a propos dzisiejszego wypadu - im więcej się zabije "normalnych" mobów - tym boss słabszy.
Głównie jeżeli chodzi o Kaiser Behemota i Wyverny.
A tu więcej informacji (tłumaczenie - trzeba się wczytać
)
Kod:
Level |Small fish | Boss
------+--------------------------------+----------------------------
1 | Bardha (Ghost)×7 | Pluto (doomed)
2 | Mountain Buffalo (Buffalo)×7 | Zlatorog (ram)
3 | Apollyon Scavenger (Bugard)×7 | Millenary Mossback (Turtle)
4 | Gorynich (Wyvern)×5 | Cynoprosopi (Wyrm)
5 | Kronprinz Behemoth (Behemot)×3 | Kaiser Behemoth (Behi)
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In 1-4 layers, the small fish is triggers of the warp. A large-scale boss type drops the material box when knocking it down.
The box gets excited over the warp point if Caizarbehemos in the fifth layer is knocked down and clearly when opening it.
There are from the beginning 1-4 layers by the recovery box and are three blue boxes of the extension for one and 5 minutes.
The characteristic of Mons is excluded excluding the boss type and it doesn't have the tolerance especially.
When going to the following layer, it is preferable that all members cure it because the first layer ghost's curse is considerably long.
Do three layers cut no goodness 50-Turtlespirits of the dead %?(about IV system ice 300 and another 150)
It curves to the basis of the attack MB.
By the way, Turtlemight drop Ada man ore when knocking it down.
It shuts oneself up in the shell and there is no Rijene. The song of range Dispel seems to be the same as the subordinate position and deletes or 2-3 pieces has a lot of effect doing.
The shell strengthening is neatly erased and the more the defense lowers with Dia etc. forward's cutting down, the more.
It is noted not to get twisted while Wyvern is being done because the fourth layer and Wyrm move about the whole area.
If it is not a composition of the annihilation purpose, Wyrm is exceeded by leaving (Lay it down if necessary) when the whirlpool occurs by.
Wyrm is a Stan cash register. Sign Sripl and the spirits of the dead magic pass. Knock down..sign..pickpocket..Sanda..together..sign..pickpocket.(abbreviation)
Wyvern is a pattern of two Ancient Beastcoin 100% drop.
The physics that can be usually evaded with mambo Shinotate is severe with Wyrm in some & evasion that doesn't pass considerably in improving.
If WS is shot, the technique recommendation and the giant swing from which steady damage also on the case occurs.
Leaving to the spirits of the dead of laying down is little damage because the spirits of the dead shoots excluding the tolerance as well as the Wyrm type and passes in the latter half even if the black is a little.
At once, power falls as long as it shifts a little though breath is painful when it stands in the front.
The escutcheon such as Na Shinobu or Shinoshino is steady because it is not possible to move when Terar (The action method none except ..cannot Iras.. waiting) comes when it two people or more is.
Is does it drop by five Ancient Beastcoins, and the number of the fifth layer and usual Behemoth 6 in rare?
Because the spirits of the dead magic often passes, it is possible to defeat it by the marathon though Kaiser uses Meteor.
Time of surroundings course having that can easily do marathon.
Caesar is also usually good at the escutcheon by the mambo or digit Shinobu.
It is cool because Meteor can run away outside the range even if it parts after seeing the log even if it halts until Meteor comes.
It doesn't keep the main by no Wyrm hitting in one as shown in no goodness like Turtle either.
Because the spirits of the dead enters obediently, the black is a damage source. The black is early, and cutting down more the more it runs is few and early damage with Tage consequentially.
Gravity doesn't enter by as much as one degree even if it shoots it 20 times or more, and have the tolerance of the neighborhood to a complete tolerance or it.
It is also good to make K Behemoth chased in the provocation possession as a Meteor stop worker so that the aria of Meteor may cancel when provocation is put true back according to Bash when Meteor is chanted and it changes front (Fail if timing shifts).
Because time can be greatly left with Flara black 3-4 and it is possible to knock it down
It conditions it as long as it becomes accustomed to Wyrm and Behemoth of can the annihilation even by about about six black person, 1-2 escutcheon person, and avant-garde and 1-2 white red person 2PT.