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The December version update, with more new content and adjustments than you can wave a stick at, is now ready for download! The following and much, much more awaits you!
- New missions for the Wings of the Goddess expansion.
- The new in-game system, "Fields of Valor."
-The addition of the Group 2 merit point category for dancers and scholars.
- More rewarding adventuring with Treasure Caskets.
- Additions and adjustments to Campaign.
- Further tweaks to the Level Sync system.

http://www.playonline.com/pcd/verup/ff1 ... etail.html


≪Dec. 9, 2008 (JST) Update Details≫

Event-related

New missions have been added for the Wings of the Goddess expansion.

Obrazek


New quests have been added.

Introduction of "Fields of Valor."
"Fields of Valor" is a new system in which players can take on voluntary training regimes to slay a number of specified enemies in an assigned period of time. One training regime may be undertaken per Vana'dielian day. If successful, players will receive experience points, gil, and Fields of Valor points redeemable for other benefits.
*Monsters must yield experience in order to constitute confirmed kills.
Obrazek

Players can undertake training regimes by examining the "Field Manual" in any of the areas listed below, then selecting "Individual Training" and choosing their desired objective from the subsequent menu.

West Ronfaure / Valkurm Dunes / Jugner Forest / North Gustaberg / Pashhow Marshlands /
Beaucedine Glacier / Xarcabard / West Sarutabaruta / Buburimu Peninsula / Meriphataud Mountains / Qufim Island

On rare occasions, defeating enemies in the following areas will yield a Treasure Casket:
West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Xarcabard / Beaucedine Glacier / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / Qufim Island / Behemoth's Dominion

There are two varieties of Treasure Caskets, locked and unlocked. Unlocked caskets will contain temporary items that can only be used in the area in which they were acquired, while locked caskets will contain non-temporary items and equipment.
Obrazek


Players can now warp to Aht Urhgan Whitegate from Jeuno by talking to the Salaheem's Sentinels representative deployed there.
*In order to use this service, you must be a mercenary of Salaheem's Sentinels and have completed the quest offered by the NPC in question.

The locations of outpost warp NPCs in San d'Oria, Windurst, and Bastok have been changed as follows:
Northern San d'Oria (D-9) -> Northern San d'Oria (K-9)
Bastok Metalworks (F-8) -> Bastok Mines (K-8)
Port Windurst (D-5) -> Port Windurst (L-4)

The respawn time for Treasure Coffers and Treasure Chests has been shortened, and the chances of obtaining artifacts, maps, and key items from them have been increased. Furthermore, after obtaining items or gil from a coffer or chest, players will temporarily become unable to receive items or gil from other coffers or chests.

Passageways in the following areas will now open and close automatically for players mounted on chocobos:
Jugner Forest [S] / Batallia Downs [S] / Rolanberry Fields [S] / Fort Karugo-Narugo [S] / Sauromugue Champaign [S]

In Fort Karugo-Narugo, the target names of the affected doors have been changed as follows:
Granite Gate -> Cavalry Gate
Painted Wooden Door -> Cavalry Door

In Jugner Forest, passing through portals of the following variety now requires a key item:
Wooden Gate

Furthermore, with the above changes, certain doors that prior to this version update had been constantly open will now remain closed until activated.
Battle-related

The following additions and alterations have been made to Campaign:

* New Campaign Ops have been added.
* NPCs have been added which will distribute temporary items to players when participating in a Campaign battle in an area under the control of the Beastman Confederate.
The characteristics of these distribution NPCs are as follows:
- Upon the depletion of their stock, NPCs will temporarily return to headquarters in order to replenish their stores.
- NPCs will take defensive action against aggressors, but during that time will be unable to dispense items. Should they become incapacitated in the course of battle, a replacement will be dispatched after a certain amount of time has elapsed.
- Item availability and quantity is directly influenced by each nation's skill and production levels.

* In Campaign battles, the strategic resource capacity of a stronghold will now decrease depending on the presence of destructive entities such as besieging enemy Siege Turrets.
* At the time of a Campaign tally, should influence over an area change hands from the Beastman Confederate to the Allied Forces of Altana, or vice versa, the stronghold fortifications and resources will now be replenished to half. However, no such replenishment will take place in the case of headquarters trading hands.


The time delay before starting up Besieged after completion of server maintenance has been increased.

