Opublikuje ciekawsze rzeczy z patch message pozniej, poki co rzuce Traditions (dla niewtajemniczonych takie "malo a cieszy")
Thank you SoE za zdjecie NDA..
Advancement Paths: Spells - Part 1!
Over the past several days, we’ve given you a taste of Traits, Tactics, and Traditions. These are all part of the upcoming changes to enhance character differentiation and individuality. Still to come this week are all-new spells and arts and specialized training. Today, we’re giving you a look at the first of a two part series detailing the all-new spells and combat arts.
Have you ever wanted to summon an unholy steed, make your groupmates chuckle, or disguise yourself as another race? All of the following spells and combat arts are meant to give more flavor to your chosen sub-class and enhance your play experience.
Keep in mind; this is just a taste of what’s to come.
Shadowknight
Unholy Steed: Summon an unholy steed to ride into battle.
Paladin
Summon Squire: Call forth a faithful squire.
Bruiser
Iron Skin Style: Your skin becomes as iron.
Monk
Tiger Style: Take the form of a fierce tiger.
Berserker
Fury of Fire: Your fists explode into flame.
Guardian
Form of the Rook: Alter your appearance to become like a stone rook.
Brigand
Disguise: Wood Elf: Fool society into believing you are a kind-hearted Feir’Dal.
Swashbuckler
Swashbuckler’s Charm: A group member of the opposite gender becomes flustered with your charm.
Troubador
Rousing Celebration: Prompt your group to dance in celebration.
Fury
Nature’s Irate Form: Take on the appearance of a harmless badger (harmlessness is questionable).
Mystic
Form of the Builder: Transform a group member into a beaver.
Inquisitor
Enforced Reverence: Force a group member to kneel before your greatness.
Templar
Detect Evil: Discover if a member of your group is Freeportian.
Wizard
Tishan’s Freezing Form: Envelop yourself in ice.
Illusionist
Group Illusion: Gnoll: Turn your entire group into gnolls.
Tomorrow, we’ll be detailing Part II of the all-new spells and arts, which will cover many of the more utilitarian spells and combat arts. Believe me, you won’t be disappointed.
Ryan "Blackguard" Shwayder
Discuss it
And check out Advancement Paths: Spells - Part II
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Ja mam tylko jedno pytanie.. dlaczego sk dostal konia, paladyn giermka a ja.. eh nic bede latal i wolal "Na kolana psie!"