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woohoo Kirin raz w tygodniu!!

nie wiem co się dzieje, może to przeciążenie serwerów, ale na łączu 4mb sciąga mi 1 plik na 15s :/ zaraz pewnie POL Errora załapię. już się boję ściągać to w domu. mam nadzieję, że na Dynamis w sobotę dam radę :)


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"It is now possible to seal memories and reset Promyvion missions using the “Shattered Telepoint” found at the crags."

hehe haj sobie przypomną ile było latania przed promami, bo ktoś nie wymazał pamięcie :)

"The following bonuses have been added to the Signet effect.

- No TP loss while resting
While this bonus is in effect, TP will not be lost while resting."

hehe. to miło z ich strony :)


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Bartelius napisał(a):
Assaulty z tego co wiem sa do 6 osob wiec ja nie widze mozliwosci bicia Cerba w 6 osob.


A mam pytanie PO CO SE umiściło by w assalcie mobka pewnie daleko na piętrach wiec trudno dojść tylko poto żeby się go nie dało zabić? .


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kurde przez 30min ściągnąłem 100 plików!! Europa się dorwała do updatowania :har:


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trzeba bylo sciagac wczoraj :)


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no przynajmniej mi się w końcu licznik czasu pozostałego do ściągnięcia wyświetlił: 08:50:50

ale spada :) przed chwilą było 10:31:41 :) na Dynamis powinienem zdążyć :)


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Masakra 1588 plikow jeszcze zostalo a licznik pokazuje 10:39:56....


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Mi sie ten update nie podoba. Niby fajnie ze Ulli jest triggerowany, niby fajnie ze pozbeda sie GSow (przynajmniej stamtad, ciekawe ktory trigger w sku teraz opanuja), niby fajnie ze teraz Alky czy Speed Belt bedzie latwiej dostepny, ale... po raz trzeci znowu nic dla WARka, juz widze jak Pixies zacznie znowu chodzic po sky i juz widze jak znowu pojdziemy do sea... Grac sie odechciewa... -_-


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nasunęła mi się pewna myśl co do Ullika. jeśli trigger będzie dropował jakiś mobek, to GSi będą te miejsca oblegać. z drugiej strony jeśli będzie to jakiś trigger w stylu Wody to ok. mogliby zrobić triggery z syntezy. np. Coocking :)


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Ulli albo mobek dropujący trigger na niego powinien być tak ciężki żeby go nie mógł zabić alliance GSów, prawie najlepszy sprzęt w ffxi jest rozdawany prawie za darmo przez SE (bjako można pokonać przecież bez żadnych ofiar w 5-8 minut) a najgorszy złom np. z Sea jest prawie niemożliwy do zdobycia, to się nazywa jappowerbalance
mam słaby wzrok chyba, przejrzałem wszystkie obrazki dot. update'u i nie widzę dla BLMa nic co byłoby lepsze od tego co jest do tej pory, set magic def bonus dla blma to największy żart jaki widziałem do tej pory w ffxi, przecież każde dziecko wie że blm'a zabija się pazurem w plecy

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Jest czapa dla WAR'ka do TP Burn Veji ;)
Dla DRK poza drain 2 i dread spike'ami też wiele nie ma. Ogółem jeżeli chodzi o sprzęt to bardzo się jakoś nie postarali.


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Slayerek napisał(a):
Ulli albo mobek dropujący trigger na niego powinien być tak ciężki żeby go nie mógł zabić alliance GSów...


własnie nie Simi. trigger powinien być tak łatwy do zdobycia, żeby nikt nie miał ochoty go kupować od GSów. wtedy się ustawią kolejki do Byakko :)

w końcu Pixies fund nam urośnie do poteżnych rozmiarów :)

-EDIT-

20% w 3h! SE ssie... powinni patche wrzucać w postaci plików exe...

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Kang napisał(a):
Jest czapa dla WAR'ka do TP Burn Veji ;)

Napisalem co o tym strazackim garnku sadze w drugim topicu.

