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With Stackless IO in place, we were finally in a position to start moving our server software to 64-bits. The team started it, completed it, and deployed it to several of the servers inside of one week. Aside from daring to do the impossible and succeeding, what this means for EVE is more processing power and almost quadruple the memory to work with. What it means for our subscribers is smoother battles, more stable high concurrency areas and an even better gaming experience.
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http://myeve.eve-online.com/devblog.asp?a=blog&bid=584
no niech mi ktoś powie, że olewają sprawę i się nie interesują tym, jak wygląda sytuacja w grze