Cytuj:
* Post-50 Dungeons and Raids now require Focus, Hit, and Toughness.
* Tier 1 Experts cap out at 50 Toughness.
* Tier 2 Experts and Outdoor Raids cap at 100 Toughness, 100 Hit, and 100 Focus.
* Indoor Raids cap at 150 Toughness, 200 Hit, and 200 Focus.
WTF? "Gated" dungeony i raidy to najglupszy pomysl pod sloncem. Mam nadzieje ze to sa wymagania nie zeby wejsc tylko zeby "ogolnie dawac rade" a wejsc i probowac bedzie mozna tak czy siak.
Niestety wyglada mi to na idiotyzm w stylu WoW ze nie wpusci cie do dungeony bo masz za niski sumaryczny item lvl (lol).
Nawet LOTRO po 3 latach petycji i beczenia playerow wywala Radiance a tu takie cos
No i bedzie jesli to tak zostanie to bedzie chuja a nie customizacja postaci itemkami bo bedzie tak jak w WoWie - "do capa".
Cytuj:
ANCIENT WARDSTONES
* Keep in mind this is a first iteration of a new type of content, so be aware that it will evolve and improve over time. We welcome your feedback and suggestions as we try to turn the awesome up to eleven.
* Intended to act as a form of player-driven content that bridges the gap between Rifts/Invasions and Quests; to that end, we present 'Ancient Wardstones!' *fanfare*
* On entering Scarlet Gorge, a new quest is being offered. Defiants should seek out Mariko Bella at Old Mule Run, and Guardians find Paula Becksten at Overwatch. This quest provides the ability 'Activate Ancient Wardstone' and shows you what these new objects look like. The next step is to go exploring and find them!
* Once you discover an Ancient Wardstone, use your new ability to start an event. This might be one of several things. They're a bit of a surprise and award experience and Rift currency.
* Completing these events allow the Ancient Wardstone locations to upgrade. Standard quests are daily repeatable, while area quests reset every 10 minutes while the Wardstone is active. Rewards for the first quest completion are naturally higher than subsequent turn-ins.
* Beware! Not only do these Ancient Wardstone locations become Invasion targets, they can also be destroyed by members of the other faction. Guard them with care. For the more adventurous - you can activate Ancient Wardstones in areas of zones controlled by opposing factions. Any Ancient Wardstone location can be activated for either Guardians or Defiants.
* Yes, some of the content in opposing areas is PvP oriented, but not all.
* But wait, there's more:
* Deep in Scarlet Gorge, a horrible beast of the Planes has slept for millennia. Behold - Urthura, 'The Dweller Below.' If a single faction controls all Ancient Wardstones in Scarlet Gorge, the sweet smell of power awakens Urthura from her slumber, causing her to rampage across the Gorge, intent on destroying everything in her path. Where she spawns depends on which faction activated the wardstones that summoned her. Once spawned, she can be claimed by either faction, so get that raid together quick!
* Fortunately for the residents of Scarlet Gorge, Urthura tires easily, and can only awaken once per 20 hour period.
To z kolei zajebisty pomysl i chyba widzimy tu jakies niesmiale poczatki zajmowania sie World PvP. Z systemem dunamicznego contentu maja wlasciwie nieograniczone mozliwosci tworzenia szybko eventow i innych ciekawych rzeczy. Nie moge sie doczekac Bety 6 zeby to potestowac "w praniu".
Cytuj:
* Added Drakith Hatchery test raid lure to the Fire planar merchants in each capital city.
* Additional raid rift lures are available for Terror of Undeath, Winds of Chaos, and Hunger of the Deep on appropriate planar faction merchants.
Fajnie. Widac ze tych raid riftow bedzie psoro bo widzialem juz te itemki w vendorow i jest tego pare i dodaja nowe. Po raz kolejny kolejny maly kamyk spada z serca a propos obecnosci lub nie endgame contentu.
Cytuj:
MERIDIAN
* New 'Saga of the Endless' quest arcs are available in Meridian at level 20. These have a prerequisite that your character has completed the appropriate racial quest (By the Ancestors, On Distant Shores, or The Pride of the Eth).
Wiecej Lore i "backgroundu" - mniam. Fajnie ze maja czas zajmowac sie takimi pierdolkami z premiera wlasciwie na karku. To swiadczy o dobrej organizacji pracy i planie rozwoju/patchowania gry.
Cytuj:
PVP/WARFRONTS
* Improved Solo queue times.
/clap
Cytuj:
GRAPHICS AND AUDIO
* Even more subtle Bard music effects.
/clap /clap /clap
Cytuj:
CLIENT/SERVER
* Server lag and capacity improvements!
* Improved login queue wait time estimates. Alpha probably won't see this!
Zajebiscie o ile bedzie dzialac.
PS. Taki moj komentarz do leaknietych Alpha Patch notes wklejonych przez kolege w innym temacie oraz dostepnych do poczytania w calosci tutaj:
http://pastebin.com/HeazxNCt
Ogolnie gra dalej rowno i mocno idzie w bardzo dobrym kierunku )oprozc tych dungeonow ale moze to nie bedzie dzialac tak jak mi sie wydaje).
Plus naprawde podziwiam (jak na fanboja przystalo) Trion za organizacje - 4 dni bety a oni rownoczesnie takie patche do alphy sadza "na boku".