 seconds from 10/13/16/19 seconds * Damage per second rescaled to 5/15/25/35 from 15/17/25/33 * Now reduces all damage (spell and attack) done by the Terrified target by 80% for the first 3 seconds of the debuff, tapering off to 0 over the next 4 seconds. (So the first 7 seconds of the debuff they do heavily reduced damage) * Still removed if they kill something Madman - Manacost of Berserk changed to 50,80,110 from 100,150,205 Maliken - Model cleaned up - Voice - Stats tweaks: * Base Strength increased to 24 from 22 * Strength gain increased to 2.6 from 2.4 * Agility gain lowered to 2.0 from 2.4 * Base Intelligence lowered to 17 from 18 - Speed of Sword Throw projectile increased to 850 from 700 - Radius of Sword Throw lowered to 200 from 225 - Manacost of Sword of the Damned's healing mode reduced to 4,5,6,7 from 7,8,9,10 - Range while under the effects of Possession reduced to 550 from 600 Night Hound - Base movement speed increased to 305 from 300 - Base armor lowered to 5.8 from 6.36 - Smoke Bomb cast range increased to 425 from 350 - Smoke Bomb cast point reduced to 200 from 400 - Pounce cooldown rescaled to 20,15,10,5 from 30,20,10,5 Nymphora - Fixed targeting circle radius - Base Agility lowered to 18 from 22 - Base Armor lowered to 2.00 from 2.08 - Stun from Nymphora's Zeal is now 1200 range at all ranks (from bad). Charges Nymphora gains rescaled slightly so the bonuses are zero at level 1 and the same at level 4 Ophelia - New effects for first ability - Command now allows Ophelia to control 1/2/2/3 creeps at once, from 1/2/3/3 - Level 4 of Command no longer grants Magic armor to Ophelia's creeps Pebbles - New death Pharaoh - Anyone within 175 units of Pharaoh will be gauranteed to be caught inside of his mummy wall on use Plague Rider - Agility Gain lowered to 1.8 from 2.0 - Damage rescaled to 42-51 from 37-56 Pollywog Priest - Remodeled and effects redone - Range increased to 550 from 500 - Base Armor increased from 1.14 to 1.30 Predator - "Voice" Puppetmaster - Puppeteer's Hold duration lowered by .5 seconds at all levels Pyromancer - Fixed Fervor doing 1 DPS too much to buildings - Fervor set not to propagate to illusions Slither - Wards bounty to 10-15 from 3-9 Soul Reaper - Base Agility increased to 16 from 15 Soulstealer - Dread can no longer be toggled. This fixes the keybinding issues. Succubus - Voice Thunderbringer - AOE of Lightning Rod increased to 1000 from 800 Valkyrie: - Increase turn speed to 900 (from 360) - After hitting a target with Javelin of Light, an 800 area around the target will continue to be revealed for 3.34 seconds - Reworked collision on the Javelin of Light. It now has a radius of 80 (reduced from 110) and will consistently hit targets with an 80 radius regardless of what angle it is being thrown * Previously, it was using a rectangle 110 units wide to calculate collision, so when thrown on an angle it would often hit targets greater than 110 units away - Javelin of Light plays a popup indicating the length of the stun - Removed cast noise on casting Javelin of Light - Removed glow from Javelin of Light Vindicator - Base Armor increased from 1.30 to 1.50 - Damage rescaled to 45-55 from 39-61 Voodoo Jester - Base Agility increased to 14 from 13 - Base Intelligence increased to 22 from 19 - Intelligence Gain increased to 3.0 from 2.9 - Initial projectile speed of Acid Cocktail increased to 750 from 650 - Cast time on cursed ground reduced to 0.35 seconds (from 0.5) Warbeast - Manacost of Battle Cry reduced to 15,10,5,0 from 15,20,25,30 Witch Slayer - Base Agility increased to 16 from 15 - Base Intelligence increased to 23 from 22 Zephyr - The Gust of Wind from Gust now travels 540 total distance (reduced from 640) - Cyclones now display the time remaining before the next cyclone expires (thanks to Tisser) - Typhoon damage lowered to 60,80,100 from 60,90,120 - Typhoon no longer spawns max Cyclones instantly. Instead, it spawns one Cyclone per second for the duration of the Typhoon. |
Autor: | WithnesS [ 13 mar 2010, 13:40 ] |
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![]() ![]() Dobra, macie 2. |
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