Members of a Level Sync party will no longer lose beneficial status effects such as Protect should the synchronization designee level up. Accumulated TP, and the effect of the Charm ability on monsters, will also no longer be lost.

The following equipment attributes have been added to the list of those which will remain in effect, and be adjusted accordingly, during Level Sync:
Evasion / Enmity / Healing HP / Healing MP

While under the effect of Level Sync or any other form of level restriction, attack delays for crossbows can no longer be faster than 216.

The Reraise effect granted by certain spells and items will no longer be removed by magic and abilities such as Dispel and Voidsong.

While the query selection boxes associated with the white magic spell Raise and the black magic spell Tractor are being displayed, the same spells will no longer be able to be cast on that player.

When the experience points gained by a dragoon result in their wyvern receiving a status boost, the wyvern's HP will now be fully restored.

The following Group 2 merit point abilities have been added for the dancer and scholar jobs.
Dancer Scholar
Saber Dance Altruism
Fan Dance Focalization
No Foot Rise Tranquility
Closed Position Equanimity
Enlightenment
Stormsurge
Item-related

The enchantments on the following items can now be recharged in Al Zahbi, Aht Urhgan Whitegate, Nashmau, Southern San d'Oria [S], Bastok Markets [S], and Windurst Waters [S]:
Chariot Band / Empress Band / Emperor Band

The fee for recharging these items will be consistent regardless of whether payment is required in Conquest points, Allied Notes, or Imperial Standing points.
Obrazek


The tax levied on bazaar purchases has been abolished in the following areas:
Ru'Lude Gardens / Upper Jeuno / Lower Jeuno / Port Jeuno

Many new pieces of equipment have been added.

Several new pieces of furniture have been added.
Obrazek


Several new synthesis recipes have been added.

The elemental strength of the following piece of furniture has been reduced:
Miniature Airship

Chocobo Whistles will now be usable during Level Sync given that the player meets the level requirement after synchronization has taken effect.

The artifact and relic armor sets for the dancer and scholar jobs can now be enhanced by the NPC Sagheera, found in Port Jeuno.
Obrazek


Dancer and scholar-specific items have been added to the treasures obtainable in the Dynamis and Limbus areas.

The fees incurred for storing all item sets and furnishings have been halved.

The following items and furnishings will now be storable by speaking to specific NPCs:
Aldebaran Horn / Tidal Talisman / Eerie Cloak / Eerie Cloak +1 / Town Moogle Shield / Nomad Moogle Shield

The equipment storage NPC will now accept the following equipment sets:
Etoile Attire / Argute Attire / Argent Attire

The sale prices for the following items have been changed:
Black Ink / Bugard Skin / H. Q. Bugard Skin / Orc Piercer / Yagudo Freezer / Shellbuster / Leech Saliva / Bird Blood / Beast Blood

The following item has been relocated to the "Materials: Alchemy" category of the Auction House:
Dyer's Woad
System-related

The following entries have been added to the auto-translate dictionary:
Category Term
Job Ability Saber Dance
Job Ability Fan Dance
Job Ability No Foot Rise
Job Ability Closed Position
Job Ability Focalization
Job Ability Tranquility
Job Ability Equanimity
Job Ability Enlightenment
Job Traits Closed Position
Job Traits Stormsurge
Game Terms 2 Maze
Game Terms 2 Maze Monger
Game Terms 2 Moblin Marbles
Game Terms 2 Magna Cache

The amount of fishing fatigue incurred has been increased for characters below level 20, and for characters for whom less than two weeks have elapsed since their first login. In addition, the quest-related items, "Ripped Cap," and "Fat Greedie," will be easier to catch for players meeting certain conditions.

Macros to target party members (<stpt>), and alliance members (<stal>), have been added.
With these macros, it is possible to target any party or alliance member, including those not currently on screen. When used, a target icon will appear in the window displaying that party member's status. The icon will not appear when the macro is used to target characters on screen.
Obrazek

The Campaign Ops-issuing NPCs found in the following areas will now reappear 15 minutes after completion of server maintenance:
Southern San d'Oria [S] / Bastok Markets [S] / Windurst Waters [S]
Resolved Issues

The following terms have been restored to the auto-translate dictionary:
Weapon Skill / Detonator

The potency of the dragoon's wyvern ability Healing Breath will now be adjusted accordingly when level restriction has taken effect.
Known Issues

In Fields of Valor, canceling a training regime by way of a job change will result in players having to wait one Vana'dielian day before being able to undertake another.
*This issue can be bypassed by canceling your current training regime through the Field Manual.

