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Autor:  Buffchef [ 11 sie 2010, 12:51 ]
Tytuł: 

Mam nadzieję!
;)

Autor:  Highlander [ 12 sie 2010, 20:24 ]
Tytuł: 

Call of Duty: Black Ops – Hardened & Prestige Editions!
http://callofduty.com/intel/355
-.-

Autor:  Highlander [ 2 wrz 2010, 17:52 ]
Tytuł: 

http://callofduty.com/board/viewtopic.p ... ec8fa2808c
yay

http://www.youtube.com/watch?v=kg_8mPol ... e=youtu.be hmm

Cytuj:
So it's been revealed that server files will NOT be made public, and if you want to rent a server it's exclusive to gameservers.com

link: http://forums.gameservers.com/viewtopic ... 11&t=40529


"Ranked servers only support 18 players, unranked 24 players."
loool

i chyba jest potwierdzona beta dla xboxa.

http://callofduty.com/board/viewtopic.p ... 41&start=0

i chyba bedzie VAC a nie PB.

Autor:  gufnowapnjasz [ 2 wrz 2010, 18:42 ]
Tytuł: 

czyli z serwerami podobnie jak z bc2. juz sobie wyobrazam, jak taka "licencje" dostanie gamesnet.pl. znowu 20zl za slot beda wolac i nikt tego nie kupi, chuj im w dupe btw :)

Autor:  Highlander [ 2 wrz 2010, 18:49 ]
Tytuł: 

tam gdzies bylo napisane, ze gameservers bedzie wylacznym dostawca.

Immortal_Joker napisał(a):
Ok I got the go ahead from my comrades at Total Gaming Network soooooooooo here it is y'all:

Call of Duty: Black Ops - Multiplayer Facts

Cytuj:
Based on the recent Call of Duty: Black Ops multiplayer event held in Los Angeles, a slew of new information was revealed to the entire world. The news came hard and fast on Twitter from those that were at the event, including TGN's own [MyIS]Crrrazzzy.

We just wanted to take the time and compile all of the information into one neat and (hopefully) easy to read article for everybody.



General
- Player ranks will go up to 50
- "Compete, Customize, Create"
-- Treyarch said that reaching rank 50 will take about as much time as reaching 65 in World at War
- There will be an ability to Prestige
-- No word on how many Prestige levels there may be
- The killcam is back for the end of the game, now called the "Final Killcam"
- Scoreboard will show your kills to deaths ratio
- The death icon on the scoreboard is the Purple Heart icon from World at War
- Dive moves initiated by sprinting and then going to prone
- Unlocks will primarily be handled through the use of "Call of Duty Points"
-- This in-game currency will be used to purchase new weapon unlocks
-- Used so as to not rely on reaching a new level to unlock a weapon every time as has been the case
-- Can be used as betting currency in the game's new "Wager Modes"
-- Earned through kills, wins, having a good K/D ratio, Wager Mode winnings
-- Flamethrower attachment is 750 points
-- Clan tags are 1000 points
--- The top performers in these wages modes will take home a share of the total pot while the worst players get nothing
- Nothing related to Zombie mode discussed
- No confirmation or denial of a beta of any sort for any platform

Wages Game Modes

- One in the Chamber
-- 3 lives
-- Start with a pistol and one bullet, and your knife
-- Kill an opponent to get a bullet added
-- Miss with your single shot and you must then rely on your knife only to get the kill

- Gun Game
-- Same as in the Counter-Strike/Call of Duty 4 mod
-- Begin with a knife
-- Killing your opponents will automatically unlock a higher tiered weapon to use up to tier 20

- Sharpshooter
-- Random weapons given to players
-- New weapons given to players after a period of time
- Sticks and Stones
-- Crossbow, Tomahawk, and Ballistic Knife only

Weapons
- The ability to go Akimbo has returned
- Selectable zoom levels on some sniper rifles
- Scorpion, M1 Garand are both back
- M16 is a three-round burst
- Tomahawk
- Combat knife
- Flamethrower
- No red dots for the snipers
- Grenade launcher attachments are there but not for all weapons

PC Specifics
- Will include a server browser
- Will not be IW.net 2.0 and will not use P2P for matches like in MW2
- However, all dedicated servers must be rented through gameservers.com only
- Anti-Cheat will be Valve Anti-Cheat (VAC)
- DRM will be handled by Steamworks
-- Yes, this means the PC version will all be run through Steam
- Ranked servers allow you to customize/select the map only
-- 18 players max (UNCONFIRMED)
- Unranked servers will allow for "full customization"
-- 24 players max (UNCONFIRMED)