Mi sie ten update nie podoba z czysto egoistycznych wzgledow. Ogolnie pewnie jest super oober mega kuper fajny i w ogole full mega wypas mega łoł XP


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yay POL-1160! i checkowanie 2025 plików od nowa... <3 SE


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Miałem to samo Glizda ^^: Ale już tylko 4h! ;(


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1200 left, Time remaining: Unknown :(



/EDIT: oooo POL-1160 o.O :(


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Ostatnio edytowano 8 mar 2007, 11:31 przez katsu, łącznie edytowano 1 raz
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Miałem to samo Glizda ^^: Ale już tylko 4h! ;(


a weź sobie wyobraź jak ktoś postawił ściąganie na noc i rano się budzi a tam na ekranie świeci POL-1160? /comfort


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kur%#@^! znów POL-1160... :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:


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Dodatkowe info o itemach:

The Status Info DAT has changed format - I'll update the DAT File Formats post later.
French and German resources have been added - this may mean I'll have to change EngrishOnry's name :D At some point these resources will be added to the data browser.

Other than that, the main changes of this patch are limited to items. Names for many unused items were cleared (probably as part of the localization effort; this includes the BarXXX II and XXX: San scrolls).

Puppet Items (listed first because there's few of them)
  • Flame Holder (Attachment - 1 Fire)
    Converts the energy of a fire maneuver
    into attack power during weapon skills
  • Ice Maker (Attachment - 1 Ice)
    Converts the energy of an ice
    maneuver into magic attack when
    casting elemental magic spells
  • Economizer
    => text changed from "may erase a Dark Maneuver effect" to "may erase all Dark Maneuver effects"

