Nowe patch notes:
Gameplay
The amount of resources available in each node has been greatly increased. The numbers of nodes that carry resources remain unchanged.
Modified where some creatures spawn (based on climate).
Added text explaining key bindings for camera movement to tutorial chat.
More changes made to camera controls explanation in tutorial chat.
Added chat to trainers explaining their profession. Please give us some feedback.
Client
Wish now has experimental overhead chat. You can switch it on in Preferences -> Chat. Give it a try!
We changed the NPC label colors so they wont be mistaken for live story NPCs
The R key now turns the camera by 180 degrees without resetting it back when the key is released.
Admins, or Live Content GMs, will now speak in a different chat color.
World and Graphics
Gnome building textures have been improved.
Features
We added a /leave command that allows you to exit buildings. Note that this doesn't work properly yet if you are deep inside a dwarven city. It may be added to the Function Key Bar by: right click and then Set->Character->Leave Building
Bugs
Fixed mayor chat not to be vendor specific.
Fixed bug where no monsters spawned in swamps, elvan forests or the Tearwood forest.
Fixed previously mentioned bug with the "stop" command on pets and them forever stopping.
Fixed bug where participants who have an open quest are not notified when the quest is completed.
Devsi sluchaja testerow, niesamowite...
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