Cytuj:
I dunno if it's been discussed yet but the way skills carry over to other classes is kind of interesting.
From what i've seen it kind of functions like ffxi's blue mage.
You get a number of action points, to start I had 20 action points.
Each skill has an action point requirement, all my starting conj skills were 1 action point, so i was 7/20.
Not all skills can transfer over though, for example my MP restoration skill said Conjurer only. Meanwhile all the elemental spells had no restriction.
Didn't have enough time to switch classes and test out the strength diff of the spells, but it's interesting none the less.
Oh, also there were 2 rows of slots u could equip skills in, I forgot how many slots per row but i know its the same # of slots on the action bar at the bottom. So I assume thats the max amount of skills u can have equipped at any given time.
If it works how it appears to, there really arnt such things as 'classes' as SE said, but rather how you want to play your character. You essentially make your own class.