Cytuj:
Classes:
It seems there will be some new classes. Botanist info is there, so its a given, and it says:
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During the Beta Test phase, there will be a total of twelve types of arms and tools available
It lists 9 weapons/tools, so there should be at least 2 more classes, maybe DoH ones?
Characters:
There will be 3 character slots in the beta.
The new Stamina Gauge:
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Stamina Gauge
This gauge tells how much time is left before the next action may be executed. Though there are a few exceptions, for the most part all attacks, abilities, weapon skills, and spells require that the stamina gauge be filled to a certain amount. It is possible to execute multiple actions in succession by allowing the stamina gauge to accumulate. Actions performed with the off hand require that the stamina gauge be filled to higher levels.
For certain classes, a secondary stamina gauge will appear when a shield is equipped in the off hand. All shield-related commands will make use of this gauge.
The stamina gauges of the main hand and off hand are entirely independent of one another. Should a character have a shield equipped in their off hand, two stamina gauges will be displayed simultaneously.
Stat points
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Characters gain physical levels by accumulating a certain amount of experience points,at which time they will be awarded points that can be distributed as desired to enhance various attributes. Any attribute points you have spent may be redistributed after a certain amount of time has elapsed
Level Cap
Level Cap has been raised to 30 for the beta.
Setting Actions
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Actions and traits that a character has acquired can be set for use in the Actions & Traits menu. During the Beta Test phase, up to 30 battle actions, 10 traits, and 10 gathering and synthesis actions can be assigned.
Barring a few class-specific exceptions, actions will be available for use even when using a class different from the one on which the action learned. However, the power and efficacy of each action is determined by its affinity with the character’s active skill.
Changes to Teleporting:
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Players can expend anima-their character’s spiritual energy-to instantaneously travel to aetheryte crystals and aetherial gates. Select either the Return or Teleport command in the main menu, and your character will proceed to break his/her body down into the aetheric form needed for teleportation. Upon the conclusion of this 30-second process, you will be transported to your registered destination. Inputting any other command during this time will cancel the action.
<Return>
At the cost of two anima points,Players can return to their previously set home points at any time by selecting the Return option from the main menu. However, if a player is participating in a levequest, selecting this option at that time will result in teleportation back to the aetheryte crystal or aetherial gate used to activate the quest. The Return command can also be used at no cost while KO’d to revive your character.
<Teleport>
By selecting Teleport from the main menu, a player can teleport their entire party to any aetheryte crystal location they have already visited. When one party member uses the Teleport option, a confirmation button will be sent to all other members, allowing them to decide whether or not they also wish to be teleported.
The amount of anima required for teleportation will vary based on the distance to your destination.
*Please note, both the Return and Teleport options can only be used when in passive mode.
*Anima recovers gradually over time up to a maximum of 100 points.
Party Recruitment and Search Options:
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Recruiting Party Members
It is possible to recruit adventurers whose skills and objectives are compatible with your own to join your party.
1. From the main menu, select Party and then Recruit.
2. Set your recruitment details and conditions including purpose, location, class, and duration.
Seeking a Party
Individual players can also perform a search for a party that suits their needs and objectives.
1. From the main menu, select Party and then Search.
2. Review the recruitment details and conditions of parties currently recruiting members and select the one you wish to join.
Cytuj:
Successful completion of a regional levequest will earn you an amount of faction credits based on your performance, as well as contribute to factional influence over a region. Players can possess a maximum of 200 faction credits which can be exchanged for access to an additional type of levequest known as faction leves.
* You will gradually earn “favor” with your Guardian (10 every twelve Eorzea hours up to a maximum of 200). When this has reached a certain amount, you can petition the god or goddess to bless you with a temporary boost to the development rate of various skills.