Players who attempt to trade with another who is already doing so will be shown an unnatural system message.

The rare item icon is not displayed for the Hero's Combat battlefield entry item, "Cordial Invite."
*Only one of these items can be in the possession of a player at any given time.

When talking to a map marker NPC, the marked locations for outpost warp NPCs do not reflect their new positions.
English Version Only

The name of the following item as it appears in player inventory has been changed:
Acantha Shaver -> Acantha Shavers

In the help text for the scholar's new Group 2 merit point ability "Enlightenment," the reduction in recast time is incorrectly displayed as 1 minute 30 seconds. The correct figure is 1 minute 15 seconds.

The introduction of the new "Moblin Maze Mongers" system originally scheduled for this version update has been delayed due to extension of the QA period. The specific release schedule will be announced on Topics as soon as it is decided.


MOAR!!!


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dodaliśmy posty rónocześnie - o 17:44. Żebyś nie walił fochy skasowałem swój i wrzuciłem do twojego posta treść :)


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FFXIV: The Huckster: BRD80 i452 | MIN80 / BTN80 / FSH80 | GSM80 / CRP80 / CUL80

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Wygląda na to, że zwiększenie droprate w BR i SSR to była ściema.
Jeśli tak to niech SE sobie ten update wsadzi... głęboko!


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Dnc. Casaque +1
Body DEF:39 HP+25 STR+5 DEX+5
"Waltz" potency +10% Enmity-2
CanEquip, NoSale, Ex, Rare
DNC74

Scholar's Gown +1
Body DEF:39 MP+18 INT+3 MND+3
Enhances "Dark Arts" effect
MP recovered while healing +5
CanEquip, NoSale, Ex, Rare
SCH74

Etoile Casaque
Body DEF:39 DEX+4
Accuracy+10 Attack+12
Enhances "Violent Flourish" effect
CanEquip, NoSale, Ex, Rare
DNC75

Etoile Casaque +1
Body DEF:40 DEX+4
Accuracy+12 Attack+14
Enhances "Violent Flourish" effect
CanEquip, NoSale, Ex, Rare
DNC75

Argute Gown
Body DEF:38 HP+15 MP+15
Enhancing magic skill +7
"Magic Def. Bonus"+5
Enhances "Sublimation" effect
CanEquip, NoSale, Ex, Rare
SCH75

Argute Gown +1
Body DEF:39 HP+17 MP+17
Enhancing magic skill +7
"Magic Def. Bonus"+6
Enhances "Sublimation" effect
CanEquip, NoSale, Ex, Rare
SCH75

Benedight Coat
Body Cannot Equip Handgear DEF:4 ≺Element: Light≻+15
CanEquip, NoSale, Ex, Rare
All 20

Argent Coat
Body Cannot Equip Handgear DEF:5 CHR+1
Inscribable, CanEquip
All 40

Platino Coat
Body Cannot Equip Handgear DEF:5 CHR+3
Inscribable, CanEquip
All 40

Rambler's Cloak
Body Cannot Equip Headgear DEF:3
Latent effect: STR+5
CanEquip, NoSale, Ex, Rare
MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP, SCH Lv1

Dancer's Shoes +1
Feet DEF:15 HP+12 STR+3 AGI+3
Attack+5 Evasion+5
Increases "Jig" duration
CanEquip, NoSale, Ex, Rare
DNC74

Sch. Loafers +1
Feet DEF:11 MP+20 AGI+3 INT+3 Enmity-2
Grimoire: Reduces spellcasting time
CanEquip, NoSale, Ex, Rare
SCH74

Etoile Shoes
Feet DEF:16 HP+15 DEX+4 Accuracy+3
Increases "Step" accuracy
CanEquip, NoSale, Ex, Rare
DNC73

Etoile Shoes +1
Feet DEF:17 HP+20 DEX+4 Accuracy+5
Increases "Step" accuracy
CanEquip, NoSale, Ex, Rare
DNC75

Argute Loafers
Feet DEF:13 MP+20 Healing magic skill +7
Weather: Enhances "Celerity"
and "Alacrity" effect
CanEquip, NoSale, Ex, Rare
SCH72

Argute Loafers +1
DEF:14 MP+25 Healing magic skill +9
Weather: Enhances "Celerity"
and "Alacrity" effect
CanEquip, NoSale, Ex, Rare
SCH75

