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Originally Posted by Tyren
The dishonorable system is already in the game for civilian NPCs. You cannot get a dishonorable kill for killing a fellow player.
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1. Due to the Alliance, Horde and Contested areas, you can only really be PKed once you are in your 20s. Thus you have a good amount of time to learn the ropes of your class and if the need should arise, be able to escape certain situations.
2. The death penalty is neglible, thus the worst thing that can happen is to lose some time.
In reality a penalty system gives rise to griefing and baiting. A penalty system would discourage PvP rather than make it more fair across the board.
Instead of penalizing "bad" behavior, we want to encourage good behavior through a reward system.
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The introduction of a PvP penalty system opens the doors to many "what if" situations.
Lets say theres a mass PvP raid with players of all levels. Are you forced to watch who you are attacking for fear that killing those players will result in a penalty?
What if a lower level player is walking around buffing players who do not have a PvP flag. So lets say he sits there and buffs people prior to fights and after they rezz. You cannot touch that person because they are not flagged for PvP.
What if a lower level player decides it'd be fun to follow you around everywhere but not attack you to make a nuisance of himself.
The system is currently very wide open. But it's a more natural system of PvP, rather than try to figure out who you can attack and who you can't and what are the consequences.
A to pisali przed wyjsciem retaila:
Cytuj:
Honor is a concept that is central to our PvP ranking system. There are honorable kills and there are dishonorable kills. You earn honor for killing opponents at or near your level, and more honor still if you kill a higher level player character, as opposed to an NPC. There are also dishonorable kills, and these would include killing lower level PCs and NPCs, and especially non-aggressive NPCs like gryphon masters and quest givers. If you repeatedly make dishonorable kills, you'll eventually go into the negative ranks, and lose experience and become attackable on sight by both factions. Our intention is to punish dishonorable behavior and reward honorable PvP play.