Modding
- Treyarch has confirmed that mod tools are in the works for the game
- These tools will not be released at launch but some time after launch
- No details on how extensive these tools will be

Maps
- Each map has specific challenges (Ex: Find a shortcut on the map)
- Map voting is between one of two maps, or for a random map (may not apply to PC version with server browser)
- Summit: Snow, mountain base area
- Launch: Map from the teaser trailer, has rockets
- Radiation: Power station
- Cracked: Broken-down town

Perks - General
- No deathstreaks
- Removal of commando, danger close, one many army, stopping power, and juggernaut
- Deaths are more in line with Call of Duty 2, where it takes a bit longer to kill someone
- "Warlord" is the new "Bling"
- "Pro Perks" return
- Tier 1 perks alter the appearance of your player model in some fashion
-- These changes can be seen by every other player

Tier 1 Perks
- Lightweight
- Scavenger
- Ghost
-- Similar to cold-blooded
- Flak Jacket
-- Reduces explosive damage
- Hardline

Tier 2 Perks
- Hardened
-- Bullet penetration
- Scout
-- Ability to hold your breath longer as Sniper
- Steady Aim
- Slight of hand
- Warlord
-- Allows two attachments

Tier 3 Perks
- Marathon
- Ninja
- Second chance
-- AKA: Last stand
- Hacker
-- AKA: Sitrep
-- See enemy equipment
- Tactical mask
- Resistance to tear gas and flashbang

Killstreaks
- Only up to 11
- Killstreak kills do not count towards obtaining other killstreaks
- The sweet lovable dogs make a return
- 3 Kills: Spy plane or RC Car
-- No time limit on RC Car but leaves player vulnerable
- 4 Kills: Counter-Spy plane or SAM Turret
-- SAM Turret can take out helicopters
- 5 Kills: Care package or Napalm strike
-- Care packages drop special weapons such as the Death Machine or Grim Reaper
--- Death Machine is a minigun
--- Grim Reaper is a guided rocket launcher
- 6 Kills: Sentry gun or Mortar team
- 7 Kills: Attack helicopter or Valkyrie rockets
- 8 Kills: Blackbird or Rolling Thunder
- 9 Kills: Chopper Gunner
- 11 Kills: Attack Dogs or Gunship

Combat Training
- Think of it as an offline version of multiplayer against bots
- Designed to familiarize the player with the multiplayer environment
- Rank progression in this mode is separate from that of the online multiplayer
- Can play with friends if you so choose to do so

Player Customization
- Five custom classes at the start
-- Another five custom classes can be added by Prestige levels 1 through 5
- As noted, Tier 1 perks slightly alter your appearance
- Customize your clan tag, emblem, and more
-- Up to 12 layers for an emblem
-- Place emblems on weapons
-- Use points to purchase new emblem templates and decals

Weapon Customizations
- Described by the developers as "gun porn"
- At least 16 different camo types for the weapons
- Reticule customization colors: Green, blue, purple, teal, yellow, or orange
- Reticule customization: Dog, semi-circle, line with dot, full circle, smiley face, horizontal arrows, vertical arrows, dot with arrows, boxes, burst, dual circle, circle with dot/crosshairs/lines/arrows/triangle, diamond shape, heart, HAZMAT symbol, skull, star, tri-dot, an "X", and a ying-yang

Non-lethal Grenades
-- Willy Pete
--- Smoke
-- Nova Gas
- Flashbang
- Concussion
- Decoy
-- Creates false radar noise

Lethal Grenades
- Frag
- Semtex
- Tomahawk

Equipment
- Claymore
- Jammer
- Motion sensor
- Camera spike (?)
- ?

Secondary Weapons
- Pistols
- Crossbow
- Launchers/RPG's
- Ballistic knife

Pistols
- ASP
- M1911
- Makarov
- Colt Python

Launchers/RPG's
- M72
- RPG
- Strela
- China Lake

Theater Mode
- Set to rival that found in Halo 3
- Will be for ALL platforms
- Various effects
-- Slow motion and fast-forwarding
- First-person, Third-person, or free floating camera
- Create highlight reels
- Share, upload, and tag your videos


Cytuj:
Please note that while a lot of this was compiled by things said and shown at the multiplayer event, some aspects and facts are still subject to change. Everything in this list may not be set in stone and some details might have gotten lost amongst all of the festivities that took place.



Alright thats all the facts right there for the time being but like the quote above me says some of them are subject to change so enjoy this until new updates come to light.

Ok here is some Gameplay commentary on what i believe is the 360 but what this guy has to say is really interesting.

