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Teraz będzie łatwiej ze względu na ilość ograniczoną ludzi. Większość będzie grała na nowym WoWie więc...
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It's more like logging on a treadmill since if you stop, you get pulled back. And as you get closer to your goal, the treadmill goes faster and faster.
The Rank 14 titles aren't about doing something difficult for a day. It was more about endurance and consistency.
What we went through was 6 months of non-stop pvp. This means, you have 5-10 min meal breaks, you can sleep for 8 hours at first, but during the last month, you get to sleep for 4 hours each day (no such thing as weekends). And that's it. You don't have time for anything else. You don't even have enough time to sleep near the end. If you slept in day, you just reset your progress by a week or more.
I can't think of anything in this game (or any other) that has these kinds of requirements. Some of the self-proclaimed hardcore raiding guilds (4-5 nights a week), wanted in the action thinking it was easy and decided to form a group against ours. After realizing that they couldn't farm more honor than us, they joined with us. The thing was, these guys that would raid 30-40 hours a week burned out after a month of doing the grind. (They stopped raiding to do this). They couldn't believe the dedication required to do this.
A regular occurrence in the pvp team that I lead was that people would fall asleep on the keyboard while in a bg. We even had to exchange phone numbers so we could call the person to wake them up.
Think of it this way - during the last month of my 6-month grind, the honor farmed was something like:
Week 1 - 900K
Week 2 - 940K
Week 3 - 980K
Week 4 - 1.2MM
Given that I was in a premade, and we had instant queues, the rate that we could farm honor was about 10K per hour. So if we break it down to hours played:
Week 1 - 90 Hours
Week 2 - 94 Hours
Week 3 - 98 Hours
Week 4 - 120 Hours
There's a total of 168 hours in a week. So, consider that you need to eat, sleep, go bathroom, shower, etc.
Now the last week is 48 hours of time not pvping. If you spend every minute of the time not pvping to sleep, you would get 6.8 hours of sleep per day. But of course you need to eat, turn on the computer, and do other things, so you wind up with about 4 hours per day to sleep.
Remember, I'm only talking about the last month of 6 months. Although, each week gets tougher and tougher, so let's say on average, we multiply the effort by 3.
So the equivalent I would be thinking of would be 1206 (or 50 full 24 hour days) hours of effort in 3 months.
Best thing I could think of is that Blizz allows you a 3 month time period to obtain 1206 hours of pvp, and each hour you miss per day, you would lose about 100 hours of progress.
This would still be easier than the old system since you wouldn't need to compete with your own faction (nothing like pvping 100 hours that week to get top standing and have someone come in above you at 105, meaning you have to redo that week all over again).
But I think this would more accurately reflect the time and effort involved in getting the HWL title without all the server drama that came with it.