Armor
  • Icon Changes: Frost Shield, Rabbit Charm, Electrum Hairpin
  • Yasha Jinpachi now lowers interruption rate 5% rather than 4%
  • Askar Korazin (Rare/Ex, Body Level 75 WAR, PLD, DRK, BST, SAM, DRG)
    DEF:49 STR+5 Attack+12 Evasion+12
    "Double Attack"+2%
    "Store TP"+5
    Set: Max HP Boost
  • Denali Jacket (Rare/Ex, Body Level 75 MNK, THF, RNG, NIN, BLU, COR)
    DEF:43 HP+25 AGI+1
    Attack+9 Ranged Attack+9
    "Subtle Blow"+3
    Set: Increases Accuracy
  • Goliard Saio (Rare/Ex, Body Level 75 WHM, BLM, RDM, BRD, SMN, PUP)
    DEF:42 HP+42 MP+42
    "Conserve MP"+5
    Enmity-5 Haste+4%
    Set: "Magic Def. Bonus"
  • Tabin Jupon (Synthed, Body Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:36 STR+1 DEX+1 Accuracy+5
  • Tabin Jupon +1 (Synthed, Body Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:37 STR+2 DEX+2 Accuracy+7
  • Askar Manopolas (Rare/Ex, Hands Level 75 WAR, PLD, DRK, BST, SAM, DRG)
    DEF:23 DEX+5 Evasion+8
    Enmity+4 Haste+2%
    Set: Max HP Boost
  • Denali Wristbands (Rare/Ex, Hands Level 75 MNK, THF, RNG, NIN, BLU, COR)
    DEF:17 STR+4 MND+4
    Attack+6 Evasion+6
    Damage taken -2%
    Set: Increases Accuracy
  • Goliard Cuffs (Rare/Ex, Hands Level 75 WHM, BLM, RDM, BRD, SMN, PUP)
    DEF:18 Accuracy+4 Attack+4
    "Magic Atk. Bonus"+4%
    Magic Accuracy+4
    Set: "Magic Def. Bonus"
  • Ochimusha Kote (Rare/Ex, Hands Level 34 MNK, SAM, NIN)
    DEF:8 ≺Element: Light≻-8 ≺Element: Dark≻+8 Attack+20 Evasion-5
  • Thunder Mittens (Synthed, Hands Level 45 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR)
    DEF:10
    Enchantment: "Enthunder" (50 charges, 3s cast, 5m recast)
  • Stone Bangles (Synthed, Hands Level 47 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP)
    DEF:10
    Enchantment: "Enstone" (50 charges, 3s cast, 5m recast)
  • Aero Mufflers (Synthed, Hands Level 46 WAR, PLD, DRK, BST, SAM, NIN)
    DEF:12
    Enchantment: "Enaero" (50 charges, 3s cast, 5m recast)
  • Blizzard Gloves (Synthed, Hands Level 48 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR)
    DEF:12 ≺Element: Fire≻+2 ≺Element: Water≻-1
    Enchantment: "Enblizzard" (50 charges, 3s cast, 5m recast)
  • Fire Bracers (Synthed, Hands Level 48 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:10
    Enchantment: "Enfire" (50 charges, 3s cast, 5m recast)
  • Water Mitts (Synthed, Hands Level 50 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP)
    DEF:10
    Enchantment: "Enwater" (50 charges, 3s cast, 5m recast)
  • Tabin Bracers (Synthed, Hands Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:13 Accuracy+1 Attack+1
  • Tabin Bracers +1 (Synthed, Hands Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:14 Accuracy+3 Attack+3 Evasion+3
  • Mu Necklace (Rare/Ex, Neck Level 75 All Jobs)
    Evasion+5
    Salvage: Shield skill +3
    Parrying skill +3
  • Chi Necklace (Rare/Ex, Neck Level 75 All Jobs)
    MP+20
    Salvage: "Conserve MP"+2
    Divine magic skill +3
  • Rho Necklace (Rare/Ex, Neck Level 75 All Jobs)
    DEF:10 HP+30
    Salvage: DEF:20
    Summoning magic skill +3
  • Kappa Necklace (Rare/Ex, Neck Level 75 All Jobs)
    Ranged Attack+8
    Salvage: Adds "Recycle" effect
    "Ninja tool expertise"
  • Phi Necklace (Rare/Ex, Neck Level 75 All Jobs)
    MP recovered while healing +3
    Salvage:
    Healing magic skill +3
    Enfeebling magic skill +3
  • Orochi Nodowa (Synthed, Neck Level 75 All Jobs)
    DEF:1 Attack+6
    Enhances "Resist Poison" effect
    Adds "Regen" effect
  • Orochi Nodowa +1 (Synthed, Neck Level 75 All Jobs)
    DEF:2 Attack+7
    Enhances "Resist Poison" effect
    Adds "Regen" effect
  • Askar Dirs (Rare/Ex, Legs Level 75 WAR, PLD, DRK, BST, SAM, DRG)
    DEF:32 HP+15 MP+15 DEX+4 INT+4
    Accuracy+5 Attack+5
    Pet: DEF+10
    Set: Max HP Boost
  • Denali Kecks (Rare/Ex, Legs Level 75 MNK, THF, RNG, NIN, BLU, COR)
    DEF:35 DEX+3 AGI+3 Accuracy+3
    Ranged Accuracy+3 Evasion+3
    "Magic Atk. Bonus"+3
    Magic Accuracy+3
    Set: Increases Accuracy
  • Goliard Trews (Rare/Ex, Legs Level 75 WHM, BLM, RDM, BRD, SMN, PUP)
    DEF:35 MP+28
    Physical damage taken -3%
    Enmity-4
    Pet: DEF+10
    Set: "Magic Def. Bonus"
  • Shock Subligar (Synthed, Legs Level 45 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR)
    DEF:22
    Enchantment: "Shock Spikes" (50 charges, 3s cast, 5m recast)
  • Ice Trousers (Synthed, Legs Level 48 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR)
    DEF:25 ≺Element: Fire≻+3 ≺Element: Water≻-1
    Enchantment: "Ice Spikes" (50 charges, 3s cast, 5m recast)
