Cytuj:
Tribes Closed Beta Version 0.1.619.0
Server downtime: The Tribes Servers are expected to be down for several hours on THURSDAY, DECEMBER 15, 2011 while the patch is deployed. Watch the Server Status in Hi-Command for latest availability information.
Major Highlights
Converted all fully automatic hitscan weapons to use projectiles. This includes the Ranger’s Assault Rifle, Technician’s TCN4, and Infiltrator’s Rhino SMG.
Significantly improved projectile inheritance.
A votekick option has been added. Open the console and type “/votekick <playername>” to initiate a vote to kick another player.
Significant improvements have been made to spectator functionality (see below). Further improvements are planned for future updates.
Added new accolades to reward flag grabs based on speed, e-grabs, vehicle destruction, flag defense, and generator defense.
Balance Items
Increased starting ammo on Soldier’s Spinfusor, Pathfinder’s Light Spinfusor, Jumper’s Bolt Launcher, and Juggernaut’s Heavy Spinfusor D.
The Pathfinder’s Iron Grip perk has been replaced by a new perk, Reach, which allows players to pick up flags at a larger distance. Players who had spent Pathfinder class XP to unlock Iron Grip will be refunded their XP.
Decreased time delay on Scrambler’s Arx Buster shot detonation.
Increased Scrambler’s default Health pool.
Adjusted skill order in the soldier’s skill tree.
Adjusted skills on the Infiltrator skill tree based upon the changes to the Rhino SMG.
The Shrike is now vulnerable to damage from all weapon types, and particularly vulnerable to standard projectile fire. Its health has been adjusted based on these new vulnerabilities.
Increased repair rates using repair tools on vehicles.
Implemented a brief “lock out” feature for inventory stations to help prevent players from rapidly revisiting them and exploiting various things.
Inventory Stations spawned from a call-in no longer kick starts health regen.