Noble Poulaines
Feet DEF:1 Evasion+1
CanEquip, NoSale, Ex, Rare
All 1

Rambler's Gaiters
Feet DEF:5 INT+2 Evasion+5
CanEquip, NoSale, Ex, Rare
MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH 25

Gothic Sabatons
Feet DEF:7 DEX+3 Enmity+2
Physical damage taken:
"Ice Spikes" effect
Set: Increases Attack
and Ranged Attack
CanEquip, NoSale, Ex, Rare
WAR, PLD, DRK, BST, SAM, NIN 43

Dancer's Tiara +1
Head DEF:19 HP+15 DEX+4 CHR+4 Enmity-2
Increases "Samba" duration
CanEquip, NoSale, Ex, Rare
DNC74

Sch. M.board +1
Head DEF:16 MP+20 INT+5
Enhances "Sublimation" effect
Enmity-1
CanEquip, NoSale, Ex, Rare
SCH74

Etoile Tiara
Head DEF:18 HP+20 STR+4 Attack+5
"Waltz" potency +5%
CanEquip, NoSale, Ex, Rare
DNC72

Etoile Tiara +1
Head DEF:19 HP+20 STR+5 Attack+7
"Waltz" potency +5%
CanEquip, NoSale, Ex, Rare
DNC75

Argute M.board
Head DEF:16 HP+10 MP+10 MND+5
Elemental magic skill +7
Grimoire: Reduces spellcasting time
CanEquip, NoSale, Ex, Rare
SCH75

Eyepatch
Head DEF:1 CHR+1
CanEquip, NoSale, Ex, Rare
All 1

Gnole Crown
Head DEF:17 Evasion+10
Guarding skill +8 Parrying skill +8
CanEquip, NoSale, Ex, Rare
WAR, MNK, THF, BST, NIN, DNC 72


Antica Band
Head DEX+3 AGI+3 Attack+5
CanEquip, NoSale, Ex, Rare
All 72

Dnc. Bangles +1
Hands DEF:16 HP+17 DEX+4 AGI+4 Attack+5
Increases "Step" accuracy
CanEquip, NoSale, Ex, Rare
DNC74

Sch. Bracers +1
Hands DEF:14 MP+20 MND+5
Spell interruption rate down 20%
Enmity-3
CanEquip, NoSale, Ex, Rare
SCH74

Etoile Bangles
Hands DEF:17 HP+15 VIT+3 AGI+3
Attack+5 Evasion+5 Enmity+2
CanEquip, NoSale, Ex, Rare
DNC71

Etoile Bangles +1
Hands DEF:18 HP+15 VIT+4 AGI+4
Attack+5 Evasion+5 Enmity+3
CanEquip, NoSale, Ex, Rare
DNC75

Argute Bracers
Hands DEF:14 MP+20 INT+3 MND+3
Enfeebling magic skill +7
Enmity-2
CanEquip, NoSale, Ex, Rare
SCH71

Argute Bracers +1
Hands DEF:15 MP+20 INT+4 MND+4
Enfeebling magic skill +7
Enmity-3
CanEquip, NoSale, Ex, Rare
SCH75

Gothic Gaunlets
Hands DEF:12 STR+3 Enmity+2
Physical damage taken:
"Ice Spikes" effect
Set: Increases Attack
and Ranged Attack
CanEquip, NoSale, Ex, Rare
WAR, PLD, DRK, BST, SAM, NIN 43

Blind Ring
Ring Enchantment: "Blind"
CanTradeNPC, CanEquip, NoSale, Ex, Rare
All 5

Desperado Ring
Ring Latent effect: Attack+5
CanEquip, NoSale, Ex, Rare
WHM, BLM, RDM, PLD, DRK, SMN, BLU, SCH 9

Smilodon Ring
Ring AGI+1
Inscribable, CanEquip
All 32

Smilodon Ring +1
Ring AGI+2 Accuracy+1
Inscribable, CanEquip
All 32

Protect Ring
AGI+1
Enchantment: "Protect II"
Inscribable, CanTradeNPC, CanEquip
All 32

Antica Ring
Ninjutsu skill +2
Blue Magic skill +2
CanEquip, NoSale, Ex, Rare
All 72


Argute Belt
Waist DEF:6 MP+20 INT+5 MND+5
Magic Accuracy+2
"Magic Def. Bonus"+2
CanEquip, NoSale, Ex, Rare
SCH70

