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Monk dostanie boosta!

The next version update is scheduled for early August.

On the docket this month are the monthly changes to Ambuscade,
adjustments to several monk abilities, and more.

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PostNapisane: 21 lip 2017, 13:37 
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Monk dostanie boosta!

The next version update is scheduled for early August.

On the docket this month are the monthly changes to Ambuscade,
adjustments to several monk abilities, and more.



Znając SE będzie to poprawka kosmetyczna, która niewiele zmieni .... obym się mylił.


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"We noticed people having fun, this problem has been corrected"

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PostNapisane: 21 lip 2017, 14:39 
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Mam nadzieje, ze nie...

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PostNapisane: 31 lip 2017, 07:08 
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A jednak!

"biggest item for this month is the variety of adjustments to monks. Some abilities have been greatly revamped, so I recommend whacking a few less threatening foes before heading into more difficult content. The team is very interested in hearing your feedback about the changes, so head over to the forums when you’ve had a chance to play with them a bit."

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"Certain monk abilities have undergone changes and adjustments.
*Some limitations apply when monk is used as a sub job.

Boost has undergone the following adjustments.
Autoattack delay will increase while active.
The next autoattack will deal increased damage.
Then next autoattack will generate increased TP if it connects.
While active, the next weapon skill used before an autoattack occurs will deal increased damage.
The next autoattack/weapon skill will have its damage modified my STR.
The effect duration has been changed from 180 to your attack delay.
The recast time has been changed from 15 seconds to 60 seconds.

Focus has undergone the following adjustments.
Accuracy and critical hit rate are increased while active.
* The actual values are based on your level.
The effect duration has been changed from 60 seconds to 30 seconds.
The recast time has been changed from 300 seconds to 120 seconds.
In line with the above change, the Focus Recast merit point category has changed from a 10 second reduction to a 4 second reduction.

Dodge has undergone the following adjustments.
Evasion and guarding rate are increased.
* The actual values are based on your level.
The effect duration has been changed from 60 seconds to 30 seconds.
The recast time has been changed from 300 seconds to 120 seconds.
In line with the above change, the Dodge Recast merit point category has changed from a 10 second reduction to a 4 second reduction.

Chakra has undergone the following adjustments.
The amount of HP restored has been increased.
* The actual value is based on your level.
The recast time has been changed from 300 seconds to 180 seconds.
In line with the above change, the Chakra Recast merit point category has changed from a 10 second reduction to a 6 second reduction.

Footwork now adds weapon damage to the damage of kick attacks."

Damage and delay values for item level 119 hand-to-hand weapons have been adjusted.
The effects of the Boost+ attribute are now modified by STR.
Certain attributes on some of these weapons have been adjusted to account for this change.

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Nowe przedmioty:

https://www.bg-wiki.com/bg/August_2017_ ... te_Changes


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PostNapisane: 7 sie 2017, 14:47 
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I jak?
Faktycznie czuć tego boosta na MNK?
Czy po prostu teraz troche mniej ssie?

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PostNapisane: 7 sie 2017, 18:15 
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I jak?
Faktycznie czuć tego boosta na MNK?
Czy po prostu teraz troche mniej ssie?


Za malo gralem zeby cos powiedziec. W weekend bylem poza domem.

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