co byście zmienili i dlaczego ?
gram mieczem i tarczą. w teamie jako tank. solo dwa miecze lub maca dwuręczna
Arms Talents (26 points)
Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
Deflection - 5/5 points
Increases your Parry chance by 5%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Fury Talents (5 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Protection Talents (20 points)
Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5%.
Iron Will - 5/5 points
Increases your chance to resist stun and charm effects by 15%.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Shield Block - 3/3 points
Allows your Shield Block ability to block an additional attack, and increases the duration by 2 seconds.
Improved Taunt - 2/2 points
Reduces the cooldown of your Taunt ability by 2 seconds.
Improved Sunder Armor - 2/3 points
Increases the armor reduction of your Sunder Armor by 20%.
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