Arturnik napisał(a):
Jakiś tester podał przykładowy quest (i co mozemy zrobic) na innym forum:
Cytuj:
1. You acquire a quest. A worried father wants to find his daughter
*You accept it without questioning, and you get Light Side points.
*You demand a good reward, you get Dark Side points
*Later on, depending which side dominates more on your character, it can affect the quests you recieve and their outcome.
2. After talking to several people in the village, you get enough info about her location.
*You kill all the baddies and save the girl (+ Dark Side)
*You make a deal with the baddies and save the girl. (+ Light Side)
*You intimidate the baddies and save the girl.
*Whatever you pick, you find more info about their organization (chain quest)
3. After a short talk with the girl, you realize that her father is abusive towards her and does not wish to come back to him.
*Drag her by force and get your reward
>The quest ends, you get Dark Side points. The father gives you info about his friend which needs "people like you" to help his business. You follow the info and get to a quest hub.
*Help her escape
>While escorting the girl, her father caughts up with you with several
mercenaries and demands to hand her over.
-You refuse. You kill the baddies and gain Light Side points. The girl
mentions a village where her friend lives. It's a quest hub, but it's
different than the one her father would
-You accept. The man refuses to pay you for your attempted
betrayal
>Kill him. The girl won't trust you anymore and runs away. You find
location of the next quest hub while checking his corpse.
>Let him be. He gives you half of the coins he promised you and the
location of the next quest hub.
Fajne.
Myślałem ,że nie ma szans ,żeby ta gra mnie sobą zainteresowała ,ale hmm to jej daję spory +.
Teraz tylko jest pytanie ile takich jest questów w porównaniu do całkowitej ilości questów?
Jeżeli 30% lub więcej to spoko !