Part 1
http://www.youtube.com/watch?v=gLSSmkaez6I

Part 2
http://www.youtube.com/watch?v=QChMztWhTUs

Part 3
http://www.youtube.com/watch?v=twp2MGxCUFg

He said he played a round of Gun Game in the Wager Match but it seems he only has the trailer. Once he uploads it I will post it when I get the chance.

Autor:  Keii [ 14 wrz 2010, 14:51 ]
Tytuł: 

http://www.gram.pl/news_8QjhGu20_Call_o ... h_ale.html

Autor:  Highlander [ 14 wrz 2010, 15:14 ]
Tytuł: 

Ta, a pozniejsie okaze, ze jednak mod toolsow nie bedzie... bo nie dadza tego w dniu premiery. BC2 tez mial dedyki, a byl bezmyslnym portem z konsoli...

gief Orkiestra.

Autor:  Klapek_Apokalipsy [ 14 wrz 2010, 16:44 ]
Tytuł: 

Gra ktoś w COD MW na promodzie? Mamy klanik i praktycznie dziennie pyknie jedna wojenka.

Autor:  Atherius [ 20 paź 2010, 21:56 ]
Tytuł: 

koszary->opcje->rozglądanie się->"płynna mysz" - to włącza przyśpieszenie myszy ? Bo nie czuje żadnej różnicy z on/off.

Autor:  Kole0 [ 14 lis 2010, 17:56 ]
Tytuł: 

pozyczylem od kumpla steam z MW2, aby sobie troche popykac i mam problem - otoz pokazuje mi ze MW2 multiplayer (rozumiem ze ten download sciaga tylko multi bez singla tak?) to pliczek bagatela 11gbajtowy, podczas gry Black Ops multiplayer to tylko 6gb. to 11gb to jakis tooltip error czy faktycznie trzeba tyle sciagac aby pobawic sie w multi? moze sa jakies ripy ktore mozna potem podpiac pod steam czy cos?

Autor:  Keii [ 14 lis 2010, 18:02 ]
Tytuł: 

MW2 po prostu jest dwa razy na liście - ściąga Ci się i tak cała gra (tak samo jak w przypadku BO). Po prostu MW2 więcej zajmuje.

Autor:  Kole0 [ 14 lis 2010, 18:14 ]
Tytuł: 

a jest jakas mozliwosc sciagniecia ripa multiplauer only, ktorego potem mozna by podpiac do steam?

Autor:  Keii [ 14 lis 2010, 18:27 ]
Tytuł: 

Raczej nie.

Autor:  Delight908 [ 16 lis 2010, 01:42 ]
Tytuł: 

Ogólnie pogrywam w MW2 totalnie dla rozrywki od kilku dni. I powiem krótko...Cieszę się, że wydałem na oryginał TYLKO 50pln bo kurwica mnie bierze jak co chwilę mnie wypierdala z lobby przed rozpoczęciem gry. To i tak pikuś jak po skończonej mapie czekam na rezultaty i co? DUPA! Wyjebka do pulpitu. FUUUUUUCK!

To tyle ode mnie.

Autor:  Deshroom [ 16 lis 2010, 09:49 ]
Tytuł: 

to nie jest wina gry, grałem bardzo dużo w MW2

Autor:  Delight908 [ 16 lis 2010, 21:37 ]
Tytuł: 

to w takim razie wina czego? sprzętu, netu? kota? ;)

Autor:  Highlander [ 16 lis 2010, 21:49 ]
Tytuł: 

tak to wina gry i iwnet ;]

Autor:  Delight908 [ 17 lis 2010, 10:02 ]
Tytuł: 

H1gh na Ciebie zawsze można liczyć :) dzięki, teraz wiem o co chodzi w MW2 :D

Autor:  Deshroom [ 17 lis 2010, 10:41 ]
Tytuł: 

Delight908 napisał(a):
to w takim razie wina czego? sprzętu, netu? kota? ;)
podstawowe pytanie to czy jesteś za routerem. jeżeli tak musisz otworzyć kilka portów. pisałem o tym w tym topicu ale nie chce mi się szukać.

jeżeli masz je zamknięte to IWnet czasem cie rozłączy, ale za to nigdy nie będziesz hostem.

problem bycia hostem jest problemem jeżeli ma się słaby net, bo ludzie chcą żebyś wyszedł :P

Autor:  Robo [ 19 lis 2010, 12:40 ]
Tytuł: 

Pytanko odnośnie CoDa 4. Zainstalowałem na lapku sobie i mam w multi ~60 fps, ale czasem zdarzy się jakiś drop na sekunde. Mam wszystko na maxa. Wyłączenie/zmniejszenie jakiej opcji daje największy wzrost fps ? Wiem, że ofc tekstury itd, ale coś typu lustrzana mapa, itd. ?

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