  • Blaze Hose (Synthed, Legs Level 48 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:22
    Enchantment: "Blaze Spikes" (50 charges, 3s cast, 5m recast)
  • Tabin Subligar (Synthed, Legs Level 61 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:25 DEX+1 VIT+1 AGI+1
  • Tabin Subligar +1 (Synthed, Legs Level 61 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:26 DEX+2 VIT+2 AGI+2
  • Askar Gambieras (Rare/Ex, Feet Level 75 WAR, PLD, DRK, BST, SAM, DRG)
    DEF:17 MP+30 STR+3 AGI+3
    Damage taken -2%
    Enmity+2
    Set: Max HP Boost
  • Denali Gamaches (Rare/Ex, Feet Level 75 MNK, THF, RNG, NIN, BLU, COR)
    DEF:15 STR+3 INT+3 MND+3
    Accuracy+5 Magic Accuracy+3
    Set: Increases Accuracy
  • Goliard Clogs (Rare/Ex, Feet Level 75 WHM, BLM, RDM, BRD, SMN, PUP)
    DEF:19 DEX+4 INT+4 MND+4
    CHR+4 Evasion+5
    MP recovered while healing +3
    Magic Accuracy+2
    Set: "Magic Def. Bonus"
  • Trotter Boots (Rare/Ex, Feet Level 20 THF, RNG)
    DEF:4 AGI+2
    Movement speed +12%
  • Sarutobi Kyahan (Rare/Ex, Feet Level 39 MNK, SAM, NIN)
    DEF:7 Haste+3%
  • Tabin Boots (Synthed, Feet Level 59 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:11 Accuracy+1 Evasion+1
  • Tabin Boots +1 (Synthed, Feet Level 59 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:12 Accuracy+3 Evasion+3
  • Anniversary Ring (Rare/Ex, Ring Level 1 All Jobs)
    Experience point bonus: +100% (10 charges, 3s cast, 1h recast)
    Maximum duration: 720 min.
    Maximum bonus: 3000
  • Omicron Ring (Rare/Ex, Level 75 All Jobs)
    STR+5
    Salvage:"Counter"+2
  • Tau Ring (Rare/Ex, Level 75 All Jobs)
    DEX+5
    Salvage: "Double Attack"+2%
  • Psi Ring (Rare/Ex, Level 75 All Jobs)
    AGI+5
    Salvage: "Store TP"+5
  • Pi Ring (Rare/Ex, Level 75 All Jobs)
    MND+5
    Salvage: Enhances "Fast Cast" effect
  • Epsilon Ring (Rare/Ex, Level 75 All Jobs)
    INT+5
    Salvage:
    Wind instrument skill +3
    Magic Accuracy+3
  • Velocious Belt (Rare/Ex, Waist Level 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR)
    Haste+6%
  • Mohbwa Sash (Synthed, Waist Level 20 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP)
    DEF:2 MP+10
    MP recovered while healing +1
  • Mohbwa Sash +1 (Synthed, Waist Level 20 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP)
    DEF:3 MP+12
    MP recovered while healing +2
  • Qiqirn Sash (Synthed, Waist Level 40 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP)
    DEF:4 MP+12
    MP recovered while healing +2
  • Qiqirn Sash +1 (Synthed, Waist Level 40 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP)
    DEF:5 MP+14
    MP recovered while healing +3
  • Askar Zuchetto (Rare/Ex, Head Level 75 WAR, PLD, DRK, BST, SAM, DRG)
    DEF:23 STR+4 DEX+4 VIT+4 Haste+4%
    Set: Max HP Boost
  • Denali Bonnet (Rare/Ex, Head Level 75 MNK, THF, RNG, NIN, BLU, COR)
    DEF:21 AGI+4 MND+4
    Attack+3 Evasion+3 Haste+4%
    Set: Increases Accuracy
  • Goliard Chapeau (Rare/Ex, Head Level 75 WHM, BLM, RDM, BRD, SMN, PUP)
    DEF:20 HP+20 MP+20
    MND+5 CHR+5 Enmity-4
    MP recovered while healing +2
    Set: "Magic Def. Bonus"
  • Egg Helm (Rare/Ex, Head Level 1 All Jobs)
    DEF:1
    Chocobo Digging Bonus
  • Plain Cap (Synthed, Head Level 35 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR)
    DEF:12
  • Tabin Beret (Synthed, Head Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:19 HP+10 Accuracy+1 Evasion+1
  • Tabin Beret +1 (Synthed, Head Level 65 MNK, WHM, RDM, THF, PLD, BST, BRD, DRG, SMN, BLU, COR, PUP)
    DEF:20 HP+12 Accuracy+2 Evasion+2
  • Orange Tank (Synthed, Back Level 1 All Jobs)
    Dispense: Orange au Lait (8 charges, 1s cast, 1m recast)
  • Apple Tank (Synthed, Back Level 1 All Jobs)
    Dispense: Apple au Lait (8 charges, 1s cast, 1m recast)
  • Pear Tank (Synthed, Back Level 1 All Jobs)
    Dispense: Pear au Lait (8 charges, 1s cast, 1m recast)
  • Pamama Tank (Synthed, Back Level 1 All Jobs)
    Dispense: Pamama au Lait (8 charges, 1s cast, 1m recast)
  • Persikos Tank (Synthed, Back Level 1 All Jobs)
    Dispense: Persikos au Lait (8 charges, 1s cast, 1m recast)
  • Mohbwa Scarf (Synthed, Neck Level 40 All Jobs)
    DEF:1 MP+5 INT+1 MND+1
  • Mohbwa Scarf +1 (Synthed, Neck Level 40 All Jobs)
    DEF:2 MP+6 INT+2 MND+2
  • Beak Necklace (Synthed, Neck Level 50 All Jobs)
    DEF:4 MP+20
    MP recovered while healing +1
  • Beak Necklace +1 (Synthed, Neck Level 50 All Jobs)
    DEF:5 MP+22
    MP recovered while healing +2
  • Wivre Gorget (Synthed, Neck Level 70 All Jobs)
    DEF:8 Accuracy+5 Ranged Accuracy+5
  • Wivre Gorget +1 (Synthed, Neck Level 70 All Jobs)
    DEF:9 Accuracy+6 Ranged Accuracy+6

