w pierwszych dwóch postach jest wyjaśnione dlaczego MS a nie HS - myłśe że wiele osób sie nad tym głowiło:
http://forums-en.wow-europe.com/thread. ... #post42162
lets make an example, lets say you have a BIG nasty 2h axe that does 300 damage pr attack and gives you 10 rage each time you hit, in the timespan off 10 normal attacks attacks, it would look like this if you used HS
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
heroic strike for 380 (used 15 rage)
hit for 300 (gain 10 rage)
heroic strike for 380 (used 15 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
heroic strike for 380 (used 15 rage)
hit for 300 (gain 10 rage)
heroic strike for 380 (used 15 rage)
total damage = 3320
now if you had used MS if would have looked like this
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
mortal strike for 385 (used 30 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
mortal strike for 385 (used 30 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
hit for 300 (gain 10 rage)
mortal strike for 385 (used 30 rage)
hit for 300 (gain 10 rage)
total damage = 4540
and then you even end up with 100 spare rage