Gram alli, mam worka i fallusadina:)
Co do tego zdania z OT to tam powinno byc ".../OT" bo np na Hakkarze to nie ma znaczenia kto MT kto OT.
Tu troche przydatnego info na temat hate generownego przez skille warriora:
Skills by total hate generated on a single target (50% mob dmg reduction):
1. Revenge - 1370 total hate.
2. Shield Slam - 1220 total hate.
3. Sunder Armor - 1050 total hate.
4. Shield Bash - 910 total hate.
5. Heroic Strike - 890 total hate.
6. Cleave - 500 total hate.
7. Thunder Clap - 290 total hate.
8. Demoralizing Shout - 175 total hate.
i co bardziej wydaje w stosunku rage/hate:
Skills by hate/rage efficiency on a single target (50% mob dmg reduction):
1. Revenge - 274 hate per rage point.
2. Shield Bash - 91 hate per rage point.
3. Sunder Armor - 88 hate per rage point.
4. Heroic Strike (fast weapon) - 59 hate per rage point.
5. Shield slam- 41 hate per rage point.
6. Cleave (fast weapon) - 22 hate per rage point.
7. Demoralizing shout - 18 hate per rage point.
8. Thunder Clap - 15 hate per rage point.
@olokkm:
W/g tego
http://wowvault.ign.com/View.php?view=G ... tail&id=93 zrodla obaj po trochu sie minelismy z prawda:
Regular physical damage in Defensive Stance(presumably with defiance): 4.1 hate per point of damage.
1 Hate = 1 point of Healing by a Priest with 20% Threat Reduction talent.
Jakby bylo 1dmg = 1threat, 1healing = 0.5 threat to healerzy by lezeli martwi zawsze
Co do stancow u warriora: ataki w defence stance generuja 10% wiecej threat, ponad to jest zdolnosc defiance ktora o 15(5/5)% zwieksza threat generowany w defence stance.
Po za tym reszta opisana jest jak widze w tym linku podanym przez olokkm.