Pomiajajc juz pierdolenie o AI i o tym jak to bardzi jest potrzebne gdy nie jest to napisze tylko.... wlazisz do wiochy, zabijasz zwierzeta.... wlaciciele ich rzucaja sie ich bronic... gdzie tu widzisz blad? Wiem ze to tylko kurczak ale jednak. Pewnie to samo by bylo z krowami, psem burmistrza itp... Przeciez wlasnie to jest to o czym piszesz... zachowanie NPCow ztrigerowane "zabojstwem" kurczaka.
Zgodze sie smieszne... a dzieki temu fajne. NA serio jak ktos szuka hiper realizmu w tak rozbudowanych grach jak seria TES to gg.
Nie ma tu nic do fixowania.
"Obejrzałem. Koleś był bardzo zdziwiony, że się na niego rzucili. Ja również. "
KOles sie przede wszytkim swiatnie bawil obserwujac reakcje NPCow, potem uciekajac przed nimi przez rzeke chyba jeszcze bardziej.
Nie bede sie juz klocil ale o to chodzi w grach.
Chyba poprostu czego innego oczekujemy po tej serii. Smiem twerdzc ze ja chyba sie bede lepiej bawil bo mnie takie "bledy" nie raza a wrecz dodaja serii wlasnie tego specyficznego smaczku.
PS2. NIe wiem czy bylo... spis bonusow rasowych:
Cytuj:
Argonian
+10 Lockpicking, +5 Restoration, Alteration, Light Armor, Sneak, Pickpocket.
Histskin : Invoke the power of the Hist to recover health ten times faster for 60 seconds.
Resist Disease : Your Argonian blood is 50% resistant to disease. Water Breathing : Your Argonian Lungs can breath underwater.
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Breton
+10 Conjuration, +5 Alchemy, Illusion, Restoration, Alteration, Speech
Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds.
Magic Resistance : Breton blood grants a 25% resistance to magic.
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Dunmer
+10 Destruction, +5 Alchemy, Illusion, Alteration, Light Armor, Sneak
Ancestor’s Wrath : For 60 seconds, opponents that get too close take 8 points per second of fire damage.
Resist Fire – Your Dunmer blood gives you 50% resistance to fire.
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Altmer
+10 Illusion, +5 Conjuration, Destruction, Restoration, Alteration, Enchanting
Highborn : Regenerate magicka faster for 60 seconds.
Highborn : High Elves are born with 50 extra magicka.
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Imperial
+10 Restoration, +5 Destruction, Enchanting, Heavy Armor, Block, One-Handed
Voice of the Emperor : Calms nearby people for 60 seconds.
Imperial Luck : Anywhere gold coins might be found, Imperials always seem to find a few more.
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Khajiit
+10 Sneak, +5 Alchemy, One-Handed, Archery, Lockpicking, Pickpocket
Night Eye : Improved night vision for 60 seconds.
Claws : Khajiit claws do 15 points of damage.
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Nord
+10 Two-Handed, +5 Smithing, Block, One-Handed, Light Armor, Speech
Battle Cry : Target flees for 30 seconds.
Resist Frost: Your Nord blood gives you 50% resistance to frost.
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Orsimer
+10 Heavy Armor, +5 Enchanting, Smithing, Block, Two-Handed, One-Handed
Berserker Rage : You take half damage and do double damage for 60 seconds.
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Redguard
+10 One-Handed, +5 Destruction, Alteration, Smithing, Block, Archery
Adrenaline Rush : Stamina regenerates 10x faster for 60 seconds.
Resist Poison : Your Redguard blood gives you 50% resistance to poison.
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Bosmer
+10 Archery, +5 Alchemy, Light Armor, Sneak, Lockpicking, Pickpocket
Command Animal : Make an animal an ally for 60 seconds.
Resist Disease and Poison : Your Bosmer blood gives you 50% resistance to poison and disease.
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