Goblin Level 1-8
Cytuj:
Hey everyone, I was sent a pretty epic tour of the Goblin level 1 to 8 leveling experience and after some editing it is ready for everyone to see. Theres a writeup, and then theres a metric fuckload of images. The following is the writeup that was attached.
Alright, I'm missing a few shots, as I am not used to this leaking of game. But here is what happens; start to where I finished.
When you first begin, you and your employees (Sassy Handwrench and your lover Candy Cane or Chip Endale, among them) are celebrating your success, or rather, the success of Kaja Cola. After initial introductions for the player, you are sent to the foreman to the mine outside to make sure the ore is coming. You are told that you have some rebellious slaves and tunnel worms eating it, so you are asked to go in and gather some, rein in the trolls, and kill the worms. After that, you are given the keys to a Hot Rod by your Marketing Rep, and for the next set of quests, you pick up your friends, and grab stuff for the celebration party, and gather mechanical parts for goblin football shredders. Oh, and with your friends you go to the slums to beat up some other goblins or hobgoblins because they haven't paid you.
The first chain I did (Goblin Football) has you use explosive footballs against the enemy team, and when it comes time to kick the field goal, you end up aiming too high and hitting Mount Kajaro, causing an earthquake. The coach of your team uses this as an excuse to get the hell of Kezan. When you get back to your headquarters, you are dressed up, and join a celebrating party, helping customers with food, drink, dancing, fireworks, and buckets if need be.
After pleasing enough guests, you return to Sassy, who informs you a bunch of Southsea Pirates are crashing the party. Returning outside, you kill some of them, while there are more frequent earthquakes and rumblings. Returning back to Sassy again, you are told Gallywix, the man you will eventually overtake as Trade Prince, snuck upstairs. After talking to him, and finding out Mount Kajaro is erupting from the ball you kicked into the mountain, he demands a Bazillion Macaroons, the currency of Kezan.
This part is probably my favourite; to earn enough money, you are told to run over looters in the city and steal their stolen goods (did I also mention that throughout the entire zone, you can run over civilians/citizens as well?), rob the bank to get your money, and eventually disguise as a hobgoblin to steal several of Gallywix's paintings and statues. You are also asked by your foreman to go back into the mines and retrieve 15 pieces of Kaja'mite Ore.
Then Sassy drives you to Gallywix's boat, where you end up becoming his slaves.
I guess a cinematic is supposed to go here, but next you wake up in a wreckage, and are sent around to rescue people from pods. Then you are sent to the shore, where Sassy is alive and well, explaining you need tools. The quests you grab deal with; Gathering tools, killing raptor hatchlings, and feeding monkeys explosive bananas. The first two are pretty standard fare, but the monkey one is hilarious. I wish I could grab better screenshots or film it, but I do not feel safe filming it. During this time, however, you may/may not notice a very large, very unhappy raptor mommy up on the ridge, which is (I believe) the source for all the roaring during the Lost Isles right now.
When you turn in the quests, you find out your Foreman and a bunch of willing goblins found a Kaja'mite Ore mine, and that they went to mine it, so you go check it out. Apparently, the monkeys are mining the ore, and killing all the miners. At this point, you are asked to escort a miner to gather some ore, and when you enter, you get an automatic quest to take pictures of the cave paintings and the Pygmy altar at the end. At the end, you find and kill a Pygmy Witchdoctor, who was believed to be leading the monkeys (I apologize, but I forgot to take screenshot of that), and a dead orc scout. Taking the journal, you return to the wreckage, and are asked to go see the orcs on the ridge. Following that, you go ahead to meet an orc scout, only surprise surprise, a bunch of carnivorous plants. Using your Goblin All-in-1-der belt, you weedwhack away a lot of plants, and return to the base camp where you were sent. Then back to the scouts, and then we get to kill a bunch of SI:7 Assassins while wearing thermal goggles.
Then you are sent further ahead, and asked to hijack a gyrochoppa to retrieve the orc's precious cargo, who is revealed to be Thrall, and he buffs you with a cyclone to zap sailors, and you are returned to the Wild Overlook, where a very unsafe contraption awaits (Even by Goblin Standards!), and Gallywix takes it first, followed by the foreman, then you. Then you detonate a bunch of dynamite to set up a town in the box, where the quests deal with getting food, initally starting with strapping rockets to chickens, using their eggs to bait raptors in, and finally, killing a giant mechanical chicken who flies straight up then explodes.'