Z tego tekstu o KOTOR to wyglada na totalny FAIL w kązdym calu, taki baldurs gate z opcją mutli teamu o ile team liczy max 3 osoby ... FAIL!!!
Kurde, grafika zajebista, animacje zajebiste, świat zajebiste ... ale idea - FAIL !!!
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The game has been designed to play like a virtual book. Each chapter will have alternate endings based on which dialog you chose in the quests. The goal is to make the game replayable and new each time you start over.
Each chapter has roughly the same content as a KOTOR game. And there are several chapters so the game does have a ton of content.
The game is heavily instanced. If you have ever played Lord of the Rings Online, its similiar to the beginning quest sequence and some of the books. You will literally watch a story unfold in front of you in your own little world. There are several cinematic scenes in the game.
Pomysł jest super np w FF XI, jest to super w LOTRO gdzie fabula jest obok, niezależna od samego gameplay, owszem w obu grach trzeba zrobić kawałek fabuły bo zawiera on dostęp do okreśłonych game-zones, i tym samym np do różnych atrakcji PvE czy PvP ... ale ... jest to gra otwarta, w obu przypadkach, mozna robic to czy tamto, w skrajnych przypadkach mozna zrezygnowac z fabuły.. nie widzę możliwości rania w zamkniętym, wytyczonym przez twórców tunelu wyłacznei z opcją dokupowania następnych questów o ile ukończe poprzednie ... bez senus, to nie mmorpg, to singiel ... z kolejnymi wydaniami ... torche to sprzeczne z ideą otwartego świata i mmorpg ...
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Its definitely NOT open. There are no giant worlds you can freely explore. Its sort of like Guild Wars or a variation of Age of Conan. No player cities and no housing.
There is no space content so if your hoping for a JTL in TOR you better look elsewhere. There is a few quests involving boarding a ship but you arent going to fly around in an X-Wing doing missions.
The story evolves. Think Books in Lord of the Rings. They plan on adding new chapters to the story. Here is the catch, you will likely have to pay for each new chapter. Its not really an expansion, so its more like buying some additional quests.
Brak housingu, brak miast graczy .. typowy statyczny swiatek .. bez szalenstw, bez itemow kolekcjonerskich .. masz to co masz, i nic wiecej ... no i trzeba placic za kazdy dodatkowy kawalek zabawy ...
bez space .. rany, to juz SWG w obecenej formie jest ograniczone do paru swiatów i jest przez to ciasne, i to goraniczenie czuc .. wogole bez space... bezsnesu ... co to za star wars bez star wars ...
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There are classes in the game but not in the traditional MMO sense. There isnt a tank class or a healing class really. Each class can dps and has some healing abilities.
Each class will start on its own planet and will have a unique series of quests to start the game. Once you leave the planet, the quests will be mostly the same as other classes but the dialog is unique to each class. Of course there are different possibilities based on the dialog you choose. Also cinematic sequences will be different depending on class.
You can solo through the entire game. Not to say there arent group quests, there are but you can skip them.
To by było na tyle jesli idzie o mmo w tym pseudo rpg ...
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If you dont like questing, this game isnt for you. There really is no other means to play the game.
There is no non-combat class.
There is a limit to the number of companions you can have. And in a group you cant have two of the same companions out at the same time. Also you can only have one companion out at a time.
Crafting is very basic. You craft your own lightsaber. There is no weapons crafting or armor crafting of any kind. There are some quests that require you to do some basic crafting like fixing a shield generator or fixing a droid. There are some modifications you can add to your gear. But you arent going to make your own gear.
3 osoby to mm. .. super ...no crafting .. super wyjebiscie .. no crafters ... prawdziwy mm ... no iq q q q ... zero innej zbawy tylko q q q ..