Strategia 1
my limbus ls beat this on our first try about 1-2weeks ago with about 10min remaining.. just wanted to post a quick outline of our fight for those interested and possibly planning to do this fight soon. i know when we did this i was searching alot on the net but found little information on this fight.
when you enter there are a series of chests, they contain monsters that drop ancient coins. we didnt open any of them because we wanted as much time for ultima as we could get (though we did almost get lost on the way to ultima >____________________> )
rough strat:
first 50% is easy, its like a normal fight, just make sure tanks are always at 100% health (really important) because he's got some nasty moves that will do alot of damage.
equilizer is aoe damage move as well as resets hate, so watch for it...
we ran into our first snag when he did a move called armor buster on us, large AOE move for alot of damage , caught us offguard and few people died.. spent next little bit just recovering. he did it again later in the fight but seemed to do less damage (dont think anyone died the second time)
not sure when, but ultima will then begin to use a move called Citadel Buster... ok this move is really lame, but it became sorta funny when he kept spamming it, and you get to see people being nuked (literally)
basically he locks onto 1 target for 30s and begins to countdown... after the countdown is over he basically blows up that person and everyone around him =/ (does like 1-2k damage~ easily) you can run away when you are targetted but its not a good idea cause you will prolly kill your teammates, i suggest just standing in the middle away from everyone. (he does however draw in sometimes and also noticed he draws in people not necessarily the target of citadel buster [not 100%sure, just recalling from what i remember])
the idea is to get everyone to zerg him during this time until like 10s remains then have everyone run away, this can work because during the countdown, he will not change targets and so you dont need to worry about pulling hate and having him blow you up (though you'll prolly be his next target lol ) only problem is.. in theory this is great, but often its hard to know who its targetted so for the first few ones we had people jus scatter and hope it wasnt on them...
however, i believe if you type /assist <t> or <bt> while targetting ultima, you target will switch to whoever he has his citadel buster is on (will have to test it out next time)
we had 3 tanks, but we still got caught with all three of them weakened at one point in the fight and had to get in a war/nin to keep ultima busy till one of them recovered....
also i believe around 50% , ultima will put up a shield, and will become either invulnerable to magic or melee (mana shield and energy shield respectively). im not 100% sure but it seemed to us that during the last 50% of his life, he always had one of the two shields up
good idea is to Skillchain when he has his energy shield up , even though does 0 damage for WS , a chain will occur and mages can burst
(sams and /sam are good here because they will still be able to build tp during his shield)
thats as much as i can think of for now... was really fun and hope we get to do it again sometime...
btw 2x nashira seraweels dropped for those wondering
not sure on our exact setup but we had something like
PT1: nin nin nin whm whm brd
PT2: whm drk war war sam mnk
PT3: blm blm blm rdm rdm whm
Strategia 2
Here's a copy of what I put on my LS boards for quick reference. We took 2PLDs to this one and had me on NIN as a backup. I'd fully recommend using NIN's for this fight, PLD tanking is horribly difficult. We quickly realized this and swapped tanking styles fairly early into the fight.
BRD and SMN buffs were amazing when tanking him. I'm glad that Pitlith helped me out and basically said in chat what I was saying over Ventrilo. The Fenrir ACC+EVA BP and Mambos are freaking awesome. They were so strong that you could realistically do Ni --> Ni tanking on regular attacks until you finally get ripped apart by one of his moves. Take a NIN (or a few) and go hard into evading everything.
I can give a few estimates in terms of damage, fill in anything that I've got listed as innaccurate or totally wrong.
Citadel Buster (~2088 DMG) - 30 Second countdown in /say. Counts in 5 second increments until 5 then counts down to zero. No attacks made while Proto-Ultima is counting down. Blast will be centered on current hate target and perform a short range devastating AoE outward from the target.
Armor Buster (~400-600 DMG) - Physical AoE, Blinkable and longer range. This move usually took multiple shadows when performed. This move was probably the worst one he does due to the fact that he usually takes a few people down with it.
Equalizer (~400-600 DMG) - Physical AoE, Blinkable and longer range. This move usually took multiple shadows when performed. Did this inflict paralyze?
Antimatter (~1500 DMG) - Single Target move that bypasses Utsusemi. No idea if this is a hate reset move or not.
Wire Cutter (~1200 DMG) - Single Target move that bypasses Utsusemi. Garret (Galka PLD) took one and kept going. No idea if this is a hate reset move or not. Did this inflict paralyze?
AoE Global Dispel + Terrorize - It took off everything except for Signet and "Level Restriction" (instanced zone) including food. The dispel also left mutltiple people terrorized after use.
"Slow" - Chemical Bomb? - The slow move pegged an Utsusemi: Ni recast to 1:30 seconds (Like a Roc Massacre Elegy) but was removed by Erase. No idea if this was single target or AoE.
Holy II (~900-1100 DMG) - He seemed to do this to random targets. It is blinkable and very easy to spot when it occurs. Whether effect while fighting him was always double Light.
"Silence" - Turbo Fan? - He performed a silence move in that fight that required an echo drop to clear. I'm not sure if the name remains the same from the Airship BC.
Nuclear Waste - No icons visible on icon status bar, CNTL-E will show all elemental resists -50.
Physical (Particle) Shield/Magic (Mana) Shield - Cycling Physical and Magical invulnerabilities.
"Virus" - Flame Thrower? - What inflicted Virus? I had that on me for a short time and never saw it again. If it matches the Airship BC, it should be Flame Thrower.
Average hits were pounding me for ~460 per connect as NIN (Comparable to Fenrir).
Recovering hate after a death took me over a minute to 1:30 (~3 Provokes, Warcry, Berserk, Defender) after I was unweakened as a NIN. It was very hard to recover a high hate position late in the fight as a NIN.
Here are several screenshots from the fight.
Proto-Ultima 1
Proto-Ultima 2
Proto-Ultima 3 <---Check Icon bar (Food was dispelled)
Citadel Buster
Proto-Ultima Drops
The time limit on this fight is 60 Mins.
We built TP outside with Opo Opo necklaces and Sleep potions and the TP was carried into the area. Looking at it now, this could be done with a Chest pop at the start on a Mandragora.
The AoE dispell removes food.
We popped a chest before fighting and it spawned a fairly easy White Mandragora type enemy with alot of HP. After it's death it dropped two Ancient Beastcoins. I'm unsure whether these were made to reward the people that can kill Ptoto-Ultima faster or if they were for external TP building. The 60 min fight got within 10 mins even with us opening a starter chest so I'm assuming you can do a few of them to grab coin rewards. Since this was our first run and we were still learning, I think we'll be popping as many as possible next time and bring multiple NIN tanks instead of 1.
Take reraise hairpins with you so you save mage MP and don't get shafted with R1. Citadel Buster is definately going to kill people. I don't know if there is anyway to have a tank come out of this fight without XP loss.
Need to know who is about to get annihilated with Citadel Buster?
/assist <t>
/wait 1
/p Proto-Ultima's target = <t>
I jeszcze informacje od Valyany:
http://wiki.ffxiclopedia.org/index.php/Central_Temenos_-_4th_Floor
Opi - skład OK