Bronze Bandolier
Waist Ranged Accuracy+1
Dispense: Bronze Bullet
CanTradeNPC, CanEquip, NoSale, Ex, Rare
THF, RNG, NIN, COR 5

Pinwheel Belt
Waist DEF:2
Dispense: Pinwheel
CanTradeNPC, CanEquip, NoSale, Ex, Rare
WAR, RDM, THF, DRK, NIN, COR 30

Lycopodium Sash
Accuracy+9
Daytime: Adds "Regen" effect
CanEquip, NoSale, Ex, Rare
All 72

Protect Earring
Enchantment: "Protect"
CanTradeNPC, CanEquip, NoSale, Ex, Rare
All 9

Pennon Earring
HP+15 AGI+2
Inscribable, CanEquip
All 61

Pennon Earring +1
HP+17 AGI+3
Inscribable, CanEquip
All 61

Lyc. Earring
Magic Accuracy+1
Sword enhancement spell damage +2
CanEquip, NoSale, Ex, Rare
All 72

Mamool Ja Earring
MND+3
Enchantment: "Reraise III"
CanTradeNPC, CanEquip, NoSale, Ex, Rare
All 72

Etoile Cape
DEF:5 DEX+5 CHR+5
Accuracy+5 Evasion+5
CanEquip, NoSale, Ex, Rare
DNC70

Elixir Tank
Dispense: Elixir
Inscribable, CanTradeNPC, CanEquip
All 1

Mamool Ja Mantle
DEF:6
Ranged Accuracy+5 Ranged Attack+10
CanEquip, NoSale, Ex, Rare
THF, RNG, NIN, COR 72

Pile Chain
HP+3 Accuracy+1
CanEquip, NoSale, Ex, Rare
All 3

Haraldr's Mufflers
Neck DEF:2 "Store TP"+1
Rainy weather: "Store TP"+5
CanEquip, NoSale, Ex, Rare
All 40

Buffoon's Collar
Neck HP+3
Reduces "Overload" rate
Inscribable, CanEquip
PUP 5

Bfn. Collar +1
HP+5
Reduces "Overload" rate
Inscribable, CanEquip
PUP 5

Gnole Torque
MND+5
MP recovered while healing +3
CanEquip, NoSale, Ex, Rare
All 72

Dancer's Tights +1
Legs DEF:29 HP+15 VIT+5 CHR+5
Accuracy+5 Attack+5 Enmity-1
CanEquip, NoSale, Ex, Rare
DNC74

Scholar's Pants +1
Legs DEF:28 MP+25 VIT+3 MND+3 Enmity-2
Enhances "Light Arts" effect
CanEquip, NoSale, Ex, Rare
SCH74

Etoile Tights
Legs DEF:28 STR+3 CHR+3 Haste+3%
Increases "Jig" duration
CanEquip, NoSale, Ex, Rare
DNC74

Etoile Tights +1
DEF:29 STR+4 CHR+4 Haste+3%
Increases "Jig" duration
CanEquip, NoSale, Ex, Rare
DNC74

Argute Pants
DEF:27 HP+15 MP+15 INT+5
Dark magic skill +7 Enmity-2
CanEquip, NoSale, Ex, Rare
SCH73

Argute Pants +1
DEF:28 HP+17 MP+17 INT+6
Dark magic skill +7 Enmity-3
CanEquip, NoSale, Ex, Rare
SCH75

Benedight Hose
Cannot Equip Footgear DEF:2 ≺Element: Light≻+10
CanEquip, NoSale, Ex, Rare
All 20

Argent Hose
Cannot Equip Footgear DEF:4
Inscribable, CanEquip
All 40

Platino Hose
Cannot Equip Footgear DEF:4 CHR+2
Inscribable, CanEquip
All 40

Phl. Trousers
DEF:10 STR+1
Fire weather: STR+5
CanEquip, NoSale, Ex, Rare
WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC 15

Herder's Subligar
DEF:8
Enhances pet accuracy
CanEquip, NoSale, Ex, Rare
BST, DRG, SMN, PUP 25


_________________
FFXI: Hucksterthief: THF99 / BLU99 / NIN99 | AF3+2 (done!) THF5/5, NIN5/5, BLU5/5 | Merity:670+ | Kannagi: 85
FFXIV: The Huckster: BRD80 i452 | MIN80 / BTN80 / FSH80 | GSM80 / CRP80 / CUL80


