pierwszy post tutaj w topicu, cytat to pracownik, a to o konsolach nie pracownik (to moja wina bo nie poprawiłem)
chodziło wyłącznie o obietnicę przekierowania komunikacji graczy na serwery dedykowane ubi na premierę.
główna informacja to to że gra odbywa się na serwerze dedykowanym ubi.
Cytuj:
Hey everyone, just wanted to clear something up here. Gameplay is 100% hosted on dedicated servers (you can see a map of our data centers here). The only p2p is in custom matches and LAN matches. When you see the migrating host message, it is migrating the host of the team, which is necessary in order to maintain voice and text comms. We tried to implement the team hosting in a stable way, but in the process we got a little overzealous, leading to the game "freezing" when the migration happens. Closed Beta is still a work in progress and fixing this will be one of the many improvements we make after. Thank you for your understanding.
nikt z ubi nie obiecał że coś dodadzą do gry oprócz 11 map.
EDIT
pomijam to ze w poście który nie był pracownika ubi i był o konsolach nic nie było ze rozwiną tylko przeciwnie, że nic nie zrobią bo niby ich konsole ograniczają..
Cytuj:
Cutting out the lights - why you won't see this until next gen
Did you guys notice how low the geometry is in this game?
Did you also notice just how limited the destruction is?
The game is already at it's limits to support the destruction capabilities it already has. I'm sure if they had their way, they would make every part of the house destructible but alas, it's limited to certain hatch doors, windows, only specific walls. And remember, it all needs to run at 60 FPS.
Now think about adding a real time, dynamic lighting system on top of that. One that accurately reflects shadows and reflections. Remember - it has to be a properly done real time lighting system, no canned stuff, since the environment is so subject to change with the destruction.
A full blown lighting system is not something you can shoe horn into a mode, a new map, or even a ground up sequel. I don't think you guys realize just how much power it takes to handle the dynamic destruction all at 60FPS.
Long story short - these current gen consoles aren't as powerful as you think they are. I think they've done a great job with the limited power that they have.
w dalszej części tamtego topiku wyszło że wcale konsole nie są takie słabe tylko ubi jest leniwe