Weapons
  • The icons for San d'Orian Sword, Zweihander, Rsv.Cpt. Lance, Glorious Sword, Monster Signa, Dolphin Staff, Lightning Bow, Shellbuster, Curse Wand, Kraken Club and several others were changed (not always for the better).
  • Plain Sword (Synthed, Sword Level 20 WAR, PLD, DRK)
    DMG:35 Delay:456
  • Hamayumi: description now correctly lists damage as 43 instead of 42
  • Steel Kilij (Synthed, Sword Level 30 BLU)
    DMG:21 Delay:236 MP+10
  • Steel Kilij +1 (Synthed, Sword Level 30 BLU)
    DMG:22 Delay:229 MP+15
  • Perdu Hanger (Rare/Ex, Sword Level 73 WAR, THF, DRK, SAM, BLU)
    DMG:38 Delay:225
    Latent effect: DMG:44
  • Vorpal Sword (Rare/Ex, Sword Level 75 RDM)
    DMG:39 Delay:224
  • Wightslayer (Rare/Ex, Sword Level 75 BLU)
    DMG:41 Delay:236
  • Brave Blade (Rare/Ex, Sword Level 75 PLD) marked as Linkshell too, so probably not in the game yet)
    DMG:44 Delay:264
  • Plain Pick (Synthed, Axe Level 31 WAR, DRK, BST)
    DMG:26 Delay:312
  • Double Axe (Rare/Ex, Axe Level 75 BST)
    DMG:46 Delay:312
  • Swordbreaker (Rare/Ex, Dagger Level 75 THF)
    DMG:27 Delay:200
  • Dancing Dagger (Rare/Ex, Dagger Level 75 BRD)
    DMG:27 Delay:183
  • Radiant Lance (Rare/Ex, PoleArm Level 75 DRG)
    DMG:90 Delay:492
  • Izayoi (Synthed, Katana Level 73 NIN)
    DMG:37 Delay:232 Attack+3
  • Izayoi +1 (Synthed, Katana Level 73 NIN)
    DMG:38 Delay:227 Attack+5
  • Sasuke Katana (Rare/Ex, Katana Level 75 NIN)
    DMG:33 Delay:227
  • Shinai (Rare/Ex, GreatKatana Level 1 All Jobs)
    DMG:2 Delay:480 Fellow: STR+4 DEX+4
  • Windslicer (Rare/Ex, GreatKatana Level 75 SAM)
    DMG:76 Delay:450
  • Sturdy Axe (Rare/Ex, GreatAxe Level 75 WAR)
    DMG:87 Delay:504
  • Dryad Staff (Rare/Ex, Staff Level 55 WHM)
    DMG:29 Delay:366 MP+50
    "Cure" potency +10%
  • Mage's Staff (Rare/Ex, Staff Level 75 BLM)
    DMG:55 Delay:402
  • Scepter Staff (Rare/Ex, Staff Level 75 SMN)
    DMG:55 Delay:402
  • Vali's Bow (Rare/Ex, Ranged Level 55 RNG)
    DMG:71 Delay:490 STR+3 AGI+3
    Ranged Accuracy+2 Ranged Attack+23
  • Mars's Hexagun (Synthed, Marksmanship Level 30 COR)
    DMG:22 Delay:480 Ranged Accuracy+3
  • Mars's Hexagun +1 (Synthed, Marksmanship Level 30 COR)
    DMG:23 Delay:466 Ranged Accuracy+5
  • Perdu Bow (Rare/Ex, Marksmanship Level 73 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN)
    DMG:38 Delay:360
    Latent effect: DMG:42
  • Killer Bow (Rare/Ex, Marksmanship Level 75 RNG)
    DMG:36 Delay:288
  • Quicksilver (Rare/Ex, Marksmanship Level 75 COR)
    DMG:31 Delay:480
  • Retaliators (Rare/Ex, H2H Level 50 MNK)
    DMG:+19 Delay:+96
    Accuracy+3 Evasion-10
    "Counter"+5
  • Burning Fists (Rare/Ex, H2H Level 75 MNK)
    DMG:+16 Delay:+96
  • Inferno Claws (Rare/Ex, H2H Level 75 PUP)
    DMG:+15 Delay:+49
  • Brass Jadagna (Synthed, Club Level 71 WAR, WHM, PLD)
    DMG:45 Delay:340 HP+29 MP-29 VIT+5
  • Brass Jadagna +1 (Synthed, Club Level 71 WAR, WHM, PLD)
    DMG:46 Delay:334 HP+31 MP-31 VIT+6
  • Perdu Wand (Rare/Ex, Club Level 73 WHM, BLM, RDM, SMN, BLU)
    DMG:34 Delay:216
    Latent effect: DMG:39
  • Werebuster (Rare/Ex, Club Level 75 WHM)
    DMG:29 Delay:267
  • Octave Club (Rare/Ex, Club Level 63 WAR, MNK, WHM, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN)
    DMG:11 Delay:264
  • Perdu Scythe (Rare/Ex, Scythe Level 73 WAR, BLM, DRK, BST)
    DMG:88 Delay:501
    Latent effect: DMG:93
  • Death Scythe (Rare/Ex, Scythe Level 75 DRK)
    DMG:90 Delay:528