Ostatnio edytowano 8 gru 2008, 19:16 przez Huckster, łącznie edytowano 3 razy
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Dołączył(a): 14.10.2002
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PostNapisane: 8 gru 2008, 18:33 
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Check Version działa


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FFXI: Hucksterthief: THF99 / BLU99 / NIN99 | AF3+2 (done!) THF5/5, NIN5/5, BLU5/5 | Merity:670+ | Kannagi: 85
FFXIV: The Huckster: BRD80 i452 | MIN80 / BTN80 / FSH80 | GSM80 / CRP80 / CUL80

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PostNapisane: 8 gru 2008, 18:33 
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Salvagowcy - ściągajcie update!


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PostNapisane: 8 gru 2008, 19:19 
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Weapony:


Onishibari
DMG:28 Delay:185 Evasion+5
Enhances "Beast Killer" effect
Vs. beasts: Critical hit rate +7%
CanEquip, NoSale, Ex, Rare
NIN72

Firefly
Ranged (Gun) DMG:11 Delay:600 AGI+1
CanEquip, NoSale, Ex, Rare
THF, RNG, NIN, COR 5

Wurger
Ranged (Bow) DMG:35 Delay:540
Ranged Accuracy+3
Rainy weather: Ranged Attack+3
CanEquip, NoSale, Ex, Rare
WAR, PLD, DRK, RNG, SAM 21

Attar of Roses
Ammo HP+8 ≺Element: Earth≻+3
CanEquip, NoSale, Ex, Rare
All 11

Scheherazade
GSword DMG:76 Delay:430 Parrying skill +5
Enhances "Lizard Killer" effect
Vs. lizards: Critical hit rate +7%
CanEquip, NoSale, Ex, Rare
DRK72

Surviver
GSword DMG:19 Delay:444 HP+5 MP+5
CanEquip, NoSale, Ex, Rare
WAR, PLD, DRK 6

Ermine's Tail
Dagger DMG:34 Delay:194 Evasion+8
Enhances "Lizard Killer" effect
Vs. lizards: Critical hit rate +7%
CanEquip, NoSale, Ex, Rare
WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP, DNC 72

Dream Bell
Club DMG:1 Delay:216
CanEquip, NoSale, Ex, Rare
All 1

Dream Bell +1
Club DMG:2 Delay:210
Singing skill +1
CanEquip, NoSale, Ex, Rare
All 1

Zonure
Club DMG:39 Delay:324 STR+3 Attack+8
Enhances "Vermin Killer" effect
Vs. vermin: Critical hit rate +7%
WAR, WHM, PLD 72

Custodes
H2H DMG:+4 Delay:+48
Additional effect: Paralysis
Linkshell, CanEquip, NoSale, Ex, Rare
WAR, MNK, RDM, THF, PLD, DRK, BST, RNG, DNC 25

Pestle
Staff DMG:11 Delay:366 MP+10
Additional effect: MP Drain
CanEquip, NoSale, Ex, Rare
WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN, SCH 15

Eventreuse
GAXE DMG:90 Delay:504 AGI+4
Enhances "Plantoid Killer" effect
Vs. plantoid: Critical hit rate +7%
CanEquip, NoSale, Ex, Rare
WAR 72

Mammut
GAXE DMG:40 Delay:504
Additional effect: Ice damage
CanEquip, NoSale, Ex, Rare
WAR, DRK 21

Trainee Axe
DMG:1 Delay:504
Latent effect: Woodworking skill +1
All 1

Mokusa
GKatana DMG:39 Delay:420
Additional effect: Wind damage
CanEquip, NoSale, Ex, Rare
SAM30


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PostNapisane: 8 gru 2008, 20:55 
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Gothic Set to bardzo fajna sprawa dla wielu jobow do solo: Ice Spikes to bardzo przyjemne paralyze :]

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PostNapisane: 8 gru 2008, 21:10 
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Zmienili cenę beast blood. Wiadomo na ile?


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PostNapisane: 9 gru 2008, 15:16 
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Custodes
H2H DMG:+4 Delay:+48
Additional effect: Paralysis
Linkshell, CanEquip, NoSale, Ex, Rare
WAR, MNK, RDM, THF, PLD, DRK, BST, RNG, DNC 25


Takie shiva claws tylko na nizszy lvl. Swoja droga bardzo dobrze wspominam ta zabawke.

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