A quick summary on yesterdays stream:
- The mouse input feels great, my current sensitivity of 4 with 1800dpi is approximately 22cm/360. A setting of 10 is default.
- The performance is good on my i7 3770k. I was streaming at 1280x720 60fps with faster CPU preset. It was absolutely fine. I couldn't tell you how the current build performs on other systems but newborn did mention that optimization will come in the form of up to 5x which i guess is great too? Ha!
- The current weapon switch delay is set to 75ms, which is not as fast as CPM. However, all weapons, sound, art, damage, timings... everything... is subject to (and likely will) change.
- In this build the plasma we know was hitscan, and railgun hitscan. In the build previous railgun was a projectile with slight arc (the reason for hitscan plasma)... closer to a stake gun. Like above, this is changing all the time. There is no Spawn Machine Gun weapon right now, it's a 3 projectile triangle thingy called the "burst gun".
- As of this build not all keyboard binds are in (ctrl,mouse3/4/5 etc), this is on the to-do list and will be added between the next few builds, often i'd select one instead of the other on stream by mistake, that's just a bad habbit.
- The current melee weapon is click to swing axe, it deals knockback and damage. It is one of several COSMETIC melee weapons but the only one currently implemented.
- I played during the entire stream at a FOV of 90 (I use 95 in quake3/quakelive). I didn't realise until later, but this can be changed through a console command.
- There are server side replays!!!
- You can seemlessly jump into the map editor during gameplay and even build a map whilst two players are playing... though to render the new assets so they look super pretty you'll need to type a console command and wait a period of time for it to build. The time it takes will be reduced as they make improvements. This could be great for building maps with pro players too.
I also took a sneak peak at the environment art away from the stream and it looks absolutely amazing, i can't wait to see it translated into official Reflex maps. I couldn't show that on stream though.
Sorry if I've missed anything.
TL;DR Take my money!