Usable Items
  • Drain II (Rare, Scroll)
    DRK Lv.62
    Teaches the black magic Drain II.
  • Dread Spikes (Rare, Scroll)
    DRK Lv.71
    Teaches the black magic Dread Spikes.
  • Stratus Cell => description now mentions it affects leg equipment too
  • Cirrocumulus Cell => description now mentions it affects back equipment too
  • Sprinter's Drink (Rare/Ex)
    This medicine temporarily boosts
    movement speed.
  • Fire Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of fire cards.
  • Ice Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of ice cards.
  • Wind Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of wind cards.
  • Earth Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of earth cards.
  • Thnd. Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of thunder cards.
  • Water Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of water cards.
  • Light Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of light cards.
  • Dark Card Case (Stack 12)
    This convenient case is used to carry
    large quantities of dark cards.
  • Vrt. Stone Pouch (Ex, Stack 12)
    This small velvet pouch is used to
    carry large quantities of virtue stones.
  • Dawn Mulsum
    A sweet drink often offered to the
    Goddess, Altana. It is first mentioned
    in the holy scripture in Trepidations IX.

    "Ye cannot drink the cup of the
    Goddess, and the cup of Daemons."
  • Scapegoat
    This quaint depiction of a goat
    was carved from a single marid tusk.
    It is said to contain a single phoenix
    feather.
  • Angelwing (Stack 99)
    A supranatural firework created by
    a Goblin alchemist.
  • Thunderguard Dart (Rare/Ex) also marked as Scroll, so perhaps not in game yet
    This dart has been dipped in
    a powerful anesthetic used for
    subduing large game.

