Chcialem napisac male przypomnienie dla tych co juz troche przestali sledzic rozwoj tego tytulu.
Mianowicie juz dlugo nie zagladalem, a prawie zapomnialem o tym MMO i ku zdziwieniu natrafilem na nieoficjalna date premiery (planowana) 25 lutego 2005 co idzie za tym ze OB pewnie pojawi sie w ciagu paru tygodni.
Dla tych co nic nie wiedza o tej grze to mam tutaj troche info:
Cytuj:
December 22, 2004 - Mourning is a fantasy-based online world that quickly stands out in a number of ways. For one, it is in development by a pair of independent studios, Newrosoft Research & Development and Quad Software. Both are located in the Romanian capital of Bucharest, while a third party, developer and publisher Limitless Horizons Entertainment, is based in the US. In all likelihood, the primary point of differentiation is the title's openly declared focus on player versus player combat within a system said to range from one on one encounters to conflicts at more substantial levels such as guilds, towns and kingdoms.
The project also boasts four playable races, plus sub-races that will appear as the game and its world, Krel, evolve. Characters will be able to advance via an extensive skill-based system encompassing combat, magic and trade. Of course, many types of weapons, armor and other equipment will be available, all brought to life by the proprietary Abyssal engine that incorporates sophisticated graphical effects, complex skeletal and morphing animations, advanced wind effects, and detail aplenty. With testing currently in progress and release seeming a matter of months away, the team agreed to tell is about its creation on a regular basis.
by rpgvault
Ilosc ras jest dosc uboga jak na dzis i relatywnie standardowa:
Ludzie
Elfy
Krasnoludy
Orki
Lecz wedlug obszernego FAQ na start gry bedzie dodana wieksza ilosc ras.
Cytuj:
Creation: At launch, you can choose from 4 distince player races: Humans, Orcs, Elves and Dwarves. More races will be added after launch.
Nastepnie pionierska sprawa przy kreowaniu postaci to tworzenie rodzin dla graczy prg poprzez posiadanie nazwisk (malo wazne imo ale dla pewnych graczy moze byc to niskorzednym plusem)
Nastepnie cytat mowiacy czym sie rozni Mourning od innych MMO (glowne pionierstwo w grze i idea):
Cytuj:
How will Mourning differ from other MMORPGs?
Mourning will take a different approach than previous MMORPG's have in regards to character progression and character development in a game world. Instead of focusing on a single static character, you will have a bloodline or lineage that will evolve as time goes on. Mourning will give the player the opportunity to stand out from the crowd and create a unique name for himself within the world. Mourning will also be highly geared towards roleplayers.
Tutaj zalaczam screeny:
Tutaj sa prezentacje engine i ogolne overview wygladu:
Video 1
Video 2
Lost in woods
Forest spider
Ogolnie nieoficjalna data premiery juz ma swoj czas i jestem spozniony, ale na celu bardziej mialem przypomnienie ludziom o tej grze, a dla tych co nic nie wiedzieli przyblizyc bardziej tytul.
Jezeli ten temat nadaje sie na News to prosze o przeniesienie
A i jeszcze zapis do CB[