General Items
  • Tarutaru Board had a space dropped from its singular name (but that is still just "Tarutaru" so if you drop one, it will say "You throw away a Tarutaru" :D)
  • Amir Bed (Synthed, Furnishing, 1 Storage, Fire)
    Furnishing:
    An Aht Urhganian bed fashioned of
    brass.
  • Athenienne (Synthed, Furnishing, 1 Storage, Water)
    Furnishing:
    An Aht Urhganian table.
  • Wardrobe (Synthed, Furnishing, 3 Storage, Earth)
    Furnishing:
    A large Aht Urhganian wardrobe.
  • Falsiam Vase (Synthed, Furnishing, 2 Storage, Thunder)
    Furnishing:
    An Aht Urhganian vase forged from
    darksteel. An almost perfect replica
    of a design popular during the Falsiam
    dynasty.
  • Console (Synthed, Furnishing, 4 Storage, Thunder)
    Furnishing:
    A sturdy Aht Urhganian dresser.
  • Snowman (Rare/Ex, Furnishing, 1 Storage, No Element Set)
    Furnishing:
    no text here, so probably not in game yet
  • Iceman (Rare/Ex, Furnishing, 1 Storage, No Element Set)
    Furnishing:
    no text here, so probably not in game yet
  • Frostman (Rare/Ex, Furnishing, 1 Storage, No Element Set)
    Furnishing:
    no text here, so probably not in game yet
  • Jeweled Egg (Rare/Ex, Furnishing, 1 Storage, Ice)
    Furnishing:
    An extravagant Jeunoan egg often
    displayed on holidays.
  • Fire Lamp (Synthed, Furnishing, 1 Storage, Fire)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of fire.
  • Ice Lamp (Synthed, Furnishing, 1 Storage, Ice)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of ice.
  • Wind Lamp (Synthed, Furnishing, 1 Storage, Air)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of wind.
  • Earth Lamp (Synthed, Furnishing, 1 Storage, Earth)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of earth.
  • Lightning Lamp (Synthed, Furnishing, 1 Storage, Thunder)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of lightning.
  • Water Lamp (Synthed, Furnishing, 1 Storage, Water)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of water.
  • Light Lamp (Synthed, Furnishing, 1 Storage, Light)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of light.
  • Dark Lamp (Synthed, Furnishing, 1 Storage, Dark)
    Furnishing:
    An Aht Urhganian lamp imbued with
    the essence of darkness.
  • Bronze Trophy (Rare/Ex, Furnishing, 1 Storage, Air)
    Furnishing:
    A solid bronze trophy presented to you
    by the CRA for your accomplishments
    in chocobo racing.
  • Gysahl Slop
    This secret blend of top-quality
    chocobo feed will keep your bird
    coming back for more.
  • Deluxe Carrot
    This high-quality carrot has been
    grown using only the finest fertilizers.
  • Deluxe Worm
    This high-quality worm has been raised
    in the finest soil on Vana'diel.
  • Ylw. Chocobo Dye
    All-natural dye used to color a
    chocobo's feathers yellow.
  • Red Chocobo Dye
    All-natural dye used to color a
    chocobo's feathers red.
  • Blue Chocobo Dye
    All-natural dye used to color a
    chocobo's feathers blue.
  • Grn. Chocobo Dye
    All-natural dye used to color a
    chocobo's feathers green.
  • Blk. Chocobo Dye
    All-natural dye used to color a
    chocobo's feathers black.
  • Smoky Flask (Rare/Ex)
    A cerulean gas swirls within this
    stopped flask. A label on it reads
    "Danger! Extremely Flammable."
  • Moldy Buckler (Rare/Ex)
    A shield once worn by Gigas champion
    Alkyoneus, originally taken from one
    of his past victims. It has seen much
    wear and cannot be equipped.
  • Hoary Battle Horn (Rare/Ex)
    The horn of a colossal wyrm carved
    into a battle horn by Gigas champion
    Pallas. It is too large to sound.
  • Flickering Lantern (Rare/Ex)
    A gilt lantern treasured by the fiend
    Sozu Rogberry. The eerie flame burning
    inside emits a surreal radiance.
  • Diorite (Rare/Ex)
    Supposedly a piece broken from the
    legendary beast Ullikummi. Flecks of
    mica embedded in the stone sparkle
    when held to the light.
  • Speed Apple (Stack 12)
    A ripe faerie apple dipped in rich
    honey. Use it during a chocobo race
    to temporarily increase the speed of
    your steed.
  • Stamina Apple (Stack 12)
    A ripe faerie apple dipped in creamy
    yogurt. Use it during a chocobo race
    to temporarily increase the stamina of
    your steed.
  • Shadow Apple (Stack 12)
    A ripe faerie apple dipped in aromatic
    coffee. Use it during a chocobo race
    to temporarily increase the evasion of
    your steed.
  • Pepper Biscuit (Stack 12)
    A biscuit laced with a ridiculous
    amount of black pepper, guaranteed to
    cause anyone who consumes it to have
    a sneezing fit.

    When used during a chocobo race...
  • Fire Biscuit (Stack 12)
    A biscuit laced with a ridiculous
    number of hot peppers, guaranteed to
    set on fire the mouth of anyone who
    consumes it.

    When used during a chocobo race...
  • Gysahl Bomb (Stack 12)
    A prank firework that emits a thick
    gas smelling remarkably similar to
    gysahl greens.

    When used during a chocobo race...
  • Spore Bomb (Stack 12)
    A prank firework that releases a
    thick gas containing the spores of
    danceshrooms.

    When used during a chocobo race...
  • Fairwth. Fetish (Stack 12)
    A doll used in Far Eastern countries
    to implore the spirits of nature for
    fair weather.

    When offered during a chocobo race...
  • Foulwth. Frog (Stack 12)
    A frog used in Far Eastern countries
    to implore the spirits of nature for
    rain.

    When offered during a chocobo race...
  • Chocobo Taping (Stack 12)
    Supports a chocobo's limbs, allowing
    for optimum muscle management.

    When equipped during a race,
    increases a chocobo's strength.
  • Chocobo Blnk. (Stack 12)
    Blocks a chocobo's side vision,
    allowing the bird to concentrate
    on the track ahead.

    When equipped during a race,
    increases a chocobo's endurance.
  • Shadow Roll (Stack 12)
    Blocks a chocobo's view of the ground
    directly below it, allowing the bird to
    concentrate on the track ahead.

    When equipped during a race,
    increases a chocobo's discernment.
  • Chocobo Hood (Stack 12)
    Covers a chocobo's ears, thus blocking
    out surrounding noise and allowing the
    bird to concentrate on the track.

    When equipped during a race,
    increases a chocobo's receptivity.
  • CRA Racing Form (Ex)
    A document distributed by the VCS
    authorizing the participation of a
    chocobo in a CRA-sanctioned race.
  • Flame Holder, Ice Maker attachments
  • Aht Urhgan Brass
    This ore contains traces of the metal
    Aht Urhgan brass.
  • A.U. Brass Ingot (Stack 12)
    An ingot of refined Aht Urhgan brass.
  • A.U. Brass Sheet (Stack 12)
    Aht Urhgan brass forged into a sheet.
  • Luminous Shell
    Enhanced by the power of anima,
    this crab shell emits a powerful
    electric charge.
  • Spirit Shell
    Enhanced by the power of anima,
    the hardness of this turtle shell
    has more than doubled.
  • Mtl. Mesh Sheet (Stack 12)
    This mythril sheet has been
    transformed to a net-like mesh
    by the power of anima.
  • Frigid Skin (Stack 12)
    Enhanced by the power of anima,
    the temperature of this raptor skin
    has been pushed well below freezing.
  • Incomb. Wool (Stack 12)
    Enhanced by the power of anima,
    this wool is incredibly fire-resistant.
  • Humid. Velvet (Stack 12)
    Enhanced by the power of anima,
    this velvet is capable of retaining
    a large amount of moisture.
  • Wivre Horn
    The massive horn of a wivre.
  • Wivre Maul
    The tip of a wivre tail. Often called a
    "maul" due to its striking resemblance
    to the popular melee weapon.
  • Wivre Hide
    The thick hide of a wivre. It is said
    that not even the sharpest of blades
    can penetrate this adamantine skin.


_________________
FFXI: Hucksterthief: THF99 / BLU99 / NIN99 | AF3+2 (done!) THF5/5, NIN5/5, BLU5/5 | Merity:670+ | Kannagi: 85
FFXIV: The Huckster: BRD80 i452 | MIN80 / BTN80 / FSH80 | GSM80 / CRP80 / CUL80

*****
Avatar użytkownika

Posty: 2291
Dołączył(a): 30.01.2005
Offline
PostNapisane: 8 mar 2007, 11:54 
Cytuj  
Huckster napisał(a):
    Stratus Cell => description now mentions it affects leg equipment too

    Cirrocumulus Cell => description now mentions it affects back equipment too

O, znerfowali Salvage :P


_________________
Hana wa Sakuragi,
Hito wa Watashi...


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